Game Info

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Hand of Fate
Rating: 70.8
Linux Mac PC PS4 XOne
Game

Hand of Fate

Released: Feb 17, 2015
Series:
Hand of Fate
Genres:
Action Card & Board Game Roguelike / Roguelite Role-playing (RPG) Strategy Turn-based strategy (TBS)
Themes:
Fantasy Historical Indie Post-apocalyptic
Perspectives:
Third person
Game Modes:
Single player
Game Engines:
Unity

Overview

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Description from Steam STEAM

Add Hand of Fate 2 to your wishlist in order to keep up to date on announcements and release details! 'Words fail me at describing just how seamlessly Defiant Development managed to blend the tailored experience aspect of deck building games with the hack-and-slash excitement of action-RPGs.' - The Escapist 'If you are a fan of either old school adventure books, Gauntlet from its glory days, collectible card games, Rogue or just general fantasy, this game is for you' - Gamestyle 9/10 'Whether you are a CCG veteran or not, you need to play this game…right now!' - Godisageek 9/10 'Defiant Development’s newest project feels like playing a customizable card game, Dungeons & Dragons, and Batman: Arkham Asylum all at the same time; if that idea doesn’t excite you, then I have no idea what will.' Gaming Union 9/10 Deckbuilding Comes to Life In hand Of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it! Beyond the thirteen gates at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate. Hand of Fate is a hybrid roguelike/action-RPG/deck builder, in which the player builds a set of cards into a deck, which is then used to deal out the dungeon floors through which they adventure. Upon entering a combat, all of the cards the player has collected fly into their hands as fully modeled 3D assets, and combat begins. Build your deck, enter the world of Hand of Fate, and prepare to face the Ace of Skulls. Key Features Tabletop card game brought to vivid life. A unique take on roguelike gameplay. Visceral action-RPG combat. Game changing gear and items make every play through unique. Hundreds of encounters, items, armor, weapons, artifacts, and mysteries to unlock. Unique deck building mechanics let you customise your own adventure, as you seek to defeat the Jack, Queen and King of each suit. Microsoft Xbox 360® Controller (or equivalent) is recommended.

Description from IGDB IGDB

Inspired by tarot and fantasy, all bets are off as you create your own journey by building a collection of cards used to deal out a boardgame-like dungeon teeming with enemies, treasure, and adventure. Upon entering combat, the cards come to life as the player is propelled into a beautiful 3D environment to brawl it out with foes. Draw your cards, play your hand, and discover your fate.

Wikipedia Description WIKIPEDIA

Hand of Fate is an action role-playing video game with roguelike and deck-building elements. The player takes the role of a nameless hero that meets a strange Dealer voiced by Anthony Skordi, in a "cabin at the end of the world". This dealer narrates the player's adventure, dealing the game's cards, rewards, penalties, lore, and commentary. He also serves as the primary antagonist for the game. On starting a new game, the player is given a starting deck of cards, consisting of equipment, hero class, and encounter cards. The player earns more cards as they progress in the game, which they can use to customize their deck up to a fixed size. Furthermore, the dealer has his own deck from which surprising elements such as more challenging encounters and monsters are drawn that also grows as the player gains cards and progresses through the game. In the game's Story Mode, the player must defeat thirteen bosses: twelve court cards and the Dealer himself. These bosses, representing the royalty of each suit, must be defeated in order, but the player can return to previous bosses to challenge again and unlock new rewards. After a certain number of these bosses are defeated, the player also unlocks Endless Mode, which provides an infinite number of "floors" of increasing difficulty for the player to challenge with every card they have collected up to that point. To progress in Story Mode, the player must complete a "dungeon" by exploring two or more "floors" created by a tableau of randomized, face-down encounter cards dealt from the combined deck of both player and Dealer. In addition to random encounters, each floor also includes either an exit encounter that lets the player reach the next floor or a boss encounter on the final floor of that dungeon. The player starts with a limited amount of health, food, and initial equipment, modified by the player's selected class card and certain conditions obtained over the course of the story. To navigate each floor of the dungeon, the player moves a token across the tableau one card at a time, revealing it if face down. When each card is encountered, the Dealer narrates the event and resolves its effects. Events can include meeting non-player characters, shops to buy and sell cards that benefit the player for the remainder of that dungeon, enemy encounters, or chance events that may benefit or hinder the player. Some of these events include a tree of options that the player can choose, while chance is presented as four shuffled cards representing rates of success or failure. Each movement step consumes food, and certain events can cause the player to gain or lose health, food, gold, blessings, curses, or equipment. The latter three can augment the player's attack power, defensive power, health, speed, or provide special abilities or conditions both inside and out of combat. If the player encounters a monster or maze of traps, the number and type of enemy are determined by cards drawn by the Dealer (if any). The game then enters a third-person perspective action mode, where the player can attack, dodge, reflect and counterattack enemies and traps represented by the cards that were drawn. Damage taken is reflected in the player's overall health, which can be recovered normally with food or at certain shops and healers. On completing some encounters, the Dealer will present special tokens representing new cards that the player will receive at the conclusion of that dungeon, regardless of whether they won or were defeated. If the player's character loses all of their health (i.e., by encounter or starvation) or chooses to forfeit from the in-game menu, they lose that dungeon, and the board is reset after they receive their tokens. If the player successfully beats the dungeon's boss, they progress one step forward in the story. The Dealer awaits the player for the final showdown and confrontation, so the player must pay close attention to deck-building, strategy, tactics, and chance in order to succeed.

