Game Info

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Baldur's Gate II: Shadows of Amn
Rating: 89.9
Linux Mac PC
Game

Baldur's Gate II: Shadows of Amn

Released: Sep 21, 2000
Series:
Baldur's Gate
Genres:
Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management
Themes:
Drama Fantasy Romance
Perspectives:
Bird view / Isometric
Game Modes:
Co-operative Single player
Game Engines:
Infinity Engine

Overview

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Description from IGDB IGDB

Every World has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn, you'll find yourself between these factions. This epic sequel to the Roleplaying Game of the Year will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate. Set in the Forgotten Realms campaign setting, Baldur's Gate II is the most stunning Advanced Dungeons and Dragons game to date.

Storyline IGDB

Some time after the events described in Baldur's Gate, the protagonist and his friends Imoen, Minsc and Jaheira have been captured by an elven mage called Jon Irenicus. His intentions and connection to the heroes unknown, Irenicus conducts experiments on them, holding them in cages somewhere in his vast underground complex. During his absence, the heroes manage to escape, and soon find themselves in the city of Athkatla in the country of Amn, where they confront Irenicus. However, at that moment several wizards arrive and arrest both Irenicus and Imoen for unlicensed use of magic. The first task at hand is to raise the money needed to rescue Imoen, before facing Irenicus again and unraveling his true goals. Baldur's Gate II: Shadows of Amn is a party-based role-playing game using the AD&D rules. The basic gameplay is similar to that of its predecessor: the player navigates a party of up to six active combatants over isometric environments, conversing with non-playable characters using branching dialogue, and fighting enemies in real-time, free-movement combat that can be paused to issue specific orders to the characters. World traveling now occurs by selecting locations on a map rather than exploring wilderness areas to reach the destination. However, the game world is larger than in the previous game, with more individual locations to visit and side quests to perform. Being a direct sequel to Baldur's Gate, the game lets the player control stronger, higher-level characters from the onset. The main character can also be imported from the previous installment. Three new classes (sorcerer, monk, and barbarian) are available along with those that were present in the original game. Characters can also acquire specializations within most of the classes: a paladin, for instance, can become a dragon slayer or an inquisitor. Weapon proficiencies are more specific: for example, instead of just specializing in blades, the player can choose between proficiencies in long swords, two-handed swords, bastard swords, katanas and scimitars. There are many new types of weapons, armor, and magic spells in the sequel. Sixteen characters may join the party during the course of the story. Each of them has his or her own motivations, sometimes conflicting with those of other characters. Scripted events and interaction with playable as well as non-playable characters have been noticeably increased in the sequel. The main character can also romance some of the companions by choosing appropriate behavior and dialogue lines. The game allows the player to make many moral decisions and pursue character-specific side quests unrelated to the main story. Many of the companions bring their own quests, and unique tasks are available for the main character depending on his or her class.

Wikipedia Description WIKIPEDIA

Baldur's Gate II: Shadows of Amn is an Advanced Dungeons & Dragons 2nd edition computer role-playing game. The central quest of the game consists of about 50 to 60 hours of play, while the full game, including all side quests, is estimated to be between 200 and 300 hours. The player controls a party of up to six characters, one of whom is the protagonist; if the protagonist dies, a saved-game must be loaded, or a new game begun. The game begins with character creation through a series of configuration screens, choosing such things as class, ability scores, appearance, and alignment. Alternatively, an existing character from Baldur's Gate or its expansion Tales of the Sword Coast can be imported. Once in the game world, the player may recruit certain non-player characters (NPCs) to travel with him or her, though only five may do so at a time; depending on who is present in the group, bickering, romance, and side quests can result. NPCs in the party often converse with the player or with one another, and at times interject into the player's conversations with others. The game is played from an isometric perspective, and the screen, which does not need to remain centered on the protagonist, can be scrolled with the mouse or keyboard. Areas are revealed as they are explored by the player's characters. A fog of war effect hides explored areas when the player's characters move away from them. The player can also change the formation in which the party moves. Clicking an area exit, such as a doorway or staircase, causes another area to be loaded. Clicking on the edge of an outside area causes the party to travel there; the game then presents the player with the World Map, from which the player may select a destination. The player interacts with characters and objects by clicking on them. Clicking on the ground causes the player's selected characters to move. The gameplay, though in real-time, can be paused, whereupon commands may be issued to controllable characters, who will attempt to execute them when the game is unpaused. The game can also be set to pause automatically at certain times. Dialogue is started by NPCs at certain scripted times, or by the player's clicking on NPCs who are not immediately hostile. When speaking to an NPC, the player must often choose what to say from a list of responses. The dialogue may lead to quests or important information. When the player clicks on a hostile being, the currently selected characters will advance to attack it. Information about characters, creatures, items, and buildings in the game environment is shown on a tool tip, which appears when the mouse pointer is held over game elements. When a character in the group gains the necessary experience points, he or she gains a level. Experience points are awarded for certain player actions, such as killing enemies or completing quests. The party also has a reputation, which is affected by the player's moral actions, and which, along with the party leader's charisma attribute, influences how NPCs in the game world react to the player. The characters in the party will also complain if the party's reputation conflicts with their alignment. Resting heals the characters in the party and refreshes those who are fatigued; also, resting allows a character to memorize spells. The game contains over 300 spells available for memorization. With the exception of sorcerers, magic-users must memorize spells before they can be cast. Spell-casting takes time and may be disrupted by attacks or other spells. The player can access sub-screens through the interface: area and world maps; the journal, which tracks important information, such as quests and the game's plot; the inventory page, which is used to manage and equip items; the record screen, which is used to view information about, as well as level up, characters in the party; the mage book and priest scroll screens, where spells can be inspected and memorized; and the options screen, where settings may be altered, saved-games loaded, or the game saved or quit.

