Game Info

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Europa Universalis IV
Rating: 87.9
Linux Mac PC
Game

Europa Universalis IV

Released: Aug 13, 2013
Series:
Europa Universalis
Genres:
Real Time Strategy (RTS) Sandbox Strategy Tactical
Themes:
Drama Fantasy Historical Medieval Non-fiction Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Co-operative Multiplayer Single player
Game Engines:
Clausewitz Engine

Overview

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Description from Steam STEAM

Europa Universalis IV: Monthly Subscription Europa Universalis IV ’s expansion content is now available via subscription letting you enjoy all of the expansions and add-ons that have been developed over the last eight years. All new subscribers will gain immediate access to all additional content ever created for Europa Universalis IV , with no additional upfront cost. If you already own the base game and some of the expansions or content packs, this subscription does not remove that ownership, but will open up all content that you have not purchased. Subscribers must already own the Europa Universalis IV base game . Subscription is handled in-game and can be accessed once you start up Europa Universalis IV. This is only available to players on Steam using Microsoft Windows. Sign up now to enjoy: All major Expansions, including the the illustrious glory of Emperor and Chinese imperial drama of Mandate of Heaven. All immersion packs, adding new mechanics for Spain, Great Britain and Russian nations, among others. All content packs, adding new unit designs, advisor portraits and music for dozens of different nations. ...and many more improvements to the core game experience. This subscription will automatically renew at the end of every month until it is cancelled. Just Updated About the Game Developed by Paradox Tinto, the fourth instalment of the award-winning Europa Universalis series gives you a chance to control any nation in the world and lead it through four dramatic centuries - starting from the late middle ages and culminating in the Napoleonic era. Rule your land and dominate the world with unparalleled freedom, depth and historical accuracy. Write a new history of the world and build an empire for the ages. Europa Universalis IV includes the base game, three expansion packs and one cosmetic compilation pack. Europa Universalis IV: Control any nation in the world across four centuries of history, writing a new history of humankind from the Age of Discovery to the Age of Revolutions. Accumulate wealth, land and prestige in a fierce competition for global dominance. Art of War: Centered on the 30 Years War and bubbling political instability between church and state, this expansion features improved gameplay mechanics that puts warfare at the forefront of your quest for domination on the continent. Common Sense: This expansion focuses on diplomacy and the internal development of nations. It allows you to peacefully develop your nation and build a 'tall' empire, whilst also giving you the tools to execute grand diplomacy. Game changing religious features add depth and intriguing complexity to the gameplay. Rights of Man: This expansion adds greater depth and detail to a host of game systems. New Great Power diplomatic options give them more flexibility, monarch personality traits add more flavour to the power of the throne and there are new religious options for Coptic and Fetishist religions. Digital Extreme Edition Upgrade Pack: This compilation pack includes mostly cosmetic content, including new unit art, event art and game music drawn from content packs inspired by Islamic, Ottoman, Central European and American History. It also includes unique events from the American Dream pack. Start before the Renaissance on a map of the world as it was then. Choose from any of hundreds of nations and then rule up to the Age of Revolutions. Or, if you wish, start your game at any date in the span, with historical monarchs and other leaders. Hundreds of dynamic historical events are yours to experience, from merely troubling civil wars to world changing moments like the Protestant Reformation. Discover and settle the New World, or resist European conquest. Control the flow of trade by developing your trade power in key provinces, using ships and governmental policy to bring the wealth of the world to your own ports. Build alliances into iron bonds, cemented by royal marriage or play a flexible hand, keeping your options open. Strike when your enemies are weak, using your armies to grab new land and new potential riches. Your nation’s pace of development will be heavily influenced by the person on the throne. Experience rapid development under a skilled monarch only to see things slow down when a less competent heir takes over. Plan for the future by spending monarch power wisely. Four hundred years of research into new ways of war, administration and trade are available. Unlock new weapons, new buildings and new ship types. Over time, you can embrace national ideas that represent both your historic legacy and your ambitions for the future. From grand voyages of discovery to religious wars to revolutionary governments, the entire history of the early modern world waits for you to rewrite it in Europa Universalis IV.