About Hand of Fate

Hand of Fate is a Action, Card & Board Game, Roguelike / Roguelite, Role-playing (RPG), Strategy, Turn-based strategy (TBS) game released in 2015 developed by Defiant Development that offers Single player gameplay from a third person perspective playable on Linux, Mac, PC (Microsoft Windows) with 72 user ratings averaging 70.8/100. The game explores themes like Fantasy, Historical, Indie. If you enjoy Hand of Fate, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: February 17, 2015
IGDB Rating: 70.8/100 (72)
Rating Count: 72
IGDB ID: 9101

Details

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Additional Information
IGDB Rating: 70.8/100 (72 votes)
Release Date: February 17, 2015
IGDB ID: 9101
Series: Hand of Fate
Платформы 5
Linux
Mac
PC
PS4
XOne
Genres 6
Action Card & Board Game Roguelike / Roguelite Role-playing (RPG) Strategy Turn-based strategy (TBS)
Themes 4
Fantasy Historical Indie Post-apocalyptic
Player Perspectives 1
Third person
Game Modes 1
Single player

Companies

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Developers
Defiant Development

No description available

Publishers
Defiant Development

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 develop 17064 new 16891 feature 15873 release 15455 use 15100 adventure 14593 make 14384 take 14371 time 14243 action 13662 publish 13338 enemy 12654 set 12525 series 12332 role 12250 unique 11942 own 11404 experience 10848 create 10589 combat 10402 build 9952 life 8747 weapon 8610 item 8079 quest 7463 journey 7086 discover 7020 fantasy 6850 come 6746 defeat 6547 unlock 6510 collect 6447 change 6378 full 6113 dungeon 6051 begin 5973 face 5920 bring 5858 end 5784 window 5708 day 5439 studio 4936 try 4901 order 4874 version 4816 key 4635 encounter 4611 keep 4499 environment 4205 add 4173 mechanic 4047 mystery 4022 inspire 3957 hand 3789 death 3432 old 3418 development 3412 right 3405 let 3371 earn 3324 early 3299 fate 3253 manage 3090 access 3054 enter 3040 treasure 2954 amp 2897 feel 2822 3d 2767 foe 2756 dragon 2732 king 2648 beautiful 2619 card 2580 roguelike 2531 draw 2520 seek 2501 armor 2498 gear 2481 fully 2368 prepare 2206 book 2151 school 2147 detail 2132 deal 2101 excite 2003 hundred 1997 rogue 1706 project 1621 hack 1580 fan 1570 blend 1567 date 1508 word 1492 artifact 1458 fly 1423 due 1356 collection 1254 slash 1250 suit 1137 february 1122 announce 1117 glory 1117 july 1114 deck 1046 fail 961 aspect 932 idea 909 controller 908 general 905 model 895 linux 820 floor 814 gate 771 old school 736 issue 732 hybrid 656 ultimately 653 queen 652 describe 643 collectible 616 tabletop 589 veteran 517 tailor 516 recommend 445 action-rpg 438 asset 409 cancel 402 excitement 384 deck-build 350 builder 331 teem 327 ace 312 jack 308 customise 292 gauntlet 228 vivid 214 life and death 199 union 196 visceral 178 brawl 170 skull 169 end of the world 162 australian 154 asylum 139 bet 129 equivalent 113 announcement 104 thirteen 99 propel 92 batman 85 infinitely 81 tarot 80 boardgame 38 defiant 28 escapist 16 like 0 out 0

Screenshots

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