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Castlevania: Symphony of the Night
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Overview
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A remaster of Castlevania: Symphony of the Night included in the "Castlevania Requiem" collection. Experience Symphony of the Night remastered to 4K/1080p, with optional rendering options such as image-smoothing. This remaster is based on Symphony of the Night's expanded re-release for Castlevania: The Dracula X Chronicles. Featuring ground-breaking non-linear gameplay, Symphony of the Night helped define a new genre of gameplay by blending RPG elements, exploration and platforming. The vast number of weapons and items found throughout the game allows a diverse range of play styles to be employed. This game perfected the essence of the Castlevania series with gorgeous artwork and classic soundtrack that carry the player through the game.
Storyline IGDB
It was Richter Belmont, the legendary vampire hunter, who succeeded in finally ending the menace of Count Dracula, Lord of the Vampires, who had been brought back from the grave by the dark priest Shaft in Rondo of Blood. However, one night 4 years later, under the glare of a full moon, Richter mysteriously vanished. With no idea where to begin her search, Maria Renard set out to look for him. It was then that fate intervened. Castlevania, the castle of Dracula, which is rumored to appear once every century, suddenly materialized from out of the mist as if to show her the way. Meanwhile, powerful forces were struggling for the soul of a man named Alucard. The very same Alucard who had teamed up with Trevor Belmont to battle his immortal father, Count Vlad Tepes Dracula. Alucard, in order to purge the world of his own cursed blood line, had submerged his vampiric powers and entered into what was supposed to be an eternal slumber. But now, he is awake and aware of the evil once again at work in his homeland. The time has once again come for the forces of Good and Evil to engage in their ancient battle. Dracula's castle beckons you…
Wikipedia Description WIKIPEDIA
Symphony of the Night uses 2-dimensional side-scrolling gameplay. The objective is to explore Dracula's castle to defeat an entity named Shaft who is controlling Richter Belmont, the self-proclaimed lord of the castle and hero of the events which took place in Castlevania: Rondo of Blood. The player must acquire a particular item during gameplay and use it while fighting Richter in order to free him of Shaft's influence. Successfully doing so reveals the second portion of the game: the Inverted Castle, an upside-down version of Dracula's castle with new enemies and bosses. Alucard has to find five specific bosses to collect five pieces of Dracula (in reference to Castlevania II: Simon's Quest), eventually leading to the final battle with a newly awakened Dracula. The game is non-linear, with most of the castle being inaccessible until various items and abilities are collected, including shapeshifting into a bat, wolf, or mist. As the player uncovers more of the castle, a map is updated to show progress. While player characters in previous Castlevania games typically used a whip, the player can find and use a wide variety of weapons. The game includes an inventory and other role-playing game elements. Castlevania: Symphony of the Night incorporates elements found in role-playing video games. Alucard's hit points determine the maximum amount of damage he can withstand before dying, while his magic points decide how frequently a magical attack may be cast. Alucard can collect hearts dropped from candles and enemies to use sub-weapons like in previous games. Alucard has four other attributes: strength, the power of his physical attack; constitution, his resilience to damage inflicted by the monsters; intelligence, the power of magical attacks and sub-weapons; and luck, the frequency that items are dropped by enemies as well as the chance to score a critical hit. Defeating monsters provides Alucard with experience points, and he will level up after reaching a predetermined amount, increasing his attributes in the process. In addition to level-ups, Alucard can find Life Vessels and Heart Vessels scattered around the castle, which permanently increase Alucard's maximum hit points and hearts respectively. Alucard may cast eight different spells, which requires the player to input directional combinations and will use up varying amounts of his magic points. During the course of the game, Alucard can acquire the ability to summon familiars, which function as complementary entities, aiding him in battle and exploration. Alternative modes of gameplay can be unlocked after completion of the game. By inputting Richter Belmont's name as the username, the player can play as Richter, who uses a whip as his main weapon and various sub-weapons. In the Sega Saturn version, the port included in the PlayStation Portable game Castlevania: The Dracula X Chronicles, and in the PlayStation 4 port, Castlevania Requiem, Maria Renard is playable.
About Castlevania: Symphony of the Night
Castlevania: Symphony of the Night is a Platform, Role-playing (RPG) game released in 2018 developed by Konami Digital Entertainment that offers Single player gameplay from a side view perspective playable on PlayStation 4 with 7 user ratings averaging 85.8/100. The game explores themes like Fantasy, Gothic, Horror. If you enjoy Castlevania: Symphony of the Night, you might also like similar games in our database of 45,000+ titles.
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Konami Digital Entertainment
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Konami Digital Entertainment
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