Game Info

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Quest for Glory II: Trial by Fire
Rating: 77.8
Amiga DOS
Game

Quest for Glory II: Trial by Fire

Released: Dec 31, 1990
Series:
Quest for Glory
Genres:
Point-and-click Role-playing (RPG)
Themes:
Fantasy
Perspectives:
Side view Text
Game Modes:
Single player

Overview

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Description from IGDB IGDB

Trial by Fire is the sequel to Hero's Quest: So You Want To Be A Hero. It takes place in the town Shapeir and the desert surrounding it, in a Middle East-like environment. It seems that the powerful elemental spirits have been troubling the Shapeir folk recently. Something, or someone, is behind those troubles. It is the hero's task to find out what is going on, get acquainted with the many inhabitants of Shapeir, and prove once more that he is worthy of his heroic title. Like its predecessor, Trial by Fire is a hybrid game that incorporates elements from adventure and role-playing genres. It has a text-based interface, puzzles to solve, inventory items, characters to talk to, as well as pure RPG elements such as character growth system and battles. Player character can be either a fighter, a thief, or a wizard, and can also become a paladin during the course of the game if he follows a strict moral code. Real-time combat is presented on separate screens and offers more options than the previous title. There are several types of high, mid-level, and low attacks, as well as parrying and dodging. The hero raises his combat proficiency and other skills by fighting enemies, training, and performing various actions that influence the corresponding parameters.

Wikipedia Description WIKIPEDIA

The game's interface is a text parser, which requires the player to input commands from a set (but unknown) list to have the character perform actions. The game follows the path of its predecessor, although there are distinctions in gameplay. Most of the game takes place in the fictional city, and on a restricted time frame; the entire plot is concluded in 30 days. Many of the puzzles in the game do not appear or cannot be solved until certain days. This keeps gameplay on a tight, linear narrative. The game is also difficult to navigate, as it has an odd perspective and mapping system. The problems with the navigation are compounded by the maze-like layout of the fictional city. This layout was employed as a primitive form of digital rights management: completing early quests was very difficult without the map in the manual provided with purchases of the video game. This difficulty is reduced once the player obtains a magical map which transports their character instantly to hotspots. The player has the opportunity to advance their character, explore side-quests, and have the character take up a career appropriate to its class and skill. For example, a magic-user can earn the title of "Wizard" with the sponsorship of the wizard Erasmus, if he can overcome a series of magical challenges and graduate from the Wizards' Institute of Technocery. A fighter may earn a membership in the Eternal Order of Fighters. A thief may perform several thefts, including the running gag of stealing the Maltese Falcon. However, the player is not locked out of different side quests depending on class. If the character is a fighter with some magical ability (e.g. a magic user imported from Quest for Glory I playing as a fighter) this cross-training can be utilised to complete other quests. It is possible for the character to become a Wizard, complete every theft in the game, and join the Eternal Order of Fighters. The game contains plenty of pop culture references, such as the Cookie Monster, and easter eggs, such as being able to don X-ray glasses at a particular time in order to see a character nude. This is also the first game of the series where the hero may be awarded the title of Paladin. To achieve this status, the hero must act honorably throughout the game and Rakeesh, the liontaur (lion-centaur) will present to you his Paladin sword, Soulforge. Since the title of the Paladin is given at the end of the game, the Paladin abilities and Soulforge are only usable with characters that are imported into Quest for Glory III: Wages of War and later games. The game features a real-time combat system.

About Quest for Glory II: Trial by Fire

Quest for Glory II: Trial by Fire is a Point-and-click, Role-playing (RPG) game released in 1990 developed by Sierra On-Line that offers Single player gameplay from a side view, text perspective playable on Amiga, DOS with 13 user ratings averaging 77.8/100. The game explores themes like Fantasy. If you enjoy Quest for Glory II: Trial by Fire, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 31, 1990
IGDB Rating: 77.8/100 (13)
Rating Count: 13
IGDB ID: 1894

Details

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Additional Information
IGDB Rating: 77.8/100 (13 votes)
Release Date: December 31, 1990
IGDB ID: 1894
Series: Quest for Glory
Платформы 2
Amiga
DOS
Genres 2
Point-and-click Role-playing (RPG)
Themes 1
Fantasy
Player Perspectives 2
Side view Text
Game Modes 1
Single player

Companies

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Developers
Sierra On-Line

No description available

Publishers
Sierra On-Line

No description available

Keywords

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game 38048 play 21097 video 18734 player 17513 character 16396 feature 15873 base 15453 adventure 14593 take 14371 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 fight 12555 set 12525 series 12332 role 12250 system 10915 power 10813 different 10679 combat 10402 include 10330 skill 9888 level 9243 get 8930 challenge 8526 follow 8376 ability 8197 item 8079 go 7710 monster 7516 quest 7463 place 7453 powerful 7251 attack 6701 hero 6580 various 6407 element 6328 magic 5965 complete 5898 end 5784 run 5583 give 5523 day 5439 join 5176 city 5126 war 5113 real 5094 high 5081 see 4996 order 4874 map 4839 late 4742 puzzle 4717 want 4676 keep 4499 path 4283 offer 4231 environment 4205 type 4175 side 4092 title 3980 form 3853 solve 3705 town 3590 class 3554 list 3530 right 3405 earn 3324 early 3299 option 3294 provide 3276 don 3245 able 3231 advance 3104 several 3090 magical 2931 task 2855 require 2775 sword 2685 contain 2660 sequel 2646 genre 2568 certain 2555 command 2550 narrative 2503 train 2431 fire 2425 present 2369 possible 2308 plot 2255 purchase 2223 navigate 2197 depend 2190 real-time 2097 perspective 2056 course 2015 difficulty 1976 difficult 1962 growth 1957 previous 1932 overcome 1909 entire 1824 screen 1823 unknown 1805 influence 1756 spirit 1726 management 1706 raise 1699 digital 1688 act 1673 obtain 1652 opportunity 1600 perform 1595 talk 1482 award 1448 steal 1379 achieve 1361 fictional 1319 low 1312 example 1281 user 1281 wizard 1219 fighter 1142 prove 1129 dodge 1120 glory 1117 desert 1107 surround 1096 problem 1026 inhabitant 1015 separate 1009 inventory 971 elemental 965 cross 945 text 941 culture 928 linear 887 someone 879 interface 868 lock 853 status 771 trial 763 middle 754 eternal 739 code 735 plenty 699 reduce 686 trouble 675 iii 668 transport 661 hybrid 656 maze 632 thief 614 incorporate 603 predecessor 589 pure 580 career 566 particular 543 mid 541 text-base 538 input 529 heroic 500 layout 488 east 478 employ 414 frame 408 reference 384 recently 381 moral 376 manual 354 folk 344 instantly 339 egg 336 parry 329 ray 326 pop 321 real-time combat 321 correspond 308 worthy 292 theft 276 glass 269 institute 266 paladin 251 tight 241 odd 239 navigation 228 appropriate 226 easter 221 easter egg 212 restrict 199 graduate 195 import 188 conclude 171 parameter 158 wag 146 lion 138 usable 127 proficiency 126 utilise 110 strict 106 primitive 100 pop culture 88 character growth 84 compound 55 distinction 40 membership 39 falcon 38 cookie 37 acquaint 34 centaur 31 gag 30 nude 27 hotspot 25 honorably 17 sponsorship 16 text parser 9 parser 8 maltese 6 digital rights management 5 erasmus 5 like 0 out 0

Screenshots

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