Game Info
↑ Back to top
Ultima II: The Revenge of the Enchantress
Series:
Genres:
Themes:
Perspectives:
Game Modes:
Overview
↑ Back to topDescription from IGDB IGDB
After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the Enchantress."
Storyline IGDB
After the dark sorcerer Mondain was defeated, rumors spread that he had an apprentice with immense magical power. However, no evidence of this successor was found, and the world believed evil had been vanquished. For years, peace and prosperity flourished, aided by the mysterious time doors that allowed for new discoveries. But evil slowly returned, first seen in a lone, benevolent orc that had escaped magical control. Soon, darkness spread unchecked, revealing Minax, Mondain’s apprentice. Minax, far more powerful than her master, did not merely spread evil—she corrupted the good, turning people against each other. Her ultimate success was the devastation of 2111, when once-great civilizations destroyed themselves in hatred. The few survivors used the time doors to escape, hoping to undo the catastrophe. Two theories emerged: either Minax was the sole source of evil, or removing its root cause could erase its effects entirely. Lord British and his allies now entrust you with a perilous mission—travel through time to stop Minax. Success will restore history, though future generations may never know the hero’s sacrifice. The choice is clear: embark on this journey, with the force of good as your guide.
Wikipedia Description WIKIPEDIA
The gameplay is very similar to the previous game in the series, Ultima I: The First Age of Darkness. The scope of the game is bigger, in that there are several more places to explore, even though some of them (like most of the Solar System planets and the dungeons and towers) are not required to complete the game. In the game, the player has to travel to several different time periods of Earth, using time doors. The periods are the Time of Legends (a mythological period), Pangea (about 300 to 250 million years ago), B.C. (1423, "before the dawn of civilization"), A.D. (1990), and the Aftermath (after 2112). The player also has to travel to space, where all the planets in the Solar System can be visited.
About Ultima II: The Revenge of the Enchantress
Ultima II: The Revenge of the Enchantress is a Role-playing (RPG) game released in 1982 developed by Origin Systems that offers Single player gameplay from a bird view / isometric perspective playable on Apple II, Atari 8-bit, Atari ST/STE with 22 user ratings averaging 56.2/100. The game explores themes like Fantasy, Science fiction. If you enjoy Ultima II: The Revenge of the Enchantress, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
↑ Back to topAdditional Information
Платформы 9
Genres 1
Themes 2
Player Perspectives 1
Game Modes 1
Companies
↑ Back to topDevelopers
Origin Systems
No description available
Publishers
Sierra On-Line
No description available
StarCraft
No description available
Keywords
↑ Back to topScreenshots
↑ Back to top