Game Info

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Era
N/A
PC
Game

Era

Release Date Unknown
Genres:
Music Open World Platform Puzzle Roguelike / Roguelite Role-playing (RPG) Sandbox Strategy
Themes:
Fantasy Indie Medieval
Game Modes:
Massively Multiplayer Online (MMO) Multiplayer Single player

Overview

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Description from Steam STEAM

Welcome to Era. A rhythm game with a twist. Cut or poke Era's clothes off to earn points. Use the points to dress her again, and unlock new levels. 384 dress textures. Can you unlock them all? Each level harder than the last. An inclusive game casual and can be played sitting. Due to the adult nature of the game. The end game room is 18+ ADULT ONLY! You can get closer to Era. You can order her to sit, stand, walk to a location, or position herself.

Description from IGDB IGDB

Community-driven story 30+ Characters 16 Elements 100 Weapons 10 Fighting Styles 7 Factions

Wikipedia Description WIKIPEDIA

The series consists of eight single-player-only games, and two that include multiplayer. Throughout the first era, the games featured a third-person, fixed cinematic camera with the exception of Betrayal, which was the first to feature a 2D side-scrolling view; the February 2026 prequel, Sons of Sparta, is also a 2D side-scroller. For 2018's God of War and Ragnarök, the camera was switched from being fixed and became an over-the-shoulder free camera. A first-person camera is featured in God of War III and Ascension during certain scripted sequences. Throughout the series, the player controls the character Kratos in a combination of hack and slash combat, platforming, and puzzle game elements to achieve goals and complete the story (platforming elements were removed from the second era games due to the camera change). The 2018 installment added Kratos' son Atreus, and although the game is played entirely as Kratos, there are times when the player may choose to passively control Atreus (a button is dedicated to Atreus, and he will fire an arrow from his bow depending on where the camera is pointed). While Atreus is still an accompanying character in Ragnarök (in addition to a couple of other characters), there are some story missions where the player takes full control of Atreus; his combat is similar to Kratos' but he uses a bow. Throughout the Greek games, Kratos' main weapon is a pair of double-chained blades that appear in three iterations: the Blades of Chaos, the Blades of Athena (or Athena's Blades), and the Blades of Exile. They each perform similarly, but differ in the types of combos and amount of damage each yields, as well as cosmetic differences. Other weapons are also obtained during the games and vary in gameplay. Magic is also used, and four abilities are typically acquired. God of War III differs in that instead of separate abilities, there are four primary weapons that possess their own respective magic offensive. The game also features "Items"—additional secondary weapons with limited usage, such as the Bow of Apollo. With each new game, most weapons and magic are lost via a plot device, and a new arsenal of weapons and abilities are acquired during gameplay. Ascension differs from the previous games in that instead of acquiring new weapons that are kept throughout the entire game, the player collects up to five World Weapons (such as a sword or a javelin) that have limited usage. When there is not a World Weapon equipped, the player can punch or kick foes as part of a new mechanic added to the game. In the Norse games, Kratos' primary weapon is a magical battle axe called the Leviathan Axe. It can be thrown and summoned back to his hand, similar to Thor's hammer Mjölnir. Later on in 2018's God of War, he recovers the Blades of Chaos, which is retained in Ragnarök. They perform similarly as they did during the Greek games, but with different abilities. Both the Leviathan Axe and Blades of Chaos, as well as the Draupnir Spear introduced in Ragnarök, can be upgraded to use special magical attacks called runic attacks. Each weapon has a light and heavy runic attack, and the player can choose which runic attacks to equip on the weapons. The series offers combo-based combat, and includes a quick time event (QTE) feature, also called context sensitive attacks, which is initiated when the player has weakened a foe or to perform a defensive maneuver. It allows limited control of Kratos during the QTE cinematic sequence; success ends the battle, while failure usually results in damage to the player. As well as the QTE system, Ascension features a prompt-less free-form system, allowing players the choice of when to attack or dodge based on the enemy's actions. A grab maneuver can be used on minor foes. The Norse games changed this up; after an enemy has been weakened enough, a prompt will appear above its head, and depending on the enemy, Kratos may rip it in half or grab them and throw them into other enemies, among other possible outcomes. He will also jump on top of and ride large enemies, such as ogres, causing them to attack other enemies, similar to the cyclopes in the Greek games. Relics, which the player can use in successive games (such as Poseidon's