Game Info

↑ Back to top
Metaphor: ReFantazio
Rating: 87.3
PC PS4 PS5 XBS
Game

Metaphor: ReFantazio

Released: Oct 11, 2024
Genres:
Action Platform Role-playing (RPG) Simulator Squad Management Stealth Turn-based Turn-based strategy (TBS)
Themes:
Fantasy
Perspectives:
Third person
Game Modes:
Multiplayer Single player

Overview

↑ Back to top
Description from Steam STEAM

Metaphor: ReFantazio Atlus 35th Digital Anniversary Edition The ATLUS 35th Digital Anniversary Edition includes exclusive DLCs to further enhance your Metaphor: ReFantazio journey and commemorate past ATLUS titles. 1. Digital Base Game 2. Digital Artbook 3. Digital Soundtrack 4. Atlus 35th Digital History Book 5. Atlus 35th Digital All-Time Best Soundtrack 6. Over 50 DLC costumes, Battle BGMs, and Jingle Sets including: - Shujin Academy School Uniform - Golden Yasogami High School Uniform - Gekkoukan High School Uniform - Seven Sisters High School Uniform - St. Hermelin High School Uniform - Jouin High School Uniform - Samurai Garb - Etrian Odyssey Series Classes Costume About the Game From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio. Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery. Key Features: - ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery. - Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes. - Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures. - Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

Description from IGDB IGDB

From the creative minds of the Persona series – Metaphor: ReFantazio marks ATLUS’ first ever, full-scale fantasy RPG, brought to you by director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro. Write your destiny and rise above fear as you step into a fantasy world unlike anything you’ve seen before. Fraught with unsettling mystery, the kingdom stands on a precipice. Now, you must embark on a journey, overcoming obstacles and forging bonds with friends.

Storyline IGDB

Our story takes place in The United Kingdom of Euchronia, where the assassination of the king brings chaos and unrest to the land. Then, one fateful day, a megic known only to the king called the Royal Magic is invoked, and the world becomes embroiled in a royal tournament for the throne. In the midst of this, the protagonist, together with his partner, the fairy Galica, must find a way to break the curse that has been placed on the prince that the kingdom believes to be dead. To do so, they depart on a journey across the vast lands. They will discover that in order to achieve their goal, they must participate in the tournament for the throne, and this great task shall require them to ally with many friends and followers of the various tribes inhabiliting the world.

Wikipedia Description WIKIPEDIA

The gameplay of Metaphor: ReFantazio incorporates multiple systems previously used in other Atlus role-playing games. The game overall follows a male protagonist, named by the player, who is accompanied by his fairy guide, as he uncovers the secrets behind the previous king's assassination. The game revolves around a day-night cycle and weather system, which dictates specific behavior in-game. This system had previously originated in the Persona series and is a mainstay of that series. During this cycle, players are able to spend their day in any of the game's locations, perform requests, spend time with their followers, or explore dungeons. The game's battle system combines traditional turn-based battle mechanics (prominently used in the Megami Tensei series, of which the Persona series is an offshoot) during initiated encounters and boss fights, with real-time action combat in the field. As such, the system rewards extra turns for hitting enemy weaknesses, but can also lose turns if an attack misses. Combat against enemies can be triggered in three ways: triggering the fight manually, getting ambushed, or having the advantage; the latter is triggered when the player directly attacks enemies while dungeon-crawling, which can allow them the advantage by leaving the enemy stunned for the majority of the player’s first two phases. The player is also able to restart the fight at any point, swap out party members, or escape. In battle, party members can use their equipped weapons or their Archetypes' abilities to attack, and can strike an enemy's weakness to knock them down. Winning battles will grant experience points to all party members, and the game ends when all party members lose their health points and are knocked out. Dungeons can also feature loot, are affected by the weather in the region, with worse weather strengthening enemies, and feature platforming and stealth, both of which were introduced to dungeons in Persona 5. All dungeons are story-specific and hold safe rooms, called "Magla hollows", where the player can save their progress, talk to allies, or fast travel to other magla hollows or the dungeon entrance. The player and their party members assume the role of an Archetype, similar to Personas from the Persona series. Archetypes are physical manifestations brought about by one’s own insecurities. Acting as the game's job system, each archetype has their own unique skills that can be further gained by leveling their rank, and can also evolve into stronger ones depending on the desired rank. New archetypes are acquired as the player forges bonds with their followers, and can be purchased, assigned, and modified for any party member. Unlike Personas, which are restricted to one for all other party members, all party members in Metaphor can wield more than one archetype. When a party member possesses two or more different archetypes, they can inherit skills from any others based on the archetype they are currently assigned to, and if two or more compatible archetypes are present in battle, party members can perform stronger skills known as synthesis skills. However, while powerful, synthesis skills will consume more turn icons. MAG, the currency that can be used in Akademeia to purchase and modify Archetypes, can be exchanged for Reeve, the game's currency, in large cities. The current weather dictates the exchange rate; the worse it is, the higher the exchange rate will be. While not explicitly a social simulation game, akin to the Persona series, the game does feature several social simulation elements prominently used in that series, including time-sensitive activities structured after a day-to-day calendar, and the "Follower" system, a system building on the Social Links in previous Persona titles, in which the player forges bonds with the locals of Euchronia's regions, including members of their party, in order to increase public favor towards Will ahead of the election to decide the next King. Ranking up each follower unlocks benefits for the player and their party, whether it be in battle, traversing dungeons, or overall. A majority of the travelling in Metaphor will take up time; the player can opt to improve their royal virtues, a system based on the Social Stats from the Persona series, spend time with followers, or improve their own stats. The player can take on requests, which consist of side-quests that can reward the player with items and broaden their five aforementioned "Royal Virtues". Royal virtues are based on the Social Stats from the Persona series: Courage, Wisdom, Tolerance, Eloquence, and Imagination. These are obtainable through doing in-game activities and, in some cases, are needed to progress through certain follower bonds. Metaphor implements minor multiplayer elements through the "Travellers' Voice" feature, where players can see what activities other players did in a given day.