Description from IGDB IGDB

Rule your land and dominate the world with unparalleled freedom, depth and historical accuracy. Write a new history of the world and build an empire for the ages.

Storyline IGDB

Start before the Renaissance on a map of the world as it was then. Choose from any of hundreds of nations and then rule up to the Age of Revolutions. Or, if you wish, start your game at any date in the span, with historical monarchs and other leaders.

Wikipedia Description WIKIPEDIA

The game includes different bookmarked starting dates called "scenarios", with the world state, borders and events reflecting their historical equivalents for each. The earliest scenarios begin on 11 November 1444, one day after the Christian defeat at Varna, while the latest scenario begins on 21 September 1792, the end of the French monarchy. The player can also choose any day within the games time span as a starting date. The game itself is an interactive map of Earth divided into the provinces that compose nations. Each of these provinces contribute to their country either positively or negatively, as provinces can both provide resources to a nation and serve as a point of unrest and rebellion. At the beginning of the game many provinces are considered "uncolonized" and are meant to represent possible land colonizable by other nations. The gameplay requires the player to lead a nation by finding a balance of military, diplomacy, and economy. The player does so through their choices as sovereign of their nation, and the spending of resources available to them: prestige, power projection, stability, gold (ducats), manpower, legitimacy for monarchies, republican tradition for republics, devotion for theocracies, horde unity for steppe nomads, meritocracy for celestial empires, and monarch power (administrative, diplomatic, and military). Players can choose to conquer the world by military might, become a colonial superpower, establish trade dominance, etc. as one of over 500 different nations. The game is a sandbox environment; there is no strict win condition for players. A player's game ends when the player's nation is annexed (removed from the map) or when the in-game date reaches 3 January 1821. Diplomacy is a large aspect of the game, as creating alliances (or vassal states and tributaries), improving opinions, and preventing defensive coalitions are vital to a player's survival. Espionage can also be employed against enemy states to claim their territory or incite rebellion in their provinces, along with other dubious ends. Combat can be waged on both land and sea, during which the game attempts to simulate real-world factors such as morale, discipline, varying unit types with associated strengths and weaknesses, competency of leaders, terrain, and supply lines. Trade is also an important part of the game, where the world is divided into many trade nodes, and trade flows through each of the nodes and can be collected by merchants. Many major religions, such as Catholicism, Orthodox Christianity, Protestantism, Sunni Islam, and Shia Islam, are present in the game and can provide distinct bonuses to their practitioners. Players can employ missionaries to convert their provinces or can engage in policies of universal religious freedom. For example, the Catholic faith makes use of the Papacy, which can allow a nation to have control over the Pope or to use its influence for other rewards. Native American and Aboriginal religions are also present in the game, most commonly utilizing a system of selecting a bonus for the lifetime of the present monarch. Furthermore, many of the world's institutions, from feudalism to industrialization, are also present in the game. Institutions normally appear around a certain year, and begin spreading through provinces. The rate of institution spread and where the institution spawns are malleable to player actions. Once reaching requirements, usually consisting of a ducat cost and a certain amount of institutions present in the player's provinces, the player can embrace the institution. Foregoing embracing an institution for too long increases a nation's technology cost; embracing an institution gives an institution-specific nation bonus, as well as purging any technological maluses that the lack of institution may have incurred. Technological advancements are invested in over time, and require the expense of monarch points. They provide benefits to the nation as detailed below: Administrative technology unlocks advancements such as increased productivity, new forms of government, new buildings, and the national idea system. Diplomatic technology unlocks advancements such as naval units, improvements in trade, new buildings, and improved colonial expansion. Military technology unlocks advancements such as new types of land units, improved unit morale, combat tactics, and new buildings. Gameplay is influenced by random events that arise periodically for the player. These events can be either helpful or harmful. Some of these random events are driven by an individual country's history, while some can apply to any country and serve generally to enhance the "flavor" of the game. Some events are also motivated by various institutions that occur throughout the history of the game, such as the Industrial Revolution. Players can choose to play single-player mode versus the AI, or multiplayer over a LAN or the Internet against a mix of human and AI opponents. Single-player also has the option of "Ironman" mode, which locks several settings such as difficulty, and removes the control of saving the game from the player. This means that any mistakes are irreversible. It is, however, the only way to receive any of the game's many achievements.

