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Fear & Hunger
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Overview
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Fear & Hunger is a horror dungeon crawler set in the dark and hopeless dungeons of fear and hunger. Four misfortuned adventurers dwell deeper and deeper to the darkness and uncover the secrets this ancient fortress holds inside. The fortress works as an ancient nexus for different planes of existence. The depths are in an eternal turmoil as both old and new gods struggle for power, it’s up to the players to choose their position and stance in all of this. The game is a hybrid of survival horror and dungeon crawler genres with its influences ranging from Silent Hill to Nethack. There are roguelike elements to the game as well as a heavy foundation of a j-RPG. Fear & Hunger is heavy on atmosphere and ruthless in its difficulty. Oppressive and relentless atmosphere 4 different character classes and many additional characters to recruit Unforgiving and unique gameplay Randomized elements to keep the game fresh with subsequent playthroughs Turn-based Strategic Dismember Combat System Graphical art style mixing pixel art with digital painting Original ambient soundtrack creating the dreary mood The world of Fear & Hunger is VERY dark. THE GAME IS MEANT ONLY FOR MATURE AUDIENCES! Extreme violence and gore are everyday sights in the dungeons and death is one of the easier ways to go in the game. The game has drug and substance abuse, heavy themes ranging from self-mutilation to sexual violence. None of the themes are taken lightly however. They are all part of the world building and there to create the unique atmosphere where the game measures just how far the player is willing to go in order to survive. Parts of the dungeon layout, events, loot and enemy placements are randomized with few different variations to keep things fresh with subsequent playthroughs. The game is designed with the classic trial and error formula, so you can expect to start the game over and over again. But as long as you learn from your mistakes, you can quickly find yourself at the deeper levels of the dungeon. The combat in Fear & Hunger is turn-based akin to classic role-playing games, but with a twist of it’s own. You can target individual limbs of your enemies to dismember them strategically and thus maximize your chances for survival. However, just the same, enemies can also cut off the arms and the legs of your playable characters if you are not careful. You need to prepare well for every encounter if you wish to stay alive. But don’t forget that running away from threats is often the best solution as well. There are many ways for survival in Fear & Hunger - You can find better equipment, learn different blood and love magic, fuse characters into each other, pray different gods, talk your way out of battles, meet new party members, snipe enemies from distance, use traps to disable them… and so on. The Idea is to use what you got at your disposal and be creative with it.
Description from IGDB IGDB
Storyline IGDB
Wikipedia Description WIKIPEDIA
At the start of the game the player chooses one of four characters, each with their own Character class: The Mercenary, Cahara; The Knight, D’arce; The Dark Priest, Enki; or The Outlander, Ragnvaldr. The player then selects their backstory, the answers of which grant special items or abilities. The player will be prompted to choose one of four difficulty options, the last of which must be unlocked to use. The player must then traverse the dungeons of Fear & Hunger, avoiding or fighting the many monsters and traps that occupy the dungeon. Throughout the game, the player can meet numerous NPCs, some of which can be recruited to the player's party. Some of these NPCs are hostile at first, but can be brought to the players side through different actions, item interactions, and dialogues. Regardless of which character you choose, you will be able to find the other three character options within the dungeon, and all can be recruited if the player performs correct actions, unless you are playing on hard mode. The game features a "turn-based strategic dismember combat system" where characters can target different body parts of their enemies. Player attacks are often single-turn options, while enemy characters are given different attacks on different limbs. Likewise, enemy attacks can cause the playable characters to permanently lose limbs, affecting their speed and ability to use weapons. The player must also maintain their hunger and sanity which both worsen over time. Many actions throughout the game, including saving and avoiding instant death, are determined through a coin toss mechanic, with the player having to correctly predict an outcome of 'heads' or 'tails'. The game features multiple endings based on choices made by the player and the selected difficulty. The game also features a hidden difficulty mode called "Dungeon Nights," an adventure/dating sim with both elements from the base game, as well as elements parodying dating games. The goal of this mode is to secure one of the many NPCs as a date for the Prom. These NPCs include characters one could recruit, as well as gods and major enemies. It is unlocked by naming your character Schoolboy, schoolgirl, or schoolkid.
About Fear & Hunger
Fear & Hunger is a Roguelike / Roguelite, Role-playing (RPG), Squad Management, Survival, Turn-based, Turn-based strategy (TBS) game released in 2018 developed by Miro Haverinen that offers Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 51 user ratings averaging 74.4/100. The game explores themes like Dark Fantasy, Fantasy, Horror. If you enjoy Fear & Hunger, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
Genres 6
Themes 5
Player Perspectives 1
Game Modes 1
Companies
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Miro Haverinen
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Happy Paintings
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