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Cities: Skylines
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Overview
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Starter Deluxe Edition Set up your city building experience for success with the Starter Deluxe Edition . This package gives you the most popular starter DLCs as a groundwork for a thriving metropolis. And not to forget, with some good vibes in the background. The Deluxe Edition Upgrade Pack: Included in the Deluxe Edition are 5 In-game historical monuments from around the world, the games original soundtrack as well as a digital art book. Five in-game items include: Statue of Liberty Eiffel Tower Brandenburg Gate Arc de Triomphe Grand central terminal Original Soundtrack: This Original Soundtrack includes 14 unique tracks mixed from the ambient music of the game, allowing you to enjoy the wonderful music whenever you want. Digital Art book: See the concepts behind the buildings! The book features almost a 32 hand drawn concepts of the game various buildings and the story behind each. Industries Expansion: In one of the most in-depth expansions in Cities: Skylines, Industry becomes a larger and more meaningful part of the game with this expansion. Players can customize their industrial areas with supply chains for the four different resource types and unique factories. Well managed industry areas will level up and become more efficient. Aside from production chains, there is a new city service for handling mail and the cargo airport eases import and export of factory goods. There are five new maps, new policies, new city services, new buildings (including resource extractors, manufacturers, warehouses and unique factories) and more. Mass Transit Expansion: Cities: Skylines - Mass Transit brings several new systems into play to help citizens traverse their towns in speed and style. Commuters can now get around on water, up high mountain peaks, and even through the sky thanks to the addition of ferries, monorails, cable cars, and blimps. Along with new transit service buildings, mass transit hubs where lines can exchange passengers, new scenarios, new landmarks, and new road types, urban planners now have more options than ever to add unique style and personality to their growing cities. Synthetic Dawn Radio: Get in the groove with some stellar tunes from Synthetic Dawn, the most far-out radio station to land in Cities: Skylines, ever! This channel features 16 original new songs, both instrumental and vocal jams, spanning four unique genres: 80s Electro, Vocoding Electro, Breakbeats and Futuristic Synths. Tune in and zone out as synth-spin master DJ Jessica Statler brings the funk to Synthetic Dawn Radio. All That Jazz Radio: With All That Jazz, Paradox is introducing an all new kind of traffic jam in Cities: Skylines. The briefly internet-famous Jazz Boatman returns as DJ, so players can dig harder than a jackhammer at a road repair. The new All That Jazz radio station will feature 16 new songs across several smooth genres: Classic, Latin, Funky and Chill-Out Jazz. About the Game Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. You’re only limited by your imagination, so take control and reach for the sky! Multi-tiered and challenging simulation Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios. Extensive local traffic simulation Colossal Order's extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted local traffic simulation. Districts and Policies Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city. Utilize the Day and Night Cycle The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. Cities: Skylines will put you in control of managing the different aspects of the day and night cycles. Extensive modding support Build or improve on existing maps and structures. You can then import your creations into the game, share them as well as download the creations of other city builders on the Steam workshop.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
The player starts with a plot of land – equivalent to a 2-by-2-kilometre (1.2 mi × 1.2 mi) area – along with an interchange exit from a nearby highway, access to a body of water, as well as a starting amount of in-game money. The player proceeds to add roads and residential, industrial and commercial zones, and basic services like power, water and sewage, to encourage residents to move in and supply them with jobs. As the city grows beyond certain population tiers, the player unlocks new city improvements, including schools, fire stations, police stations, health care facilities and waste management systems, tax and government edicts, mass transit systems, and other features for managing the city. One such feature enables the player to designate parts of their city as districts. Each district can be configured by the player to restrict the types of developments permitted or to enforce specific regulations within the district's bounds, such as only allowing for industrial sectors devoted to agriculture, offering free public transportation for the district to reduce traffic, raising or reducing taxes for the various classes of development, or, with the Green Cities DLC, discouraging fossil-fuel vehicles from entering a district while not discouraging electric vehicles, reducing noise pollution caused by traffic. Buildings in the city have various development levels that are met by improving the local area, with higher levels providing more benefits to the city. For example, a commercial store will increase in level if nearby residents are more educated, which in turn will allow it to hire more employees and increase tax revenue for the city. When the player has accumulated enough residents and money, they can purchase neighbouring plots of land, each equivalent in size to the starting land area, allowing them to build up eight additional parcels out of 25 within a 10-by-10-kilometre (6.2 mi × 6.2 mi) area. The parcel limitation is to allow the game to run across the widest range of personal computers, but players can use Steam Workshop modifications to open not only all of the game's standard 25-tile building area, but the entire map (81 tiles, 324 square kilometres or 125 square miles). The game also features a robust transportation system based on Colossal Order's previous Cities in Motion, allowing the player to plan out effective public transportation for the city in order to reduce traffic congestion and generate transit revenue. Roads can be built straight or free-form, and the grid used for zoning adapts to the shape of the adjacent roads; cities don’t need to follow a square grid plan. Roads of varying widths (up to major freeways) accommodate different traffic volumes, and variant road types (for example, avenues lined with trees or highways with sound barriers) offer reduced noise pollution or increased property values in the surrounding area at an increased cost to the player. The road system can be augmented with various forms of public transportation such as buses, taxis, trams, trains, ferries, and metro systems. Modding, via the addition of user-generated content such as buildings or vehicles, is supported in Cities: Skylines through the Steam Workshop. The creation of an active content-generating community was stated as an explicit design goal. The game includes several pre-made terrains to build on, and also includes a map editor to allow users to create their own maps, including the use of real-world geographic features. Mods are also available to affect core gameplay elements; pre-packaged mods include the ability to bypass the aforementioned population tier unlock system (Unlock All), unlimited funds, and a higher difficulty setting.
About Cities: Skylines
Cities: Skylines is a Base Building, Built-in Editors, Grid-Based, Sandbox, Simulator, Strategy game released in 2015 developed by Colossal Order that offers Single player gameplay from a bird view / isometric perspective playable on Google Stadia, Linux, Mac with 647 user ratings averaging 80.4/100. The game explores themes like Business, Modding. If you enjoy Cities: Skylines, you might also like similar games in our database of 45,000+ titles.
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Платформы 4
Genres 6
Themes 2
Player Perspectives 1
Game Modes 1
Companies
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Colossal Order
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Publishers
Paradox Interactive
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