Trident obtained in the original God of War allowing Kratos to swim underwater for extended periods) are also found and necessary for game progression. Kratos often has a special ability, which provides temporary invulnerability and increased attack damage. This ability has become an ongoing feature of gameplay throughout the series—Rage of the Gods in the original God of War and Ascension, Rage of the Titans in God of War II, Rage of Sparta in God of War III, and Thera's Bane in Ghost of Sparta. This ability can be recharged by building hits on foes in combat, and gaining game-specific orbs. Thera's Bane, however, is recharged automatically. While Kratos does not retain any relics from the Greek era in 2018's God of War, he does have a rage ability, called Spartan Rage, and with this ability, Kratos uses powerful bare-handed attacks, as opposed to weapons, to greatly damage enemies. Ragnarök enhanced the Spartan Rage ability, giving two other variants, one providing health and another delivering a powerful weapon attack depending on the weapon equipped. Another variant was introduced in Ragnarök's expansion Valhalla, which allows the player to use the Blade of Olympus, similar to the rage ability from God of War III. Gorgon Eyes and Phoenix Feathers, found throughout the Greek games in unmarked chests (white chests in Ascension), increase the maximum amount of health and magic, respectively. Minotaur Horns, which increase the Items and Fire meter's maximum length, are available in God of War III and Ghost of Sparta, respectively. The Items meter allows the use of secondary weapons, called Items, and the Fire meter allows the use of the Thera's Bane ability. The meters are increased in increments and reach their maximum once a certain number of Eyes, Feathers, and Horns are found. Other chests contain green, blue, or red orbs. Green orbs replenish the player's health, blue orbs replenish magic allowing further usage, and red orbs provide experience points (XP) for upgrading weapons and magic for new, more powerful attacks, and replenish the Rage meter in the original God of War. Gold orbs found in God of War II and Ascension, and white orbs in God of War III, replenish the Rage meter instead of red orbs; the Rage meter in Ascension is also refilled by landing attacks on foes. Chests with changing colors, which allow players to choose which meter to replenish, have also been available. Red orbs can also be collected by killing foes and destroying certain inanimate objects. Bosses and more powerful opponents release a combination of colored orbs when killed via the quick-time feature. For the Norse games, Apples of Iðunn replaced the Gorgon Eyes to increase the maximum length of the health meter, while Horns of Blood Mead increase the maximum length of the rage meter. The Norse games also changed the green and red orbs to stones, which need to be stomped in order to replenish the health and rage meters. Magic is also done differently. Instead of collecting blue orbs to replenish magic, there is a cool down time on magical runic attacks, and once that cool down time is up, the magical runic attack can be used again. Furthermore, players accumulate different crafting resources, primarily Hacksilver, to create and purchase new items, such as new armor or upgrading existing armor and weapons, and XP is used for learning new combat skills. Chests in the Norse games provide a variety of different items. With the exception of Ascension, each installment offers a challenge mode, which yields extra red orbs (or XP), secret costumes, and behind-the-scenes videos. Bonus content can also be unlocked by defeating the game's difficulty levels. The Norse games also include a challenge mode, located in the realm Muspelheim, which rewards various items upon completion. Battle arenas, which allow players to set difficulty levels and choose their own opponents, are included in God of War II, God of War III, and Ghost of Sparta. Ragnarök's expansion Valhalla introduced its own version of a battle arena in the form of the trials of Valhalla, which uses elements of the roguelite genre. Excluding Betrayal, the Greek games were known for including a quick-time sex minigame in each installment until Ascension, which dropped the mini-game. Ascension was the first installment in the series to feature multiplayer, which is online-only for both competitive and cooperative play. Up to eight players on two teams of two to four players (or a four to eight player deathmatch) battle for control of a map in order to earn rewards from the gods. Players can also fight each other in one-on-one matches. Players must align with either Zeus, Hades, Ares, or Poseidon, which allows them to try different weapons, armor sets, and powers inspired by the god of their choice, and extras can be unlocked. A multiplayer option returned with Sons of Sparta, and similar to Valhalla, it is a roguelite challenge mode called the Pit of Agonies, but unlike Ascension, this mode is for local multiplayer (offline) and can also be done solo. At launch, it could only be accessed after the player completed the main game, but in an update patch on February 26, 2026, players can input a cheat code to unlock it sooner.

