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Worms Armageddon
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Overview
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Those intrepid invertebrates return with a vengeance in the much-loved Worms™ Armageddon. It’s a whole new can of worms! It’s hilarious fun that you can enjoy on your own or with all your friends. Use over 55 weird and wonderful weapons and tools including Earthquake, Freeze and French Sheep Strike. Play single-player Deathmatch plus an exciting 40+ mission campaign. Learn tactics using five special training modes including Sheep Racing, Crazy Crates and Advanced Weapon Training. Over 30 custom and comedy sound banks (including stiff upper lip, Cyberworms and more). New for multi-player mode: Handicapping (add or deduct energy for a team), Allied Teams (team up with others to target another player), ‘Worms Disease’, Home Runs and many, many more.
Description from IGDB IGDB
Those intrepid invertebrates return with a vengeance in the much-loved Worms Armageddon. It’s a whole new can of worms! It’s hilarious fun that you can enjoy on your own or with all your friends. Worms Armageddon was originally developed as an expansion pack to Worms 2 and initially titled Wormageddon before it was released as a standalone game. Worms Armageddon was acclaimed by critics, who praised the refined gameplay and stylized graphics, and it has been featured in a number of "greatest games of all time" lists. Worms Armageddon is still updated periodically as of 2020, and was released on the Steam platform in 2013.
Wikipedia Description WIKIPEDIA
Gameplay in Worms Armageddon is turn-based, with each team moving in a randomly-determined sequence across two-dimensional terrain. During a single turn, a team can only move one of their worms (unless an item that allows the team to select their worm is used). Worms can walk and jump, as well as (when the proper items are available) swing by rope, parachute, teleport, and bungee. The objective of a traditional match is to defeat all opposing teams by killing their worms, although in the campaign some missions have other objectives such as collecting a specific crate. Each worm begins the round with a specific amount of health, which is predefined by the chosen game options or by scripting in campaign levels. When hit with a weapon, the worm will lose health depending upon the power of the weapon and the directness of the hit. A worm can be killed either by exploding after having its health reduced to zero or by being knocked into the water around and below the level. The game includes a wide variety of weapons, including melee, projectile, and explosive weapons, as well as airstrike-based attacks. Some are based on real-life arms, such as the shotgun, bazooka, and hand grenade; others are rather fanciful and cartoonish, such as the sheep, which serves as a mobile explosive, and the skunk, which releases poisonous gas. In a normal match, all teams begin with the same weapons, based on the chosen weapon set. Some weapons may not become available until a certain number of turns pass. Depending on the game options, additional weapons may randomly fall onto the terrain in airdropped and teleported crates. In addition to normal weapons, during team creation, each team chooses a special weapon which becomes available to them after a certain number of turns. The special weapons are more powerful than regular weapons and often offer special abilities; super weapons will rarely fall in weapon crates. These weapons are often based on cartoonish themes, such as the French Sheep Strike, and usually devastating in power. In homage to the film Monty Python and the Holy Grail, one of the game weapons is a Holy Hand Grenade, with a sound-effect reminiscent of the Hallelujah chorus from Handel's Messiah. === Gameplay modes === Worms Armageddon includes a series of training missions, a single-player campaign with premade missions, a deathmatch mode in which the player fights increasingly difficult and outnumbered battles against the computer, local multiplayer, and online multiplayer. Local multiplayer allows the player to select which teams participate in the battle as well as the number of worms and handicaps, which options and weapons are used, and the level to be played on. The matches can use any combination of human and computer teams, provided at least one team is human. Additionally, multiple worm teams can form an alliance for the match by selecting the same team color – they will still operate separately in movement rotation but share weapons and score. If multiple human players are using the same computer, the game functions in a hotseat mode. Online multiplayer is set up similarly to local multiplayer but allows the players to be at separate computers. Additionally, hotseat can be combined with online play, so multiple human players can use each computer. Worms Armageddon features a multiplayer Internet service called WormNet. This service allows one player to host a game online and others to join it. The host can choose settings such as the landscape and scheme. In the past, a player score and ranking system was also present.
About Worms Armageddon
Worms Armageddon is a Platform, Strategy, Tactical, Turn-based game released in 1999 developed by Infogrames, Team17 that offers Co-operative, Multiplayer gameplay from a side view perspective playable on Dreamcast, Nintendo 64, PC (Microsoft Windows) with 332 user ratings averaging 82.7/100. The game explores themes like Comedy, Party, Warfare. If you enjoy Worms Armageddon, you might also like similar games in our database of 45,000+ titles.
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Платформы 8
Genres 4
Themes 3
Player Perspectives 1
Game Modes 4
Companies
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Infogrames
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Team17
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Publishers
Acer TWP
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Imagineer
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Infogrames
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MicroProse Software, Inc.
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Russobit-M
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Sold Out Sales & Marketing
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THQ
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Team17
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