Game Info

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Jagged Alliance 2
Rating: 87.0
Amiga Linux PC
Game

Jagged Alliance 2

Released: Jul 23, 1999
Series:
Jagged Alliance
Genres:
Grid-Based Role-playing (RPG) Squad Management Stealth Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes:
Historical Science fiction Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Single player

Overview

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Description from Steam STEAM

Even if the regime is totally inept and corrupt, don't suppose for a moment that you as the liberator will be greeted with open arms. JAGGED ALLIANCE 2: WILDFIRE brings you back to Arulco. The population is being terrorized by a reckless army; in the meantime the main export goods are drugs. Subversion and fraudulence has infiltrated all levels of local government and the ever-present Mafia has his fingers in many pies. You are working undercover on behalf of the US government and your goal is to destroy the mighty drug cartel. You'll need a skilled hand to put together the right team of mercenaries and the negotiating skills of a diplomat to get the sceptical population on to your side. You'll also need the strategic genius of a general and the fighting tactics of a guerrilla. Should you fail, your "client" will deny all knowledge of your existence. Jagged Alliance 2 Awards: Gameplay An exciting mix of strategy and role-playing that puts you in charge of a nation's fight for freedom. Your objectives are - to hire a core group of skilled professionals through A.I.M., the Association of International Mercenaries; to win the local population over to your side by displaying courage and loyalty; to train your men around the clock and then send them into dangerous missions and lethal fire fights and to conquer the depths of underground mines, reap their riches and discover their secrets. Each success will bring you closer to total victory, while each failure must be overcome with iron determination. Sometimes a tactical withdrawal can bring you more benefits than a battle for battle's sake. Retreat from one sector only to surprise the enemy by attacking on another flank. At the beginning, some of your enemy's bases may seem to be impregnable - but don't despair - you will have to become stronger step by step and slowly gain ground. FEATURES: Only the best of strategy Incomparable depth of gaming combined with a non-linear gameplay A unique mixture of real time reconnaissance and turn based combat You influence the smallest details of every tactical move and role-play Create your own optimal mercenary. Interact with more than 150 characters. Recruit teams of mercenaries all with their own unique personality. The likes and dislikes of mercenaries between themselves influence the motivation and skill of a team. Mercenaries have an excellent memory for the behavior of the gamer: Good and bad experiences have their own effect on the players game. Three difficulty levels. NEW IN WILDFIRE: Up to 10 mercenaries in a team 8 new playable mercenaries with individual histories 230 new and reworked sectors: new settlements, increased building density Varying landscapes with changing density of vegetation and new visual conditions in close combat. All weapons and explosives have been newly balanced with absolutely authentic characteristics - Total realism in the combination of weapons and protection systems. Realistic sound effects for a new, exciting and authentic game feeling More than 20 new weapons: USP, Uzi, UMP, MP5A3, Mini-30, HK33, G36, MP7, MSG90, AN-94, RPK, V-94, VAL, VSS and over 150 new objects. There are new opponents and unfortunately for the player they have become a lot tougher, cleverer and unscrupulous. Differing enemy behavior demands a higher quality of varying tactics and non-linear thinking. Improved overview with a 1024 x 768 resolution

Description from IGDB IGDB

Jagged Alliance 2 is a perfect blend of strategy, roleplaying and tactical combat. With dozen of new weapons, 150+ individual in-game characters, realistic combat physics and more than 10,000 lines of digitalized speech. Welcome to the killing grounds!

Storyline IGDB

A ruthless dictator has taken control of the tiny nation of Arulco. The country's brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you're in charge of the rebels. The good news: some of the world's best mercenaries will fight on your side... that is if you can afford them.