About Era

Era is a Music, Open World, Platform, Puzzle, Roguelike / Roguelite, Role-playing (RPG), Sandbox, Strategy game that offers Massively Multiplayer Online (MMO), Multiplayer gameplay playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Indie, Medieval. If you enjoy Era, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: Unknown
IGDB ID: 83940

Details

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Additional Information
IGDB ID: 83940
Платформы 1
PC
Genres 8
Music Open World Platform Puzzle Roguelike / Roguelite Role-playing (RPG) Sandbox Strategy
Themes 3
Fantasy Indie Medieval
Game Modes 3
Massively Multiplayer Online (MMO) Multiplayer Single player

Companies

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No Companies Available

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Keywords

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game 38048 world 21802 play 21097 develop 17064 new 16891 character 16396 base 15453 use 15100 story 14536 make 14384 take 14371 time 14243 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 series 12332 unique 11942 own 11404 experience 10848 power 10813 way 10761 different 10679 combat 10402 build 9952 skill 9888 turn 9475 level 9243 get 8930 life 8747 weapon 8610 choose 8556 ability 8197 help 7417 powerful 7251 friend 6991 style 6795 attack 6701 hero 6580 unlock 6510 element 6328 secret 6119 full 6113 dungeon 6051 start 6004 magic 5965 face 5920 bring 5858 strategy 5823 upgrade 5814 end 5784 allow 5778 dark 5689 back 5559 give 5523 day 5439 lead 5334 mode 5317 force 5284 craft 5161 large 5148 city 5126 war 5113 high 5081 great 5034 see 4996 order 4874 map 4839 move 4755 point 4738 creature 4539 keep 4499 gain 4471 turn-base 4449 classic 4400 multiple 4356 variety 4345 online 4306 offer 4231 grow 4154 strong 4050 mechanic 4047 equipment 3851 single 3841 epic 3790 hand 3789 ally 3773 resource 3768 focus 3761 last 3746 effect 3604 town 3590 reward 3524 drive 3489 fall 3450 increase 3426 right 3405 earn 3324 exploration 3323 option 3294 provide 3276 tactical 3273 able 3231 spell 3105 location 3098 access 3054 warrior 3009 treasure 2954 magical 2931 limit 2924 decision 2900 range 2888 member 2798 cast 2772 test 2757 foe 2756 developer 2754 dragon 2732 strategic 2731 damage 2649 strength 2625 await 2584 certain 2555 command 2550 stand 2525 draw 2520 hold 2515 narrative 2503 seek 2501 armor 2498 additional 2497 close 2481 history 2451 army 2447 put 2443 fire 2425 race 2422 receive 2372 hard 2363 depth 2317 conquer 2315 again 2312 wait 2288 danger 2258 combination 2248 navigate 2197 earth 2194 endless 2164 match 2154 school 2147 send 2134 cause 2114 welcome 2095 campaign 2094 deadly 2087 recruit 2060 generate 2034 forge 2032 defense 2017 course 2015 interest 2001 hundred 1997 specific 1977 room 1946 price 1933 community 1924 overcome 1909 carry 1865 spend 1858 unit 1856 threat 1848 opponent 1847 twist 1823 knight 1808 unknown 1805 introduce 1798 faction 1771 eye 1765 summon 1758 empire 1757 reveal 1757 spirit 1726 massive 1716 movement 1701 raise 1699 capture 1658 jump 1656 strike 1655 lie 1645 ai 1615 battlefield 1609 opportunity 1600 venture 1571 advantage 1541 field 1520 animate 1512 wall 1470 artifact 1458 cut 1456 vary 1454 heal 1416 entry 1407 solo 1392 pay 1366 wield 1363 due 1356 era 1342 aid 1337 beast 1330 mountain 1322 quickly 1319 procedurally generate 1305 walk 1296 devastate 1255 position 1237 safe 1220 guard 1203 nature 1177 surprise 1167 structure 1137 charge 1130 define 1084 mighty 1072 active 1054 shift 1039 familiar 1023 success 1022 valuable 977 elemental 965 strengthen 957 construct 937 purpose 937 forward 928 station 904 linear 887 hire 882 terrain 878 champion 844 previously 832 vibrant 832 road 825 casual 820 selection 787 press 775 synergy 756 adult 755 critical 744 perhaps 727 front 722 tide 720 formidable 715 clothe 712 buff 705 alternate 698 fierce 690 troop 686 biome 669 pull 669 span 667 wood 647 prefer 634 vampire 631 economy 629 weak 629 pursue 617 essential 611 ring 605 doom 600 favor 595 temple 591 sit 581 treacherous 574 alike 570 distance 561 acclaim 560 grip 551 particular 543 smart 541 mythical 535 secure 530 editor 526 precious 523 overwhelm 521 veteran 517 encourage 509 noble 499 crucial 494 fearsome 494 forth 487 flee 486 mastery 475 mana 471 rush 470 odds 452 disposal 438 non-linear 428 handcraft 423 employ 414 typically 399 armour 395 arcane 393 roster 379 breathe 372 vanquish 356 fantastical 351 vital 348 aggressive 346 teleport 346 skeleton 328 foundation 315 dress 308 variant 307 skirmish 305 humble 304 preference 298 renowned 294 weaken 291 newcomer 276 critically 267 fragile 246 shoulder 234 appropriate 226 robust 225 devour 221 drain 221 replenish 210 magnificent 203 veil 199 corpse 198 overhead 191 trinket 190 texture 179 felt 178 impend 175 counterattack 168 reap 168 landmark 167 combatant 149 bolster 146 hoard 145 mythical creature 143 pathway 138 rhythm game 132 supremacy 132 bet 129 mobility 129 passive ability 126 phoenix 123 favour 117 conjure 115 reinforcement 114 calendar 112 initiative 108 minotaur 90 recruitment 81 inclusive 77 herald 76 tactician 73 lowly 71 honorable 64 glitter 52 griffin 52 exert 51 stalwart 48 poke 46 garrison 43 hydra 39 fork 37 monarchy 35 necropolis 25 sap 25 locust 20 geological 19 shrewd 18 chronology 13 in-game map editor 13 chokepoint 9 hamper 9 litany 8 sylvan 8 olden 7 reinvigorate 6 arbitrator 3 historiography 0

Screenshots

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