About Metaphor: ReFantazio

Metaphor: ReFantazio is a Action, Platform, Role-playing (RPG), Simulator, Squad Management, Stealth, Turn-based, Turn-based strategy (TBS) game released in 2024 developed by Studio Zero that offers Multiplayer, Single player gameplay from a third person perspective playable on PC (Microsoft Windows), PlayStation 4, PlayStation 5 with 70 user ratings averaging 87.3/100. The game explores themes like Fantasy. If you enjoy Metaphor: ReFantazio, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: October 11, 2024
IGDB Rating: 87.3/100 (70)
Rating Count: 70
IGDB ID: 26602

Details

↑ Back to top
Additional Information
IGDB Rating: 87.3/100 (70 votes)
Release Date: October 11, 2024
IGDB ID: 26602
Платформы 4
PC
PS4
PS5
XBS
Genres 8
Action Platform Role-playing (RPG) Simulator Squad Management Stealth Turn-based Turn-based strategy (TBS)
Themes 1
Fantasy
Player Perspectives 1
Third person
Game Modes 2
Multiplayer Single player

Companies

↑ Back to top
Developers
Studio Zero

No description available

Publishers
Atlus

No description available

Sega

No description available

Keywords

↑ Back to top
game 38048 world 21802 play 21097 player 17513 new 16891 character 16396 feature 15873 base 15453 use 15100 adventure 14593 story 14536 take 14371 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 series 12332 role 12250 unique 11942 own 11404 system 10915 experience 10848 power 10813 way 10761 different 10679 combat 10402 include 10330 build 9952 skill 9888 turn 9475 level 9243 get 8930 know 8866 weapon 8610 choose 8556 control 8462 follow 8376 ability 8197 item 8079 go 7710 quest 7463 place 7453 powerful 7251 journey 7086 discover 7020 friend 6991 fantasy 6850 come 6746 attack 6701 unlock 6510 various 6407 element 6328 secret 6119 full 6113 dungeon 6051 magic 5965 face 5920 bring 5858 land 5816 end 5784 allow 5778 team 5676 save 5646 name 5584 boss 5549 give 5523 day 5439 design 5376 people 5301 free 5186 join 5176 art 5167 large 5148 city 5126 real 5094 high 5081 mysterious 5064 great 5034 see 4996 call 4960 order 4874 lose 4740 point 4738 key 4635 encounter 4611 leave 4474 gain 4471 turn-base 4449 best 4424 together 4411 multiple 4356 uncover 4344 side 4092 combine 4088 strong 4050 mechanic 4047 mystery 4022 available 4020 travel 3992 title 3980 progress 3887 ally 3773 party 3696 multiplayer 3665 town 3590 class 3554 fast 3536 reward 3524 increase 3426 exploration 3323 provide 3276 future 3254 fate 3253 able 3231 kingdom 3187 break 3132 location 3098 write 3097 several 3090 next 3085 music 3079 embark 3063 enter 3040 decide 3015 treasure 2954 improve 2938 magical 2931 amp 2897 task 2855 hour 2849 member 2798 require 2775 win 2774 cast 2772 loot 2762 escape 2755 scale 2746 vast 2742 Heart 2713 night 2699 unite 2688 goal 2685 king 2648 beautiful 2619 dynamic 2617 rise 2603 step 2562 certain 2555 soundtrack 2550 stand 2525 enhance 2518 hold 2515 hunt 2497 history 2451 protagonist 2447 stats 2410 equip 2395 present 2369 voice 2291 edition 2289 purchase 2223 depend 2190 job 2183 book 2151 school 2147 region 2113 real-time 2097 simulation 2040 forge 2032 chaos 2013 excite 2003 specific 1977 in-game 1960 hit 1954 mind 1946 room 1946 previous 1932 overcome 1909 similar 1886 guide 1869 carry 1865 spend 1858 immersive 1853 midst 1827 affect 1817 dead 1809 introduce 1798 acquire 1761 local 1748 evolve 1747 dive 1742 management 1706 consist 1695 health 1691 digital 1688 act 1673 traditional 1671 destiny 1660 strike 1655 lie 1645 relationship 1622 currently 1619 mine 1609 anime 1599 perform 1595 blend 1567 bad 1549 curse 1548 advantage 1541 field 1520 fantasy world 1519 freedom 1491 talk 1482 grant 1454 award 1448 physic 1380 wield 1363 achieve 1361 