Wikipedia Description WIKIPEDIA

The game puts the player in control of several mercenaries that must explore and reclaim towns and territories from enemy forces. As the game advances, the player can hire new mercenaries and acquire better weapons and armour to combat opponents. The map screen displays the world map of Arulco in a square grid (called sectors) and the forces deployed by the enemy and the player. This is the strategic side of the game, as the player directs his forces, and controls the progress of time, which may be sped up or paused. From here, the player can access the game's laptop function, allowing the player to receive emails from characters, buy weapons and equipment, and hire and fire mercenaries. This screen is used to give mercenaries tasks. Mercs with a medical kit and medical skill can be set to tend to wounded mercs; this significantly quickens their recovery. Mercs with a tool box and mechanical skill can be set to repair damaged weapons, tools and armour. Mercs can practice a skill by themselves or work as a trainer or student. Training a student increases their chosen skill. A trainer may train local citizens to become militia to defend sectors while the mercs are away. Mercs can be ordered to travel on foot between the sectors. If the player acquires a ground or aerial vehicle in-game, they may load their troops into it to travel between sectors much faster. There is a tactical screen, where the player takes control of individual mercenaries during real-time interactions and turn-based combat. The tactical screen shows a sector from an isometric viewpoint. Here the player can view the terrain, explore buildings and find items. Although the game does not feature a visual fog of war, the non-player characters (NPCs) can only be seen if a player-controlled or allied character sees them. The game time advances in real-time on the tactical screen unless a battle is initiated, then the game switches to a turn-based combat mode. The player can control an individual merc or group of mercs, issuing move, communication and various interaction commands. Mercs can run, walk, swim, crouch or crawl. Mercs may climb onto the roofs of flat-roofed buildings. Battles occur whenever the player's and enemy forces occupy the same sector. The game proceeds in real-time until a member of one force spots an enemy. The game then switches to turn-based play. Each force takes alternating turns to move, attack, and perform various other actions. Each character has a limited number of action points, which are spent to perform actions. The action points are renewed at the beginning of each round, depending on the physical state of the merc. Some unspent action points will be carried over to the next round. If a combatant has some action points left over during the enemy's turn and spots an enemy, they stand a chance of interrupting the enemy turn and performing actions. Mercs can attack enemies in many different ways. Firearms such as handguns, machine guns, rifles, close combat and thrown weapons like knives and hand grenades, heavy weapons such as mortars, rocket-propelled grenades and light anti-tank weapons and explosives like mines, and bombs. When a merc attacks, they have a certain chance to hit the target depending on the appropriate skill, obstacles in the line of fire and the number of action points spent aiming. Walls, doors, and many objects can be destroyed using explosives or heavy weapons. Some battles may be automatically resolved if the player chooses to do so. The game may be played using stealth elements. Mercs may move either in normal or stealth mode. In stealth mode, the merc attempts to move without making any noise. Moving stealthily costs more action points, but may successfully hide their position from enemies. The game features weapons that do not cause loud noise and camouflage kits, which when used may disguise the merc in their environment. Merc attributes and some special skills affect how stealthy they are. The game features a large array of various items. These include weapons, armour, tools and miscellaneous items. Items can be traded between mercs, picked up, dropped or thrown. If a merc dies, they drop all their items. Enemies will sometimes drop items upon dying. Mercs can be hired with their own combat equipment. As the game progresses, the online shop offers a larger and better variety of weapons, armour and tools for sale. Mercenaries can equip and carry various items in their inventory. The mercs can wear armour on their head, chest and legs. Certain skills and interactions require a certain tool or object to be held in the hand. The mercs can hold one large weapon or dual wield two small weapons. Weapons may be improved via special attachments, for instance a silencer or bipod. The player needs money to pay the mercenary hire fees and to purchase equipment. At the start of the game, the player is given a set amount of money. The main source of income in the game are silver and gold mines located in several towns. The player has to reclaim these town sectors and convince the local miners to work for the player to receive a daily income. Weaponry, equipment and miscellaneous items may be sold to local merchants. Although the player is directed by rebels to head to Drassen first, the player may choose to capture the towns and explore the countryside in any order they desire. It is not required to capture any towns. Additionally, almost every sector may be entered via two or more entry points. The player may choose between a very large array of different mercs, allowing combinations for specific purposes – e.g. stealth combat, night combat, close-quarters combat and so on. The game features random treasure chests, characters and certain events that differ from game to game.

