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Vagrant Story
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Overview
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Adventure into a world of unparalleled depth and danger with SquareSoft's Vagrant Story. In this sweeping dungeon-crawling epic you play as Ashley Riot, a young assassin and spy for the organization known as Riskbreakers. Your goal is to unravel a deep and twisted plot and come to terms with the recent death of your wife and child. If this sounds a bit too cerebral never fear. Your path to recapturing your sense of humanity hinges on the destruction of countless vicious monsters and the exploration of dark and dangerous dungeons. Vagrant Story is awash in gorgeous scenery and features designs from Yasumi Matsuno and Akihiko Yoshida, the acclaimed artists and creators behind Final Fantasy Tactics.
Storyline IGDB
Vagrant Story is set in the fictitious city of Leá Monde, while the kingdom of Valendia is engulfed in civil war. Leá Monde is an old town with a history spanning more than two millennia. Located on an island surrounded by reefs, the walls have been the "witness of many battles" and are "stronger than the mightiest forts of Valendia". In its golden years, Leá Monde was a thriving community until an earthquake struck the town 25 years before the game, destroying the city and leaving the ground unstable. The Grand Cathedral and the Temple of Kiltia are at the center of the city. This area is surrounded by the west and east districts, both in fairly good shape, as well as the massive, fortress-like City Walls. Beneath the ground are an abandoned mineshaft and limestone quarry, the shadowy labyrinths of an "Undercity", and the dark Iron Maiden dungeon. The maze-like Snowfly Forest, named for the so-called snowflies that can be found within, covers part of the city. Other locations include the Graylands, the setting for the prologue event; and Valnain, the city where the Valendia Knights of Peace's Headquarters is located. While Valendia and Leá Monde are fictitious, the game's scenery is inspired by real-life landscapes of the southwest of France, including the city of Saint-Émilion.
Wikipedia Description WIKIPEDIA
Vagrant Story is a solo action role-playing game, in which the player controls Ashley Riot from a third-person perspective while exploring Leá Monde and the catacombs underneath. The player may also switch into first-person perspective to allow for a 360° view using the START button or right analog stick on the game controller. Characters and sprites are proportionate with each other, and the player navigates Ashley on a three-dimensional field map. Navigation is in real-time, and areas accessed by the player are stored in an in-game map menu. Ashley can run, jump, and push crates and cubes to navigate around obstacles, adding puzzle and platforming elements to gameplay. During the game, the player must sometimes solve block puzzles to advance the story. When the player returns to a completed block puzzle room, a time-attack mode called "Evolve, or Die!!" begins. Players must reach the end of the room in the shortest time possible, after which they are ranked. This stage is optional and can be turned off from the menu. In the field map, players may engage the enemy as soon as they enter Battle Mode, which uses a pausable real-time combat system, much like Square's Parasite Eve (1998). In Battle Mode, when the player taps the attack button, a spherical grid appears around Ashley. Individual body parts within this sphere can be targeted. The battle system involves the player chaining different attacks known as Chain Abilities to achieve large combos and deal damage to the enemy. This is done by pressing buttons in timely succession, making combat resemble a rhythm game. In addition to Chain Abilities, Defensive Abilities allow Ashley to reduce or reflect damage or avoid status ailments. Ashley also gains Break Arts, which exchange his hit points (HP) for increased damage. Magic in Vagrant Story is learned later in the game using Grimoires that are dropped by enemies. Once a Grimoire is used, the magic spell associated with the Grimoire will remain in the menu, and players only need to spend magic points (MP) to cast a learned spell. Magic spells can be used to attack, heal, create status effects, and manipulate Ashley's elemental and enemy affinities. Certain magic spells allow the player to affect multiple targets by using a small sphere positioned within the Battle Mode wire frame. Unlike physical attacks however, magic attacks cannot be chained. Risk is an essential element in the battle system. A Risk bar is placed below the HP and MP bar, representing the Risk Points the player has accumulated. Risk Points affect Ashley's concentration; the longer Ashley attacks a target, the more his Risk Point accumulates, lowering his accuracy and defenses. Chain and Defensive Abilities increase Risk faster than regular attacks, while Break Arts do not increase Risk at all. Enemy attacks and spells deal more damage if the player has high Risk. The advantage, however, is the higher chances for the player to score critical hits and restore higher HP. Vagrant Story's crafting system allows the player to create and customize weapons and armor in designated "workshop" areas, inputting various ranges, strengths, and statistics. Weapons fall into one of three main damage types: blunt, piercing, and edged. Equipment are influenced by their material and affinity to enemy classes and elements. Affinities influence the effectiveness of weapons and armor, but equipment might lose one form of affinity when it gains another type. Weapons and armor can be combined, merging their affinities and sometimes creating a new type of blade or armor in the process. Different weapon types have different ranges, such as a crossbow having a longer range than melee weapons such as a mace. Like several Square titles, the New Game Plus option is made available to the player upon first completing the game. In Vagrant Story, selecting "New Game+" enables the player to replay the story using their end-game weapons, items, and statistics instead of the defaults. This option allows players to access a hidden level, which features more intimidating enemies and more powerful equipment. The story does not change, and original enemy statistics will remain at default.
About Vagrant Story
Vagrant Story is a Action, Music, Platform, Puzzle, Real-Time with Pause (RTwP), Role-playing (RPG), Tactical game released in 2000 developed by Square Product Development Division 4 that offers Single player gameplay from a first person, third person perspective playable on PlayStation, PlayStation 3, PlayStation Portable with 84 user ratings averaging 82.9/100. The game explores themes like Crafting & Gathering, Fantasy, Warfare. If you enjoy Vagrant Story, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 7
Themes 3
Player Perspectives 2
Game Modes 1
Companies
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Square Product Development Division 4
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Publishers
Sony Computer Entertainment
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Square Electronic Arts
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Square Enix
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Squaresoft
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