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Crystals of Arborea
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Overview
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The game is set upon the island kingdom of Arborea, the remnant of a world all but destroyed. According to the in-game mythology, Mogroth, the deity of chaos, became furious following his banishment from the pantheon of gods. In his rage, he instilled chaos in the minds of the populace and encouraged them to rebel. Orcs and Black Elves were amongst those who converted and chose to follow Mogroth. Unwilling to allow their creations to be subjugated, the remaining deities flooded the world and drowned all but those few who now dwell on Arborea. The four elemental crystals, of earth, fire, water and air respectively, are all that now guard against the ultimate subjugation of the kingdom by the forces of chaos.
Wikipedia Description WIKIPEDIA
The game is set upon the island kingdom of Arborea, the remnant of a world all but destroyed. According to the in-game mythology, Mogroth, the deity of chaos, became furious following his banishment from the pantheon of gods. In his rage, he instilled chaos in the minds of the populace and encouraged them to rebel. Orcs and Black Elves were amongst those who converted and chose to follow Mogroth. Unwilling to allow their creations to be subjugated, the remaining deities flooded the world and drowned all but those few who now dwell on Arborea. The four elemental crystals, of earth, fire, water and air respectively, are all that now guard against the ultimate subjugation of the kingdom by the forces of chaos. The player assumes the role of Jarel, the last Prince of the Sham-nirs, an elf-like species that inhabits Arborea. Gameplay centres on locating the four crystals, restoring them to their corresponding temples, before defeating Mogroth, the deity of chaos. To accomplish this, the player must form a party of up to six allies, such as wizards, fighters and rangers, each with different strengths and weaknesses. Using both a 3D perspective and a 2D map of the island, players can divide their forces and direct them to perform reconnaissance of a given area. Clues as to the locations of the crystals can be obtained from certain neutral non-player characters, but only if the player is able to answer their riddles or solve puzzles. According to Silmarils, there are approximately 16,000 locations to explore, though not all need to be visited in order to obtain the crystals and restore order. Should the allies happen upon aggressive creatures or Mogroth's forces, the perspective switches to a 2D grid system. Each character is represented on the grid, but must be positioned so that they have a clear line of sight to their target before they can attack. Rangers and wizards both have the greatest line of sight, whereas swordsmen can only attack if adjacent to their opponent. Prior to obtaining the final crystal, players must battle Mogroth via the grid system. If victorious, Jarel is able to place the last crystal in position and ultimately purge the island of chaos.
About Crystals of Arborea
Crystals of Arborea is a Grid-Based, Role-playing (RPG) game released in 1990 developed by Silmarils that offers Single player gameplay from a first person perspective playable on Amiga, Atari ST/STE, DOS with 5 user ratings averaging 39.4/100. The game explores themes like Fantasy. If you enjoy Crystals of Arborea, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 2
Themes 1
Player Perspectives 1
Game Modes 1
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Silmarils
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Silmarils
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