About Jagged Alliance 2

Jagged Alliance 2 is a Grid-Based, Role-playing (RPG), Squad Management, Stealth, Strategy, Tactical, Turn-based, Turn-based strategy (TBS) game released in 1999 developed by Sir-Tech Canada that offers Single player gameplay from a bird view / isometric perspective playable on Amiga, Linux, PC (Microsoft Windows) with 46 user ratings averaging 87.0/100. The game explores themes like Historical, Science fiction, Warfare. If you enjoy Jagged Alliance 2, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: July 23, 1999
IGDB Rating: 87.0/100 (46)
Rating Count: 46
IGDB ID: 9

Details

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Additional Information
IGDB Rating: 87.0/100 (46 votes)
Release Date: July 23, 1999
IGDB ID: 9
Series: Jagged Alliance
Платформы 3
Amiga
Linux
PC
Genres 8
Grid-Based Role-playing (RPG) Squad Management Stealth Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes 3
Historical Science fiction Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player

Companies

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Developers
Sir-Tech Canada

No description available

Publishers
TalonSoft

No description available

Titan Computer

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 new 16891 character 16396 feature 15873 base 15453 use 15100 make 14384 take 14371 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 role 12250 unique 11942 own 11404 system 10915 experience 10848 way 10761 different 10679 create 10589 combat 10402 include 10330 build 9952 skill 9888 turn 9475 level 9243 get 8930 weapon 8610 choose 8556 control 8462 item 8079 discover 7020 attack 6701 various 6407 change 6378 element 6328 secret 6119 start 6004 open 5990 begin 5973 bring 5858 strategy 5823 allow 5778 team 5676 run 5583 back 5559 work 5542 give 5523 mode 5317 force 5284 main 5210 good 5205 large 5148 war 5113 hide 5103 real 5094 high 5081 event 5044 see 4996 call 4960 order 4874 map 4839 special 4776 move 4755 point 4738 switch 4713 leave 4474 gain 4471 turn-base 4449 best 4424 together 4411 variety 4345 online 4306 mission 4259 offer 4231 environment 4205 side 4092 combine 4088 strong 4050 mechanic 4047 travel 3992 light 3920 progress 3887 equipment 3851 hand 3789 ally 3773 effect 3604 town 3590 tactic 3575 fast 3536 group 3460 small 3459 increase 3426 right 3405 destroy 3359 tactical 3273 don 3245 state 3213 kill 3118 advance 3104 several 3090 next 3085 access 3054 enter 3040 rich 3017 treasure 2954 number 2947 improve 2938 limit 2924 task 2855 show 2829 feel 2822 dangerous 2814 member 2798 require 2775 win 2774 strategic 2731 night 2699 goal 2685 damage 2649 visual 2647 die 2593 step 2562 certain 2555 command 2550 stand 2525 hold 2515 close 2481 history 2451 army 2447 put 2443 train 2431 fire 2425 trade 2411 equip 2395 receive 2372 present 2369 mix 2352 depth 2317 conquer 2315 think 2286 buy 2268 combination 2248 interact 2247 line 2225 purchase 2223 lot 2213 playable 2204 depend 2190 away 2187 direct 2165 pick 2153 send 2134 detail 2132 chance 2129 cause 2114 real-time 2097 welcome 2095 recruit 2060 memory 2041 defend 2040 occur 2035 tool 2028 victory 2015 balance 2005 excite 2003 head 1980 specific 1977 difficulty 1976 in-game 1960 hit 1954 attempt 1933 NPC 1920 sell 1914 overcome 1909 carry 1865 spend 1858 opponent 1847 perfect 1837 sound 1829 screen 1823 affect 1817 random 