Game Info

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Fire Emblem: Thracia 776
Rating: 88.8
New3DS SFC Wii WiiU
Game

Fire Emblem: Thracia 776

Released: Sep 1, 1999
Series:
Fire Emblem
Genres:
Grid-Based Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes:
Fantasy Fire Emblem
Perspectives:
Bird view / Isometric Side view
Game Modes:
Single player

Overview

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Description from IGDB IGDB

Fire Emblem: Thracia 776 is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo, and the fifth installment in the Fire Emblem series. It is also the third and final Fire Emblem series title to be released on the Super Famicom. Fire Emblem: Thracia 776 takes place between Chapters 5 and 6 of the previous game, Fire Emblem: Seisen no Keifu. Several characters from Fire Emblem: Seisen no Keifu appear, such as Leaf, Fin, and Nanna. It takes place in the Thracian peninsula in southeastern Jugdral.

Storyline IGDB

Spending most of his life on the run, Leif eventually finds shelter in the village of Fiana. One day, the villager's protectors are routing bandits when the new Duke of Manster Raydrik attacks the village in search of Leif, kidnapping Leif's friends Nanna and Mareeta. Devastated by the town's destruction and his friends' abductions, Leif decides to face the forces of Thracia and retake Manster. Aided by Finn and a growing band of rebels, he rescues both Nanna and the enemy-controlled Mareeta, and defeating Raydrik's forces as they retake Manster and liberate northern Thracia. Leif's forces finally face Raydrik in battle, but upon his defeat he is transformed into an undead monster called Deadlord Mus. Leif destroys Mus, and cements his forces defending Manster and northern Thracia from the Grannvale army.

Wikipedia Description WIKIPEDIA

Fire Emblem: Thracia 776 is a tactical role-playing game in which the player takes command of a group of units and goes on story-based missions with varying objectives, from defeating specific enemies and rescuing targets to escaping unharmed from engagements. Maps hold a variety of different terrains, from flat plains to mountains; combined with a unit's own abilities, the environment affects movement. There are also locations such as towns and churches where items, in-game currency or health may be granted if a unit uses a specific action there. In addition, a "Fog of War" effect is present in some maps, where the map is obscured to players until a unit advances and reveals the portion of map within their movement and attack range. Thracia 776 uses a turn-based battle system, where each side acts within their turn to move selected units across a map using a grid-based layout. Units and their alignment or status are represented through colors, with blue units being playable and red units being enemies among others. After a certain point in the game, advance planning for units becomes available, allowing players to pick a group of units to take into a battle. When two units engage, the scene transitions to a separate battle screen where the fight plays out automatically, with each units' stats being displayed below the battle. The battle is won when the map objective is completed: objectives vary from defeating all enemies to defeating specific units or rescuing particular units, or even escaping unharmed from battle. Specific actions such as attacking or opening chests add "fatigue" to a character: should they become too fatigued, they will not be playable in the following chapter. Actions in battle reward player units with experience points (EXP): when one hundred EXP are gathered, the character will level up and their stats will be randomly raised. Each stat is capped at 20 points: stats are divided into health and magic, and passive abilities such as agility, speed and critical hit likelihood. Each unit is assigned a character class, which affects their assigned weapon, strengths and weaknesses, and range and speed of movement on the battlefield. These classes range from axemen and swordsmen to thieves, to mounted units and magic users such as healers. Some characters, such as main protagonist Leif, have unique classes. Classes also naturally evolve during the course of the story. Mounted units have the option of dismounting their steeds to fight on-foot, and must dismount when inside buildings. Weapons within a unit's selected character class can be freely swapped out for more powerful versions: when mounted units dismount, they swap lances or axes for swords, and they also receive penalties to their stats when dismounted. Weapon effectiveness is governed by the Weapon Triangle: swords are strong against axes, axes against lances, and lances against swords.

