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Happy Wars
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Overview
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Happy Wars is a multiplayer online game, defined as a role-playing strategy game, although it also has a single player skirmish mode and a short story-driven single player campaign mode. In the main multiplayer mode, players are separated into two teams: the Light Kingdom and the Dark Kingdom. Each team consists of 4-15 players. There are 12 maps to play on, each map having a different number of towers and match time limit. Towers are used as respawn points for when a player is killed, and they can choose to respawn at any tower belonging to their team. A castle belonging to either team is located on both ends of the map, with the team's big tower in the center. The inside of the castle is blocked by a castle gate at the front and barriers on top of the front and side walls, which can be destroyed by attacks. The main goal of each match is to build up towers for the player's team and destroy the opposing team's towers while also defending their own. A team wins when the opposing team's big tower is destroyed, or when the opposing team has less towers than their own when the time is up. If both teams have the same amount of towers after the time limit, the match will go on endlessly until a tower is built or destroyed. After every match, the player receives points that contribute to their rank. Rank is the main leveling system, and goes up to Rank 60. Players also receive medals after every match based on their contributions. Some can be earned once for reaching a milestone, while others can be gained infinitely by completing a certain action in a match. As of September 3, 2014, an Xbox Live Gold account was required to play the game online; due to recent updates, the game now accepts regular Xbox Live members as well. The players choose from one of three classes: the Warrior, the Mage, and the Cleric. There are also three subclasses, being the Warrior-type Berserker, the Mage-type Zephyr, and the Cleric-type Engineer. Each class has a base attack and specialized playing style. During a match, player level is increased as the player defeats enemies, builds and destroys towers, or completes other various actions, which gains them experience points, up to level 5. As the player level increases, their maximum HP and AP increases and they can use more skills. Skills are unique between classes, and can be used by spending AP in order to perform special attacks or gain helpful status conditions. Each class also has unique "Team Skills", where players can gather teammates together to allow the casting player to use more powerful skills. The more players that aid in the use of the team skill, the more powerful the ability becomes. Player level resets after every match. The game also has five different item types that can be acquired either through playing the game or through microtransactions that allow in-game items to be purchased with Microsoft Points. Weapons determine the attack stat of the player. Shields lower the damage taken from attacks, given that it is facing the attack. Armor and helmets determine the defense stat of the player. Accessories provide additional buffs to the player. Items can have up to four buff slots to assign buffs to. Items will usually have buffs when acquired, which can either be erased from the item, or put into buff storage at the cost of destroying the item. Some items come with fixed buffs that cannot be removed or stored. Additionally, some buffs actually provide negative effects to the item; however, these are never fixed and can be removed. Each item also has a specific weight, and each class has a unique weight limit that affects how many items can be wielded. The weight limit of all classes is increased as Rank increases, allowing higher ranked players to utilize better equipment. Weapons, armor, and helmets are unique between classes. Warriors, Clerics, and Engineers can wield all five item types. Berserkers can wield an extra weapon, but cannot wield a shield. Mages and Zephyrs cannot wield a shield, but their weapons have an additional magic attack stat. Items have the chance to be Premium or Super Premium, which have much higher stats and better buffs than regular items but also have higher weight. Items start at Level 1 when acquired and gain experience after every match or by sacrificing items to manually level them up. Fabled Ores can be sacrificed for major experience gain, and Big or Super Hammers can be used to increase the experience added when sacrificing items. The highest level for an item by normal means is Level 10, but it can go beyond that by sacrificing an identical item or any type of Statue item. Also, Super Premium weapons that are at or above Level 10 are able to evolve. These have higher stats and exclusive super variants of any fixed buffs, but have their weight increased by two. There are items in Happy Wars that can only be purchased with Microsoft Points. They are usually powerful items that can allow players to get a head start in the game. Happy Stars and Happy Tickets are the in-game currencies. Happy Tickets are the premium currency and are gained from mission mode or as seasonal rewards. They are primarily used when opening Happy Cards. Each Happy Cards pack contains two common items and one Premium or Super Premium item. Happy Cards can also be opened using a Happy Cards Free Pass. Stickers can be used when opening Happy Cards to guarantee items for a specific class. Happy Stars are the basic currency and are gained after every match. They are used when leveling up items manually or in Happy Cards Lite, a version of Happy Cards where each pack contains a single random item.
About Happy Wars
Happy Wars is a MOBA, Role-playing (RPG), Squad Management, Strategy, Tactical game released in 2012 developed by Toylogic that offers Co-operative, Massively Multiplayer Online (MMO) gameplay from a third person perspective playable on PC (Microsoft Windows), Xbox 360, Xbox One with 16 user ratings averaging 65.4/100. The game explores themes like Comedy, Fantasy. If you enjoy Happy Wars, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 5
Themes 2
Player Perspectives 1
Game Modes 4
Companies
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Toylogic
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Publishers
Microsoft Studios
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