extra 1358 rank 1333 turn-based combat 1331 miss 1328 landscape 1306 tradition 1303 fear 1290 awaken 1248 unfold 1243 traverse 1242 safe 1220 social 1206 activity 1189 stun 1187 mark 1181 exclusive 1147 unlike 1143 structure 1137 directly 1135 current 1126 physical 1095 trigger 1078 obstacle 1065 case 1048 jrpg 1029 desire 1013 weakness 967 strengthen 957 assume 949 discovery 943 stealth 941 bond 937 direction 931 link 925 creative 897 cycle 896 possess 895 ride 895 consume 874 crawl 863 assign 857 participate 849 believe 832 previously 832 ahead 822 wisely 814 golden 806 captivate 799 weather 771 sister 770 partner 765 accompany 764 data 763 imagination 748 promise 710 demo 709 revolve 695 modify 682 innovative 663 boss fight 631 behavior 624 fairy 622 dungeon crawl 609 incorporate 603 designer 601 exchange 597 male 596 favor 595 overall 594 benefit 592 royal 590 prince 588 evolution 585 throne 561 expansive 539 public 533 request 528 tournament 517 currency 515 stake 512 director 505 academy 499 tribe 495 costume 474 courage 462 phase 459 swap 457 high school 446 compatible 402 composer 389 compel 372 knock 371 implement 358 rate 354 follower 335 odyssey 331 originate 329 ambush 322 real-time combat 321 inherit 314 minor 314 wisdom 313 exhilarate 305 personalize 303 icon 295 samurai 295 majority 273 winner 256 restart 246 anniversary 241 initiate 234 gauntlet 228 latter 226 persona 224 manually 216 archetype 199 restrict 199 action combat 197 entrance 196 runner 182 fateful 181 dictate 172 assassination 165 hollow 165 unsettle 165 fast travel 146 depart 137 opt 133 uniform 125 traveller 123 virtue 119 synthesis 115 anxiety 112 calendar 112 brace 104 unrest 104 akin 97 embroil 95 dormant 87 fraught 86 sensitive 84 invoke 83 free demo 74 time management 73 faraway 72 manifestation 68 election 62 social simulation 62 male protagonist 58 job system 56 obtainable 55 commemorate 53 metaphor 44 prominently 44 aforementioned 39 broaden 27 explicitly 27 precipice 24 tolerance 24 reeve 22 mag 21 party customization 21 offshoot 17 jingle 16 garb 15 insecurity 15 shoji 13 mainstay 9 eloquence 6

Screenshots

↑ Back to top

Similar Games

↑ Back to top
Rating: 94.0
Switch PC PS4 PS5
XOne XBS
Game
The Witcher 3: Wild Hunt
Action Card & Board Game Open World Role-playing (RPG)
Third person
2015
Rating: 87.5
PC PS3 360
Game
The Elder Scrolls V: Skyrim
Action Open World Role-playing (RPG) Sandbox Squad Management Stealth
First person Third person
2011
Rating: 86.6
Mac PC PS3 360
iOS
Game
Assassin's Creed II
Action Open World Platform Sandbox Stealth
Third person
2009
Rating: 88.6
PS3
Game
Uncharted 2: Among Thieves
Action Platform Stealth
Third person
2009
Rating: 94.3
Switch2 PC PS4 PS5
XOne XBS
Game
Elden Ring
Action Open World Role-playing (RPG) Stealth
Third person
2022
Rating: 87.3
PC PS4 XOne
Game
Dark Souls III
Action Precision Combat Role-playing (RPG)
Third person
2016
Rating: 73.2
PS3 360
Game
Assassin's Creed
Action Open World Platform Sandbox Stealth
Third person
2007
Rating: 83.2
Stadia Switch PC PS3
PS4 WiiU 360 XOne
Game
Assassin's Creed IV Black Flag
Action Open World Sandbox Squad Management Stealth
Third person
2013
Rating: 87.6
PC PS3 360
Game
Dark Souls
Action Precision Combat Role-playing (RPG)
Third person
2011
Rating: 86.2
Mac PC PS3 360
Game
Dragon Age: Origins
Open World Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management Stealth Tactical
Bird view / Isometric Third person
2009
Rating: 90.6
PS1 PS3 PSP
Game
Final Fantasy VII
Role-playing (RPG) Turn-based
Bird view / Isometric Third person
1997
Rating: 85.2
PC PS3 360
Game
The Elder Scrolls IV: Oblivion
Open World Role-playing (RPG) Sandbox Stealth
Bird view / Isometric First person Third person
2006