Game Info

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Shining Force
Rating: 76.6
Linux Mac PC MD Wii iOS
Game

Shining Force

Released: Mar 20, 1992
Series:
Shining Force
Genres:
Grid-Based Puzzle Role-playing (RPG) Squad Management Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes:
Fantasy Fire Emblem
Perspectives:
Bird view / Isometric
Game Modes:
Single player

Overview

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Description from IGDB IGDB

Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.

Storyline IGDB

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent Darksol, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. Opposing the Shining Force are foes such as Kane and King Ramladu, who were both corrupted by Darksol. Eventually Max forges the legendary Chaos Breaker, and uses it to reach the Castle of the Ancients, where Darksol plans to resurrect Dark Dragon.

Wikipedia Description WIKIPEDIA

Shining Force is a turn-based tactical role-playing game. Battles take place in square grids, and each unit occupies one square. Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit can also perform one action: attack, cast a spell, use an item, or search the area. Some commands, such as equipping or dropping items, do not count as actions. The order of turns is determined by the unit's agility score and a random seed. As is most common for the RPG genre, units become stronger by fighting enemies or by performing other actions in battle, such as healing allies. These actions give the units experience points (EXP), which allow them to gain levels. In Shining Force, each allied unit is represented by a character with his or her own background and personality, much like in the Fire Emblem series. Although there are no "generic" units, except on the enemy side, most characters contribute little or nothing to the plot upon joining the player army. Each allied unit also has a class, which defines a set of abilities for that unit and determines the spells and equipment they have access to. A unit can be promoted to another class at any level between 10 or 20. Upon promotion the character's level resets to 1 and statistics are reduced by a fixed amount, although they begin higher if the character had been promoted to a higher level. Battle goals for the player are fairly simple: kill all enemies, kill the enemies' leader, or advance to a town or landmark. The enemy side wins if they kill the player's leader, Max, or if the player chooses to escape the battle by casting Egress. Even if the player army is defeated, the player can recover allies and retry the battle. The Force keeps any experience that is obtained, regardless of the battle's outcome. Thus, there is no Game Over, and the player's army gets stronger even upon its defeat, although Max's death results in the player losing half of their money. Shining Force also possesses an exploration mode that occurs outside of battle. This gameplay mode is essentially a Japanese-style traditional RPG, along the lines of Final Fantasy or Dragon Quest, although there are no labyrinths and only a few puzzles to solve. In this mode, the player's army is represented by Max, who is able to walk around, interact with people, find treasure, buy equipment and items, outfit the army, and choose which of the army's members will be used in battle.

About Shining Force

Shining Force is a Grid-Based, Puzzle, Role-playing (RPG), Squad Management, Strategy, Tactical, Turn-based, Turn-based strategy (TBS) game released in 1992 developed by Camelot Software Planning, Climax Entertainment that offers Single player gameplay from a bird view / isometric perspective playable on Linux, Mac, PC (Microsoft Windows) with 49 user ratings averaging 76.6/100. The game explores themes like Fantasy, Fire Emblem. If you enjoy Shining Force, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: March 20, 1992
IGDB Rating: 76.6/100 (49)
Rating Count: 49
IGDB ID: 3041

Details

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Additional Information
IGDB Rating: 76.6/100 (49 votes)
Release Date: March 20, 1992
IGDB ID: 3041
Series: Shining Force
Платформы 6
Linux
Mac
PC
MD
Wii
iOS
Genres 8
Grid-Based Puzzle Role-playing (RPG) Squad Management Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes 2
Fantasy Fire Emblem
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player

Companies

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Developers
Camelot Software Planning

No description available

Climax Entertainment

No description available

Publishers
Sega

No description available

Keywords

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game 38048 play 21097 player 17513 character 16396 base 15453 use 15100 take 14371 action 13662 battle 13420 find 12717 enemy 12654 fight 12555 set 12525 series 12332 role 12250 own 11404 experience 10848 way 10761 turn 9475 level 9243 get 8930 choose 8556 control 8462 ability 8197 item 8079 quest 7463 place 7453 fantasy 6850 style 6795 attack 6701 defeat 6547 open 5990 begin 5973 magic 5965 land 5816 end 5784 allow 5778 dark 5689 give 5523 mode 5317 people 5301 force 5284 join 5176 high 5081 order 4874 move 4755 lose 4740 point 4738 puzzle 4717 keep 4499 gain 4471 turn-base 4449 path 4283 mission 4259 side 4092 strong 4050 ancient 4009 area 4006 equipment 3851 ally 3773 solve 3705 japanese 3679 search 3645 town 3590 tactic 3575 class 3554 death 3432 simple 3432 exploration 3323 option 3294 tactical 3273 plan 3270 don 3245 able 3231 kingdom 3187 kill 3118 spell 3105 advance 3104 location 3098 access 3054 computer 3048 reach 2990 treasure 2954 number 2947 member 2798 win 2774 cast 2772 foe 2756 escape 2755 dragon 2732 goal 2685 king 2648 genre 2568 command 2550 enhance 2518 army 2447 protagonist 2447 fire 2425 stats 2410 legendary 2396 equip 2395 final 2346 buy 2268 plot 2255 continue 2247 interact 2247 line 2225 depend 2190 send 2134 determine 2125 recruit 2060 occur 2035 forge 2032 chaos 2013 horde 1991 unit 1856 stay 1854 random 1777 money 1707 traditional 1671 obtain 1652 ai 1615 battlefield 1609 result 1599 perform 1595 drop 1557 personality 1553 castle 1520 heal 1416 leader 1394 physic 1380 tradition 1303 amount 1298 walk 1296 square 1255 background 1210 score 1190 physical 1095 define 1084 eventually 1070 represent 970 outcome 960 common 938 count 927 prevent 926 corrupt 924 possess 895 recover 877 grid 854 fix 852 outfit 793 final fantasy 758 reduce 686 labyrinth 622 oppose 609 thus 600 rune 547 shin 506 chest 498 belong 475 tactical rpg 450 seed 428 dragon quest 422 statistic 422 offensive 394 regardless 393 max 382 reset 316 resurrect 315 contribute 309 treasure chest 308 occupy 298 promote 275 agility 274 relative 170 landmark 167 promotion 149 essentially 120 fairly 111 generic 99 adjacent 93 emblem 73 breaker 72 supportive 61 retry 57

Screenshots

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