About Europa Universalis IV

Europa Universalis IV is a Real Time Strategy (RTS), Sandbox, Strategy, Tactical game released in 2013 developed by Paradox Development Studio that offers Co-operative, Multiplayer gameplay from a bird view / isometric perspective playable on Linux, Mac, PC (Microsoft Windows) with 234 user ratings averaging 87.9/100. The game explores themes like Drama, Fantasy, Historical. If you enjoy Europa Universalis IV, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: August 13, 2013
IGDB Rating: 87.9/100 (234)
Rating Count: 234
IGDB ID: 1904

Details

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Additional Information
IGDB Rating: 87.9/100 (234 votes)
Release Date: August 13, 2013
IGDB ID: 1904
Series: Europa Universalis
Платформы 3
Linux
Mac
PC
Genres 4
Real Time Strategy (RTS) Sandbox Strategy Tactical
Themes 6
Drama Fantasy Historical Medieval Non-fiction Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 3
Co-operative Multiplayer Single player

Companies

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Developers
Paradox Development Studio

No description available

Publishers
Paradox Interactive

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 develop 17064 new 16891 feature 15873 base 15453 use 15100 make 14384 take 14371 time 14243 action 13662 find 12717 enemy 12654 series 12332 unique 11942 own 11404 system 10915 experience 10848 power 10813 way 10761 different 10679 create 10589 combat 10402 include 10330 build 9952 weapon 8610 choose 8556 control 8462 quest 7463 discover 7020 year 6795 defeat 6547 unlock 6510 collect 6447 various 6407 change 6378 start 6004 open 5990 begin 5973 choice 5875 bring 5858 land 5816 upgrade 5814 end 5784 allow 5778 window 5708 give 5523 person 5466 day 5439 design 5376 lead 5334 mode 5317 long 5276 art 5167 large 5148 war 5113 real 5094 event 5044 great 5034 see 4996 call 4960 interactive 4957 part 4896 map 4839 late 4742 point 4738 key 4635 keep 4499 gain 4471 environment 4205 type 4175 add 4173 human 4139 content 4086 mechanic 4047 available 4020 inspire 3957 enjoy 3918 form 3853 hand 3789 resource 3768 focus 3761 last 3746 multiplayer 3665 tactic 3575 reward 3524 drive 3489 increase 3426 development 3412 right 3405 survival 3396 let 3371 engage 3347 early 3299 option 3294 provide 3276 plan 3270 future 3254 american 3225 state 3213 thing 3191 write 3097 music 3079 access 3054 rich 3017 reach 2990 improve 2938 mean 2833 require 2775 win 2774 pack 2635 strength 2625 dynamic 2617 port 2591 rule 2569 certain 2555 draw 2520 enhance 2518 additional 2497 dream 2454 history 2451 army 2447 steam 2446 put 2443 trade 2411 present 2369 mix 2352 depth 2317 conquer 2315 possible 2308 edition 2289 wait 2288 pace 2263 update 2260 line 2225 purchase 2223 man 2206 earth 2194 detail 2132 chance 2129 age 2098 occur 2035 technology 2030 tool 2028 defense 2017 balance 2005 select 2004 hundred 1997 horde 1991 specific 1977 difficult 1962 in-game 1960 modern 1957 attempt 1933 spend 1858 unit 1856 opponent 1847 entire 1824 bonus 1810 random 1777 september 1770 empire 1757 influence 1756 moment 1734 ship 1703 core 1697 consist 1695 digital 1688 strike 1655 ai 1615 gold 1608 serve 1580 achievement 1569 claim 1567 personality 1553 center 1529 major 1525 date 1508 important 1492 freedom 1491 november 1484 vary 1454 distinct 1451 award 