1777 grind 1770 acquire 1761 influence 1756 local 1748 moment 1734 object 1716 shop 1715 money 1707 core 1697 view 1667 capture 1658 speed 1651 mine 1609 gold 1608 perform 1595 blend 1567 claim 1567 drop 1557 interaction 1555 personality 1553 bad 1549 freedom 1491 arm 1470 wall 1470 machine 1465 aim 1455 vary 1454 award 1448 entry 1407 objective 1390 physic 1380 gun 1376 pay 1366 total 1365 wield 1363 country 1349 throw 1345 quality 1338 turn-based combat 1331 individual 1323 attribute 1314 landscape 1306 amount 1298 walk 1296 square 1255 cost 1245 position 1237 target 1214 knowledge 1186 student 1180 heavy 1175 surprise 1167 source 1161 display 1138 charge 1130 physical 1095 mighty 1072 obstacle 1065 underground 1061 alliance 1058 success 1022 normal 1014 desire 1013 door 996 box 990 brutal 984 realistic 980 inventory 971 territory 971 tough 964 fail 961 climb 957 daily 945 stealth 941 purpose 937 corrupt 924 mercenary 908 general 905 condition 900 linear 887 hire 882 terrain 878 crawl 863 grid 854 array 839 locate 821 load 817 nation 816 automatically 799 round 795 vehicle 786 characteristic 778 men 778 demand 751 function 735 issue 732 tank 729 slowly 715 terrify 700 alternate 698 merchant 696 reclaim 686 troop 686 wear 668 foot 666 isometric 655 existence 651 sale 645 citizen 638 spot 631 behavior 624 mini 623 repair 602 settlement 599 benefit 592 newly 588 professional 572 government 552 grip 551 ruthless 537 practice 534 world map 532 explosive 525 additionally 523 difficulty level 513 bomb 510 fee 504 iron 501 chest 498 weaponry 488 successfully 481 population 475 deploy 465 resolution 465 courage 462 international 455 silver 446 roleplay 431 non-linear 428 skilled 413 rebel 412 news 411 failure 405 armour 395 clever 387 resolve 386 rifle 375 firearm 370 authentic 368 protection 363 overview 358 instance 356 pause 355 sector 352 wound 350 fog 347 tiny 346 differ 342 mechanical 342 communication 340 dual 339 clock 332 proceed 330 lethal 326 tend 324 despair 321 loyalty 318 non-player 316 grenade 311 treasure chest 308 significantly 304 rocket 303 totally 300 infiltrate 298 occupy 298 anti 290 flat 287 swim 286 unfortunately 285 trainer 262 motivation 257 kit 255 convince 252 knife 252 drug 250 excellent 247 retreat 240 client 237 initiate 234 suppose 234 bunch 229 countryside 229 appropriate 226 medical 218 negotiate 211 mixture 208 absolutely 206 miner 199 leg 198 realism 194 aerial 193 genius 193 income 190 determination 189 association 187 recovery 182 finger 180 email 175 rework 172 noise 168 reap 168 speech 161 interrupt 159 disguise 158 combatant 149 medic 148 loud 134 optimal 130 terrorize 129 sake 128 greet 119 opposition 114 regime 113 attachment 108 mafia 107 stealthy 106 afford 103 roof 102 reckless 101 flank 98 renew 98 propel 92 undercover 91 dual wield 85 dislike 84 export 83 guerrilla 81 viewpoint 78 militia 76 ragtag 70 deny 69 crouch 66 behalf 62 dictator 61 diplomat 56 vegetation 56 mortar 55 laptop 54 pie 54 reconnaissance 54 meantime 48 jag 47 linear gameplay 43 density 42 handgun 41 camouflage 37 cartel 36 wildfire 36 miscellaneous 32 stealthily 31 impregnable 20 liberator 17 silencer 16 incomparable 14 unscrupulous 14 uzi 13 inept 11 quicken 11 withdrawal 11 unspent 8 mp7 4 subversion 4 digitalize 3 sceptical 3 ump 3

Screenshots

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