Game Info

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Metal Walker
N/A
GBC
Game

Metal Walker

Released: Dec 24, 1999
Genres:
Pinball Role-playing (RPG) Strategy Turn-based
Themes:
Science fiction
Perspectives:
Bird view / Isometric

Overview

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Description from IGDB IGDB

Although Metal Walker is a console RPG, battles are fought in a pinball or billiards-like atmosphere in a top-down perspective arena. As each turn of the battle starts, players decide which direction a Metal Walker will move and how hard they will move. Players are encouraged to form strategies that allow Metal Walkers to hit a single enemy, bounce off a wall, and then hit another enemy, all in a single turn. On the battlefield, players can throw several different types of items onto the field. The items are used when a Metal Walker hits them. Capsules and healing items strengthen and heal Metal Walkers, whereas attack items, such as Napalm, are only useful when the enemy hits them. There also exist Analyzers, which provide the player with Scan Data for any Metal Walker that is bounced into them. Scrap metal won after the battle can then be used with the Scan Data to create new Metal Walkers or purchase items. When an enemy is destroyed, the player's Metal Walker will gain experience points and an item might be obtained. If the player's Metal Walker runs out of Hit points, the player will lose half of the carried scraps and have to start from the last save point. Outside of battle, players explore a top-down overworld where they can explore various towns and dungeons. Most battles occur as random encounters. The overworld has several interactable elements, such as water, which the player needs a certain number of Cores to cross. The player can only carry one Metal Walker at a time and it will follow the main character on the overworld. By defeating the game's bosses, players earn Core Units, which allow Metal Walkers to evolve into new, stronger forms.

Wikipedia Description WIKIPEDIA

Although Metal Walker is a console RPG, battles are fought in a pinball or billiards-like atmosphere in a top-down perspective arena. As each turn of the battle starts, players decide which direction a Metal Walker will move and how hard they will move. Players are encouraged to form strategies that allow Metal Walkers to hit a single enemy, bounce off a wall, and then hit another enemy, all in a single turn. On the battlefield, players can throw several different types of items onto the field. The items are used when a Metal Walker hits them. Capsules and healing items strengthen and heal Metal Walkers, whereas attack items, such as Napalm, are only useful when the enemy hits them. There also exist Analyzers, which provide the player with Scan Data for any Metal Walker that is bounced into them. Scrap metal won after the battle can then be used with the Scan Data to create new Metal Walkers or purchase items. When an enemy is destroyed, the player's Metal Walker will gain experience points and an item might be obtained. If the player's Metal Walker runs out of Hit points, the player will lose half of the carried scraps and have to start from the last save point. Outside of battle, players explore a top-down overworld where they can explore various towns and dungeons. Most battles occur as random encounters. The overworld has several interactable elements, such as water, which the player needs a certain number of Cores to cross. The player can only carry one Metal Walker at a time and it will follow the main character on the overworld. By defeating the game's bosses, players earn Core Units, which allow Metal Walkers to evolve into new, stronger forms.

About Metal Walker

Metal Walker is a Pinball, Role-playing (RPG), Strategy, Turn-based game released in 1999 developed by Capcom Japan that offers from a bird view / isometric perspective playable on Game Boy Color with 0 user ratings averaging 0/100. The game explores themes like Science fiction. If you enjoy Metal Walker, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 24, 1999
IGDB ID: 49872

Details

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Additional Information
Release Date: December 24, 1999
IGDB ID: 49872
Платформы 1
GBC
Genres 4
Pinball Role-playing (RPG) Strategy Turn-based
Themes 1
Science fiction
Player Perspectives 1
Bird view / Isometric

Companies

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Developers
Capcom Japan

No description available

Publishers
Capcom Japan

No description available

Keywords

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game 38048 world 21802 player 17513 new 16891 character 16396 use 15100 time 14243 battle 13420 explore 12690 enemy 12654 fight 12555 experience 10848 different 10679 create 10589 turn 9475 follow 8376 item 8079 attack 6701 defeat 6547 various 6407 element 6328 dungeon 6051 start 6004 strategy 5823 allow 5778 save 5646 run 5583 boss 5549 main 5210 move 4755 lose 4740 point 4738 encounter 4611 gain 4471 type 4175 strong 4050 form 3853 single 3841 last 3746 town 3590 console 3429 destroy 3359 earn 3324 provide 3276 several 3090 decide 3015 number 2947 win 2774 certain 2555 hard 2363 purchase 2223 top 2105 perspective 2056 occur 2035 hit 1954 carry 1865 unit 1856 random 1777 evolve 1747 core 1697 obtain 1652 battlefield 1609 water 1522 field 1520 exist 1486 wall 1470 arena 1464 heal 1416 throw 1345 atmosphere 1186 top-down 1104 strengthen 957 cross 945 direction 931 data 763 useful 699 metal 613 encourage 509 overworld 502 random encounter 334 scrap 239 bounce 152 scan 150 walker 117 save point 93 capsule 71 pinball 63 billiards 20 billiard 18 napalm 14 analyzer 0 like 0 out 0

Screenshots

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