1448 expansion 1431 leader 1394 country 1349 era 1342 sea 1337 utilize 1327 individual 1323 research 1313 tradition 1303 amount 1298 example 1281 cost 1245 slow 1210 divide 1205 scenario 1194 sense 1134 january 1129 continent 1124 wish 1123 glory 1117 spread 1110 supply 1091 military 1081 chinese 1070 alliance 1058 grand 1043 potential 991 sandbox 985 consider 977 territory 971 represent 970 weakness 967 establish 960 discovery 943 common 938 bond 937 aspect 932 prevent 926 century 925 idea 909 condition 900 host 880 terrain 878 intrigue 876 spawn 868 global 866 trait 852 nation 816 wisely 814 automatically 799 legacy 786 dominate 762 compose 740 month 735 drama 707 handle 702 merchant 696 fierce 690 trouble 675 grab 670 remove 668 span 667 flow 663 improvement 652 wealth 652 heavily 641 economy 629 weak 629 historical 626 generally 604 embrace 598 benefit 592 royal 590 real world 583 competition 581 execute 575 commonly 572 political 572 reflect 562 throne 561 mostly 556 government 552 defensive 546 sign 532 apply 520 french 513 iron 501 central 496 simulate 492 lack 475 heaven 471 warfare 458 accumulate 425 settle 424 extreme 423 employ 414 skilled 413 invest 409 faith 408 cancel 402 emperor 398 cosmetic 385 imperial 384 border 383 ambition 375 resist 364 technological 363 native 362 diplomacy 360 conquest 359 european 355 associate 354 rate 354 vital 348 national 347 russian 344 rebellion 342 dramatic 338 factor 329 flexible 329 immersion 311 contribute 309 versu 308 revolution 306 church 288 republic 284 industrial 280 bubble 277 morale 276 celestial 273 arise 272 complexity 271 requirement 266 advancement 261 revolutionary 254 lifetime 252 convert 244 helpful 244 heir 238 dominance 236 religion 236 rapid 222 internal 219 portrait 218 unity 217 religious 216 civil war 213 rewrite 211 discipline 201 compilation 194 universal 193 normally 192 accuracy 191 unparalleled 190 marriage 188 paradox 185 province 183 domination 180 tall 180 naval 178 prestige 177 nod 173 opinion 173 voyage 163 flavor 157 middle age 156 merely 151 policy 149 humankind 146 wag 146 stability 138 diplomatic 129 historic 129 superpower 129 immediate 128 purge 128 christian 127 periodically 124 culminate 120 monarch 116 peacefully 115 equivalent 113 strict 106 advisor 104 unrest 104 renew 98 renaissance 92 flexibility 91 historical event 91 nomad 90 subscription 89 instalment 88 espionage 86 britain 81 expense 73 subscriber 73 devotion 72 ownership 68 institution 67 motivate 66 sovereign 66 spain 65 coalition 60 colonial 59 dubious 52 vassal 52 christianity 48 productivity 48 harmful 46 steppe 44 cement 42 incite 42 europa 41 competent 40 orthodox 40 catholic 37 flavour 36 monarchy 35 projection 35 forefront 33 administration 32 native american 32 instability 31 practitioner 31 negatively 30 pope 30 incur 29 manpower 29 positively 29 ottoman 28 administrative 24 start up 24 mandate 22 islamic 21 annex 20 republican 20 industrialization 19 islam 19 illustrious 18 theocracy 18 monthly subscription 15 governmental 14 missionary 14 upfront 14 forego 13 napoleonic 12 malus 10 american history 8 feudalism 8 legitimacy 8 tributary 8 protestant 7 catholicism 6 competency 6 papacy 6 aboriginal 5 malleable 5 reformation 5 shia 5 meritocracy 4 sunni 2 protestantism 0

Screenshots

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