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Prison Architect
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Overview
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Welcome Wardens! Only the world’s most ruthless Warden can contain the world’s most ruthless inmates. Design and develop your personalized penitentiary in Prison Architect. Key Features: Customized Confinement Allocate resources to optimize your compound, but don’t restrict the flow of the crowd lest you encounter a flood, fire, fight, or full-blown riot. Invest and Innovate Tap federal money with grant applications & direct your funds to combat disease, gang activity, litigation, and more! Management and Muscle Ensure your prison is *mostly* ethical and safe with top-notch staff including armed guards, psychologists, doctors, lawyers and snitches. Detention by Design Each prisoner’s criminal history requires custom treatment programs, labor schedules, and reform workshops. Lockdown Showdown Attempt a high-stakes escape of your own supermax prison in Escape Mode, or try Online mode to test one of 12,000 player-created prisons. Expand your empire limitlessly in Sandbox mode.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
The game is a top-down 2D, with a partially 3D mode, highly modifiable construction and management simulation, where the player has been hired by the CEO of a for-profit prison company to take control of building and running a prison. The player's role is of both architect and governor with sandbox micromanagement themes, responsible for managing various aspects of the prison, including building facilities, connecting utilities, and managing staff. The player needs to recruit specific staff to unlock some aspects of the game, e.g., information about the prison's finances is unavailable without an accountant. The player is responsible for the finances of their prison and for meeting the needs of their prisoners, e.g., sanitation. The player is able to implement various reform and labour programmes that reduce the specific prisoner's recidivism rate. The player tells the prisoners what to do indirectly by setting their schedule. The game takes inspiration from Theme Hospital, Dungeon Keeper, and Dwarf Fortress. The player can allow additional conditions to be applied to their game, such as simulated temperature, gang activities and more extreme weather conditions, to increase the difficulty of the game and to simulate a prison in conditions nearer to reality. Players may opt to build a female prison, which necessitates the construction of nursing and childcare facilities for female inmates that are accompanying an infant. A player's prison is graded by an in-game report according to various factors, including recidivism rate of prisoners that have left the prison, overall happiness and violence levels within the prison. Prisoners are classed according to five different security levels. Each corresponds to a different temperament and length of sentence, with, on intake, the higher security levels with more difficult reputations and more severe crimes but also awarding extra cashflow. Death Row prisoners arrive with a "clemency" gauge, expressed as a percentage. This percentage can be lowered with successive failed Death Row Appeal sessions. Below a certain percentage, the prisoner can be executed without legal backlash to the facility regardless of the innocence of the prisoner. Should the Death Row prisoner pass an appeal, he may be released from the prison or transferred into the general prison population. There is also a Protective Custody class that players can assign prisoners to. Players can be "fired" by the CEO by reaching a failure condition, and the player is then prevented from further managing that prison. There are also options for "creative mode" available on prison creation wherein finance can be ignored, research is fully unlocked, and building is instant, among other changes designed to present a freer sandbox experience. The first "official" non-beta release introduced an expanded story mode as a tutorial as well as an escape mode which casts the player as a prisoner with the goal of escaping, while causing as much trouble as possible. With the addition of the Psych Ward DLC, players are given the option to house criminally insane prisoners and build relevant facilities to meet their needs, such as padded cells, and hire additional personnel needed to keep them in check, such as orderlies and psychiatrists. Regular prisoners may become criminally insane when they experience excessive punishment or when their needs are not regularly met, such as lack of access to food or sanitation. Following Psych Ward, 10 other DLCs have been released: Going Green, Perfect Storm, Island Bound, Gangs, Second Chances, Future Tech Pack, Jungle Pack, Free for Life, and Cleared for Transfer. Active development was ended with the Sunset update on May 16, 2023 following the announcement of a sequel, Prison Architect 2.
About Prison Architect
Prison Architect is a Base Building, Sandbox, Strategy game released in 2015 developed by Introversion Software that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Android, Linux, Mac with 185 user ratings averaging 75.8/100. The game explores themes like Business, Indie, Non-fiction. If you enjoy Prison Architect, you might also like similar games in our database of 45,000+ titles.
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Платформы 9
Genres 3
Themes 3
Player Perspectives 1
Game Modes 2
Companies
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Introversion Software
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Publishers
Paradox Interactive
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