About Fire Emblem: Thracia 776

Fire Emblem: Thracia 776 is a Grid-Based, Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based game released in 1999 developed by Intelligent Systems that offers Single player gameplay from a bird view / isometric, side view perspective playable on New Nintendo 3DS, Super Famicom, Wii with 31 user ratings averaging 88.8/100. The game explores themes like Fantasy, Fire Emblem. If you enjoy Fire Emblem: Thracia 776, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: September 1, 1999
IGDB Rating: 88.8/100 (31)
Rating Count: 31
IGDB ID: 1437

Details

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Additional Information
IGDB Rating: 88.8/100 (31 votes)
Release Date: September 1, 1999
IGDB ID: 1437
Series: Fire Emblem
Платформы 4
New3DS
SFC
Wii
WiiU
Genres 6
Grid-Based Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes 2
Fantasy Fire Emblem
Player Perspectives 2
Bird view / Isometric Side view
Game Modes 1
Single player

Companies

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Developers
Intelligent Systems

No description available

Publishers
Nintendo

No description available

Keywords

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game 38048 play 21097 player 17513 develop 17064 new 16891 character 16396 release 15455 base 15453 use 15100 story 14536 take 14371 action 13662 battle 13420 publish 13338 find 12717 enemy 12654 fight 12555 series 12332 role 12250 unique 11942 own 11404 system 10915 experience 10848 power 10813 different 10679 build 9952 turn 9475 level 9243 life 8747 weapon 8610 control 8462 follow 8376 ability 8197 item 8079 go 7710 monster 7516 place 7453 powerful 7251 friend 6991 attack 6701 defeat 6547 open 5990 magic 5965 face 5920 complete 5898 allow 5778 Nintendo 5605 run 5583 day 5439 force 5284 main 5210 war 5113 call 4960 map 4839 version 4816 move 4755 point 4738 turn-base 4449 variety 4345 mission 4259 environment 4205 add 4173 grow 4154 side 4092 combine 4088 strong 4050 available 4020 title 3980 japanese 3679 search 3645 effect 3604 town 3590 tactic 3575 class 3554 gather 3533 reward 3524 group 3460 destroy 3359 engage 3347 option 3294 tactical 3273 plan 3270 advance 3104 location 3098 several 3090 decide 3015 range 2888 win 2774 escape 2755 sword 2685 strength 2625 certain 2555 command 2550 hold 2515 army 2447 protagonist 2447 fire 2425 stats 2410 village 2376 receive 2372 present 2369 final 2346 playable 2204 pick 2153 installment 2078 defend 2040 course 2015 select 2004 hundred 1997 specific 1977 in-game 1960 hit 1954 scene 1940 previous 1932 addition 1906 spend 1858 unit 1856 super 1854 color 1846 screen 1823 affect 1817 reveal 1757 evolve 1747 movement 1701 raise 1699 health 1691 act 1673 speed 1651 battlefield 1609 chapter 1596 grant 1454 vary 1454 finally 1436 randomly 1426 red 1404 objective 1390 rescue 1385 aid 1337 mountain 1322 freely 1301 transform 1283 user 1281 devastate 1255 destruction 1224 target 1214 divide 1205 display 1138 eventually 1070 band 1030 separate 1009 represent 970 weakness 967 undead 928 terrain 878 blue 861 assign 857 grid 854 automatically 799 status 771 critical 744 passive 667 foot 666 villager 654 thief 614 mount 584 rout 562 particular 543 currency 515 shelter 507 chest 498 layout 488 kidnap 481 swap 457 bandit 455 rebel 412 intelligent 379 northern 352 fog 347 cap 323 plain 294 church 288 flat 287 govern 281 agility 274 grid-base 271 thieve 261 swordsman 249 portion 243 healer 240 liberate 222 naturally 215 in-game currency 213 effectiveness 205 transition 198 protector 170 penalty 154 engagement 152 alignment 149 obscure 130 passive ability 126 duke 124 fatigue 97 intelligent system 92 peninsula 91 battle screen 90 lance 78 leaf 75 emblem 73 triangle 63 retake 58 steed 49 cement 42 fin 34 abduction 29 finn 25 likelihood 20 southeastern 17 dismount 13 unharmed 12 thracian 7 nanna 0

Screenshots

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