Game Info

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Dungeon Master
Rating: 86.2
Amiga AppleII ST DOS FMT X68K SFC SNES
Game

Dungeon Master

Released: Dec 15, 1987
Series:
Dungeon Master
Genres:
Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management Turn-based
Themes:
Fantasy
Perspectives:
First person Text
Game Modes:
Single player

Overview

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Description from IGDB IGDB

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Wikipedia Description WIKIPEDIA

In contrast to the traditional turn-based approach that was, in 1987, most common, Dungeon Master added real-time combat elements (akin to Active Time Battle). Other factors in immersion were the use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. Dungeon Master was not the first game to introduce these features. Dungeons of Daggorath for the TRS-80 Color Computer first employed them in 1982. Dungeon Master was, however, responsible for popularizing these elements. Other features of Dungeon Master included allowing players to directly manipulate objects and the environment by clicking the mouse in the enlarged first-person view. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. While many previous games such as Alternate Reality: The Dungeon, The Bard's Tale, Ultima, and Wizardry offered Dungeons & Dragons-style role-playing, Dungeon Master established several new standards for role-playing video games and first-person video games in general, such as the paper doll interface. As Theron, the player cannot progress past the first section of the game until they have selected at least one and up to four champions from a small dungeon containing 24 mirrors, each containing a frozen champion. The frozen champions are based upon a variety of fantasy archetypes to allow diversity within the player's party.

About Dungeon Master

Dungeon Master is a Real-Time with Pause (RTwP), Role-playing (RPG), Squad Management, Turn-based game released in 1987 developed by FTL Games that offers Single player gameplay from a first person, text perspective playable on Amiga, Apple IIGS, Atari ST/STE with 26 user ratings averaging 86.2/100. The game explores themes like Fantasy. If you enjoy Dungeon Master, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 15, 1987
IGDB Rating: 86.2/100 (26)
Rating Count: 26
IGDB ID: 3798

Details

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Additional Information
IGDB Rating: 86.2/100 (26 votes)
Release Date: December 15, 1987
IGDB ID: 3798
Series: Dungeon Master
Платформы 8
Amiga
AppleII
ST
DOS
FMT
X68K
SFC
SNES
Genres 4
Real-Time with Pause (RTwP) Role-playing (RPG) Squad Management Turn-based
Themes 1
Fantasy
Player Perspectives 2
First person Text
Game Modes 1
Single player

Companies

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Developers
FTL Games

No description available

Publishers
FTL Games

No description available

JVC Musical Industries

No description available

Psygnosis

No description available

Victor Musical Industries

No description available

Keywords

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game 38048 play 21097 video 18734 player 17513 develop 17064 new 16891 character 16396 feature 15873 base 15453 use 15100 publish 13338 role 12250 system 10915 experience 10848 create 10589 include 10330 skill 9888 turn 9475 level 9243 control 8462 follow 8376 help 7417 style 6795 dungeon 6051 run 5583 person 5466 craft 5161 Master 5026 Learn 4930 point 4738 creature 4539 turn-base 4449 environment 4205 light 3920 form 3853 focus 3761 effect 3604 spell 3105 several 3090 computer 3048 novel 3033 improve 2938 cast 2772 3d 2767 dragon 2732 dynamic 2617 port 2591 command 2550 fire 2425 mix 2352 interact 2247 kind 2191 detail 2132 real-time 2097 perspective 2056 sound 1829 introduce 1798 involve 1790 object 1716 traditional 1671 view 1667 click 1482 instead 1461 approach 1337 tradition 1303 example 1281 user 1281 mouse 1142 directly 1135 sense 1134 represent 970 establish 960 text 941 general 905 interface 868 attention 815 standard 805 captivate 799 function 735 manipulate 605 method 604 favor 595 sequence 567 rune 547 text-base 538 wing 460 typical 383 factor 329 amiga 288 symbol 273 revolutionary 254 identical 224 fireball 208 indicate 197 pseudo 174 abstract 115 ftl 104 primitive 100 ingenuity 90 prevalent 30 eschew 27 enlarge 19

Screenshots

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