About Baldur's Gate II: Shadows of Amn

Baldur's Gate II: Shadows of Amn is a Real-Time with Pause (RTwP), Role-playing (RPG), Squad Management game released in 2000 developed by BioWare, BioWare Edmonton that offers Co-operative, Single player gameplay from a bird view / isometric perspective playable on Linux, Mac, PC (Microsoft Windows) with 507 user ratings averaging 89.9/100. The game explores themes like Drama, Fantasy, Romance. If you enjoy Baldur's Gate II: Shadows of Amn, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: September 21, 2000
IGDB Rating: 89.9/100 (507)
Rating Count: 507
IGDB ID: 6

Details

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Additional Information
IGDB Rating: 89.9/100 (507 votes)
Release Date: September 21, 2000
IGDB ID: 6
Series: Baldur's Gate
Платформы 3
Linux
Mac
PC
Genres 3
Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management
Themes 3
Drama Fantasy Romance
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Co-operative Single player

Companies

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Developers
BioWare

No description available

BioWare Edmonton

No description available

MumboJumbo

No description available

Publishers
Black Isle Studios

No description available

Interplay Entertainment

No description available

MacPlay

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 new 16891 character 16396 base 15453 use 15100 adventure 14593 story 14536 make 14384 take 14371 time 14243 action 13662 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 series 12332 role 12250 unique 11942 own 11404 experience 10848 combat 10402 include 10330 build 9952 level 9243 weapon 8610 choose 8556 control 8462 ability 8197 item 8079 quest 7463 friend 6991 year 6795 attack 6701 hero 6580 change 6378 element 6328 full 6113 dungeon 6051 start 6004 begin 5973 magic 5965 face 5920 complete 5898 bring 5858 allow 5778 save 5646 lead 5334 long 5276 main 5210 good 5205 free 5186 join 5176 large 5148 city 5126 war 5113 hide 5103 real 5094 high 5081 event 5044 call 4960 order 4874 map 4839 original 4831 move 4755 point 4738 creature 4539 gain 4471 environment 4205 type 4175 side 4092 strong 4050 available 4020 area 4006 travel 3992 evil 3883 epic 3790 hand 3789 party 3696 effect 3604 class 3554 list 3530 group 3460 increase 3426 let 3371 option 3294 fate 3253 thing 3191 kill 3118 spell 3105 advance 3104 location 3098 manage 3090 several 3090 access 3054 computer 3048 reach 2990 decision 2900 task 2855 hour 2849 show 2829 cast 2772 foe 2756 escape 2755 vast 2742 dragon 2732 goal 2685 sword 2685 contain 2660 sequel 2646 die 2593 rule 2569 certain 2555 command 2550 hold 2515 armor 2498 realm 2471 true 2455 protagonist 2447 equip 2395 present 2369 again 2312 edition 2289 danger 2258 plot 2255 tale 2254 interact 2247 line 2225 companion 2209 playable 2204 navigate 2197 depend 2190 away 2187 direct 2165 book 2151 determine 2125 cause 2114 forget 2098 real-time 2097 campaign 2094 installment 2078 recruit 2060 perspective 2056 occur 2035 tool 2028 course 2015 shadow 2008 select 2004 remain 2001 specific 1977 attempt 1933 previous 1932 NPC 1920 similar 1886 screen 1823 affect 1817 unknown 1805 faction 1771 immerse 1771 grind 1770 acquire 1761 reveal 1757 influence 1756 visit 1752 moment 1734 object 1716 money 1707 movement 1701 raise 1699 consist 1695 say 1687 track 1683 view 1667 capture 1658 currently 1619 result 1599 perform 1595 interaction 1555 unravel 1555 center 1529 date 1508 dialogue 1497 soon 1497 important 1492 exist 1486 click 1482 instead 1461 award 1448 expansion 1431 heal 1416 rest 1399 complex 1398 leader 1394 rescue 1385 country 1349 information 1343 conflict 1335 individual 1323 appearance 1318 attribute 1314 example 1281 user 1281 scroll 1230 safe 1220 wizard 1219 experiment 1199 score 1190 stun 1187 mouse 1142 basic 1133 confront 1112 hostile 1102 edge 1089 alter 1077 creation 1067 rather 1063 underground 1061 mage 1058 arrive 1055 active 1054 specialize 987 inventory 971 keyboard 962 record 946 page 944 romance 928 branch 890 blade 887 intrigue 876 interface 868 load 817 automatically 799 gate 771 necessary 756 speak 746 issue 732 connection 725 conversation 725 fierce 690 isometric 655 describe 643 behavior 624 pursue 617 difference 601 predecessor 589 reputation 585 execute 575 react 537 world map 532 wilderness 512 central 496 steel 472 safety 448 script 443 roleplay 431 immediately 419 formation 381 moral 376 exit 372 sub 371 estimate 370 sorcerer 361 tip 358 instance 356 pause 355 destination 348 fog 347 priest 338 response 331 non-player 316 slayer 313 assistance 292 coast 287 conduct 284 motivation 257 paladin 251 barbarian 241 refresh 240 appropriate 226 intention 226 journal 225 specialization 211 disrupt 206 exception 203 monk 194 character creation 189 import 188 cage 161 configuration 159 alignment 149 combatant 149 converse 149 alternatively 141 party-base 141 proficiency 126 non-playable characters 124 sixteen 113 arrest 112 absence 100 fatigue 97 quit 97 charisma 91 controllable 78 memorize 74 unrelated 70 inquisitor 66 inspect 61 unlicensed 51 bastard 45 complain 32 moral decision 31 discern 29 doorway 27 staircase 25 onset 24 pointer 21 noticeably 20 scripted event 20 bicker 17 scimitar 11 memorization 8 interject 4

Screenshots

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