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Super Mario World
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Overview
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Super Mario World is a 2D side-scrolling platform game in which the player controls Mario or Luigi. The gameplay is similar to earlier games in the Super Mario but introduces new elements. As well as dashing and jumping, the player can also fly or float with the aid of the Cape Feather and P-Balloon and can execute the new Spin Jump move, which allows the player to crush enemies, bounce off normally-invulnerable ones safely or break certain blocks, with the latter only being possible if the player has a power-up active. There are 96 level exits in total. The player navigates via two screens: an overworld map and a side-scrolling course (some of which scroll automatically). The overworld map displays an overhead representation of the current world and has several paths leading from the world's entrance to a castle. Paths connect to action panels, fortresses, ghost houses, castles, and other map icons, allowing players to take different routes to reach the world's goal. Moving the on-screen character to an action panel or castle grants access to that course. The majority of the game takes place in 2D linear levels, populated with obstacles and enemies, which involves the player traversing the stage by dashing, jumping, and dodging or defeating enemies. The player is given a number of lives, which are lost if Mario comes into contact with an enemy while Small Mario, falls off the screen, gets crushed, touches lava, or runs out of time. The game ends when the player runs out of lives, although the player can continue from the most recent save point (a successfully completed castle, fortress or haunted house) by selecting "Continue". Each world features a final stage with a boss to defeat; each of the seven worlds features fortresses controlled by one of the Koopalings, and the player also battles Bowser in his castle in the seventh and final world. Super Mario World includes a multiplayer option which allows two players to take turns at navigating the overworld map and accessing stage levels; the first player controls Mario, while the second player controls Luigi. In addition to the power-ups from previous games, such as the Super Mushroom and Fire Flower, Super Mario World has a new power-up, the Cape Feather, which gives Mario a cape and the ability to fly, glide in the air, and use the cape as a sail. It also introduces the ability to "store" an extra power-up in a box at the top centre of the screen. For example, if the player obtains a Fire Flower or a Cape Feather, then a Super Mushroom will appear in the box. Collecting a star grants Mario temporary invincibility from minor dangers. However, it does not protect the player from falling into lava or off the screen, nor if the player runs out of time. If Mario gets hit by an enemy, the stored item in the box will automatically drop. Alternatively, the player can manually release the stored item at any time. Super Mario World introduces Yoshi, a dinosaur companion Mario can ride who can eat most enemies. If Yoshi attempts to eat a Koopa or its shell, he can spit it out and fire it at enemies. If the player fails to spit the shell out within a certain amount of time, Yoshi will swallow it, rendering it useless. When holding any Koopa shell in his mouth, Yoshi gains the ability that corresponds to its color: a blue shell enables Yoshi to fly, a yellow shell causes him to emit dust clouds that defeat nearby enemies, and a red shell allows him to produce three fireballs that defeat enemies. Flashing Koopa shells produce all three abilities, while green shells produce none. The default Yoshi is green, but the game also has hidden blue, yellow, and red Yoshis; the player can obtain each colored Yoshi by finding its egg in the Star World areas and feeding it either five enemies, a Super Mushroom, a Fire Flower, a Cape Feather, or a Starman causing the baby Yoshi to mature. Although the main objective is to navigate through seven worlds to reach the end of the game, the player can beat the game much faster by using secret Star Road routes. To access a hidden world, the player needs to find keys scattered throughout the levels. When a key is found, it must be brought to a keyhole to unlock either a new level or a Star Road. Exploring these secret stages can lead to other stages, such as the Special World. Completion of the Special Zone permanently changes some of the enemies' sprites and alters the overworld map's color scheme.
About Super Mario World
Super Mario World is a Platform, Turn-based game released in 1990 developed by Nintendo EAD that offers Multiplayer, Single player gameplay from a side view perspective playable on Arcade, New Nintendo 3DS, Super Famicom with 1822 user ratings averaging 92.2/100. The game explores themes like Fantasy. If you enjoy Super Mario World, you might also like similar games in our database of 45,000+ titles.
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Платформы 6
Genres 2
Themes 1
Player Perspectives 1
Game Modes 2
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Nintendo EAD
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Gradiente
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Hyundai
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Nintendo
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Playtronic
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