Game Info

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Fallout Tactics: Brotherhood of Steel
Rating: 68.9
Mac PC
Game

Fallout Tactics: Brotherhood of Steel

Released: Mar 15, 2001
Series:
Fallout
Genres:
Open World Role-playing (RPG) Squad Management Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes:
Post-apocalyptic Science fiction
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player

Overview

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Description from Steam STEAM

Tactical Squad-Based Combat comes to the Fallout® Universe! You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland. Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak... whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.

Description from IGDB IGDB

This is a Tactical Squad-Based Combat comes to the Fallout Universe. You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland. Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak... whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.

Wikipedia Description WIKIPEDIA

Unlike the previous two Fallout games, Fallout Tactics emphasizes tactical combat and strategy over role-playing. Players have much more limited interactions with non-player characters, but they can still trade with them, and some missions include dialogue. Instead of towns, Fallout Tactics centers around Brotherhood bunkers and missions. The bunkers serve as a central point for the Brotherhood, and players can obtain the services of quartermasters, mechanics, personnel yeomen, and medics. Characters from completed missions occasionally visit the bunkers. After receiving a mission briefing from the general in charge of the bunker, the player's squad can then move to the area where the mission will take place. Although this is usually a town, it can also be a factory, military encampment, or a Vault. There, the player is given a map of the area marked with objectives and notes. Combat in Fallout Tactics is more complicated than in the previous two Fallout games. Unlike those, which featured an individual turn-based system, Fallout Tactics features three modes of combat: Continuous Turn-Based (CTB), Individual Turn-Based (ITB), and Squad Turn-Based (STB). In CTB, everyone can act at the same time, and action points are regenerated at a rate based on Agility. ITB is the system used in the original games. STB is a variation of that; each turn is given to a squad. Other changes include the ability to change stance, modifiers for height, and setting sentry modes, which let characters shoot automatically in CTB upon encountering an enemy. Fallout Tactics is the first Fallout game to feature a multiplayer mode. In this mode, each player controls a squad of characters and faces off against opposing players. During game setup, players are granted a number of points with which to purchase squad members and gear. Although the main character in the singleplayer campaign can only be human, recruits from the Brotherhood and characters in multiplayer matches can be of any of the six races featured in the game: Humans: Humans are the most common race on the wastelands. They do not excel in any particular area, but they do not suffer in any areas either. Humans gain perks every three levels. Super Mutants: Modified by the Forced Evolutionary Virus, super mutants are hulking beasts that are excellent at combat but lacking in intelligence and agility. Unfortunately, they can't use small weapons such as pistols or rifles. Super Mutants gain perks every four levels. Ghouls: Ghouls are humans who have mutated due to the radiation of the wastes and have extremely long lifespans. Although not as strong as humans, ghouls are luckier and more perceptive. They gain perks every four levels. Deathclaws: Deathclaws are massive beasts that use their bodies' size and strength to tear their enemies apart. Although lacking in intelligence and charisma, the bodies of deathclaws are far more durable than humans. They gain a perk every four levels. Dogs: Dogs are canines that have adapted to life in the Wastelands. Their main strengths are perception and agility, but they cannot use weapons or other tools. Dogs gain perks every two levels. Humanoid Robots: Robots are machines created to fight. Although they always have an average amount of luck and no Charisma, Robots are strong and tough, resistant to most attacks, and immune to poison and radiation. Robots never gain perks.

About Fallout Tactics: Brotherhood of Steel

Fallout Tactics: Brotherhood of Steel is a Open World, Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based, Turn-based strategy (TBS) game released in 2001 developed by Micro Forté that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 96 user ratings averaging 68.9/100. The game explores themes like Post-apocalyptic, Science fiction. If you enjoy Fallout Tactics: Brotherhood of Steel, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: March 15, 2001
IGDB Rating: 68.9/100 (96)
Rating Count: 96
IGDB ID: 17

Details

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Additional Information
IGDB Rating: 68.9/100 (96 votes)
Release Date: March 15, 2001
IGDB ID: 17
Series: Fallout
Платформы 2
Mac
PC
Genres 7
Open World Role-playing (RPG) Squad Management Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes 2
Post-apocalyptic Science fiction
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player

Companies

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Developers
Micro Forté

No description available

Publishers
14 Degrees East

No description available

Bethesda Softworks

No description available

Interplay Entertainment

No description available

Keywords

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game 38048 play 21097 player 17513 character 16396 feature 15873 base 15453 use 15100 take 14371 time 14243 action 13662 enemy 12654 fight 12555 set 12525 role 12250 system 10915 create 10589 combat 10402 include 10330 skill 9888 turn 9475 level 9243 life 8747 weapon 8610 control 8462 ability 8197 item 8079 place 7453 friend 6991 come 6746 attack 6701 change 6378 face 5920 complete 5898 strategy 5823 dark 5689 give 5523 survive 5386 mode 5317 force 5284 long 5276 main 5210 war 5113 Learn 4930 map 4839 original 4831 move 4755 point 4738 encounter 4611 gain 4471 turn-base 4449 mission 4259 shoot 4212 human 4139 strong 4050 mechanic 4047 area 4006 inspire 3957 multiplayer 3665 town 3590 tactic 3575 small 3459 let 3371 tactical 3273 break 3132 number 2947 limit 2924 member 2798 universe 2677 strength 2625 stand 2525 armor 2498 gear 2481 bear 2423 race 2422 trade 2411 receive 2372 protect 2311 purchase 2223 match 2154 campaign 2094 recruit 2060 forge 2032 tool 2028 previous 1932 super 1854 opponent 1847 body 1763 visit 1752 massive 1716 act 1673 strike 1655 obtain 1652 serve 1580 adapt 1556 interaction 1555 center 1529 dialogue 1497 machine 1465 instead 1461 grant 1454 note 1446 objective 1390 due 1356 melee 1335 beast 1330 individual 1323 amount 1298 robot 1298 mark 1181 civilization 1179 service 1162 unlike 1143 charge 1130 military 1081 squad 1041 tear 1038 tough 964 size 950 common 938 prevent 926 general 905 luck 827 automatically 799 dog 684 modify 682 perk 682 apart 679 wear 668 weak 629 suffer 621 oppose 609 mutant 601 commonly 572 flame 572 particular 543 honor 542 wasteland 541 extremely 501 central 496 poison 482 lack 475 steel 472 bend 458 factory 453 intelligence 431 height 412 waste 381 variation 380 rifle 375 knock 371 respect 369 rate 354 virus 329 mutate 319 non-player 316 emphasize 315 lucky 314 occasionally 311 modifier 300 average 298 pistol 291 unfortunately 285 agility 274 vault 260 excellent 247 humanoid 247 fallout 234 complicate 225 continuous 225 setup 224 refuse 212 spoil 211 dear 207 brief 196 viru 180 regenerate 162 medic 148 perception 141 radiation 141 stance 127 excel 123 brotherhood 121 bunker 120 ghoul 103 lifespan 93 immune 92 charisma 91 personnel 91 rekindle 84 squad base 79 dirt 76 hulk 75 lowly 71 kin 64 howl 58 canine 53 evolutionary 50 knuckle 50 resistant 49 wretched 42 encampment 36 sentry 36 brass 34 radiate 31 durable 30 retaliation 29 perceptive 9 quartermaster 7 mission brief 3 yeoman 3 like 0

Screenshots

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