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Tyranny
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Overview
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Hearts of Iron IV: Arms Against Tyranny Four Northern democracies are seemingly helpless against nearby predatory dictatorships. Despite their size, Finland, Norway, Denmark, and Sweden have a chance to avoid conquest through clever diplomacy or fierce resistance. Write a new history of the Nordic countries in Arms Against Tyranny, a new expansion for Hearts of Iron IV. This expansion to Paradox Interactive’s celebrated grand strategy wargame about the tumult of the years around the Second World War adds new focus trees and alternate histories for the northernmost nations of Europe, customization of weapons manufacturers, and new ways to take advantage of neutrality to profit your own citizens.
Description from IGDB IGDB
Storyline IGDB
Wikipedia Description WIKIPEDIA
Tyranny is a computer role-playing game (RPG) using isometric user interface similar to Obsidian's Pillars of Eternity. Players take the role of the Fatebinder. The game opens in a board game-like Conquest mode that ties in with the character creation process. During Conquest mode, the player makes decisions on how the world was conquered by Kyros and the Fatebinder's role in that. These decisions affect the state of the game's world and how various non-playable characters (NPC) react to the Fatebinder, particularly the various factions with which the Fatebinder can become allies or foes. The Fatebinder character is class-less, instead allowing the player to define the character's strength and weaknesses through a skill-based system that is based on how frequent they use certain skills. The Fatebinder may gain NPC companions over the course of the game. The Fatebinder has abilities in combat that can be influenced by which factions the character is aligned with, as well as combination attacks with companion NPCs. The player is able to craft magic spells for the Fatebinder; each spell starts with a core attribute representing its elemental power such as fire or ice, and its appearance in use such as a directed bolt or a wide-range cone. From there, the player can add accents that affect the strength, range, and other factors of the spell. Each added accent costs lore (points earned in the game), thus limiting how powerful the crafted spell can be. Decisions made by the player both at character creation and later in the game affect the game's world, making some conversation tree choices critical. For example, a certain decision may cause a magical fissure to open through the center of one of the towns, killing some NPCs and forcing the other NPCs to relocate to a neighboring town, altering the NPCs' attitude towards the Fatebinder and what quests may be available. Due to the importance of these decisions, the player earns experience points for conversations as they would for participating in battles. Tyranny contains a number of options to adjust the difficulty of the game, in response to players' concerns from Pillars of Eternity.
About Tyranny
Tyranny is a Open World, Real Time Strategy (RTS), Real-Time with Pause (RTwP), Role-playing (RPG), Squad Management, Strategy game released in 2016 developed by Obsidian Entertainment that offers Single player gameplay from a bird view / isometric perspective playable on Linux, Mac, PC (Microsoft Windows) with 112 user ratings averaging 81.8/100. The game explores themes like Dark Fantasy, Drama, Fantasy. If you enjoy Tyranny, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 6
Themes 4
Player Perspectives 1
Game Modes 1
Companies
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Obsidian Entertainment
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Publishers
Paradox Interactive
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