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The Witch's House MV
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Overview
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The Witch’s House, originally released in 2012, falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch’s House surprised fans with pixel-art that conceals truly frightening horror. The Witch’s House is deliberately designed with traps at *almost* every turn--sudden death is unpredictable and it keeps players on their toes. Anything can happen at any time. With completely remastered visuals, The Witch’s House MV will feel fresh to even the most familiar old-school fans. Fans will also be greeted by a new difficulty mode that includes new events upon completion of the base game. A horror atmosphere wherein players solve puzzles based on clues found in the house. Completely reimagined graphics that make for a beautifully terrifying experience. Brand new unlockable difficulty mode with new events and dialogue. Violence and gore that are not recommended for the squeamish. Player discretion advised. Sudden deaths that lurk around every corner and await every misstep. Items must be used deliberately as players solve the puzzles for themselves. Fixed save points (just keep an eye out for the talking black cat). Game pads are supported and recommended. Head phones *strongly* recommended. Hello. I'm Fummy, creator of The Witch's House MV. I'm happy to announce that we're finally ready to release the game. The Witch's House MV is an RPG Maker MV remake of the original game, which was released back in 2012. We remade all the graphics, including map tiles and character sprites, and worked hard to enhance the atmosphere and 2D beauty in The Witch's House. It took us five times as many hours to create this version, but we feel like we've finally managed to satisfy ourselves. Aside from graphical improvements, we also added two new difficulty settings that was not present in the free version. The first difficulty setting is a more accessible one that allows you to instantly retry. The other difficulty setting is a more difficult one which is only unlocked by those who manage to reach the game's true ending. 'The normal difficulty isn't enough to satisfy me...' 'I'm not averse to instantly dying upon reaching new areas.' If either of these describe you, then we recommend you give this new difficulty a try. You also may be able to uncover some new story bits concerning 'her'... The world of The Witch's House has been reborn anew, and we sincerely hope you'll all enjoy it. My name is Dan Stern and I’m the Scholar of the First Deal at DANGEN Entertainment (sounds fancy, but it means I work with the devs to get their games released so you can play them). Japan has a longer tradition in 16-bit horror games because of the variety of games that was released on the Super Famicom. But that wasn’t something I experienced because of growing up in the West. It wasn’t until I discovered The Witch’s House some years ago that I learned 16-bit games can scare me just as well as high-res AAA games made in 3D. I learned that even in pixel-art, horror is possible; it just depends on the creator’s mastery of atmosphere and timing. Fummy-san absolutely has that mastery and as silly as it sounds, I’ve never had so much fun dying a lot in a video game. I was ecstatic to find out that not only is there a remaster of my favorite indie horror classic, but that DANGEN could help to get that game in front of fans that I know will love it. Playing The Witch’s House MV feels like a totally new experience and I’m sure you’ll have fun with the new content after you finish your first playthrough. Cheers!
Description from IGDB IGDB
Storyline IGDB
Wikipedia Description WIKIPEDIA
The game is a survival horror game in which the main goal is to solve all puzzles correctly and escape the witch's house. It contains a creepy atmosphere, complex riddles and jump scares. This game is played from bird's-eye view using ornate 16-bit graphics, and controlled via keyboard. A black, talking cat can be met at various places in the house, serving as a save point, as well as something of a companion. Throughout the vast majority of the game, the cat is the only source of conversation, usually talking in a casual, nonchalant manner. The player character, however, doesn't have any response until the ending of the game.
About The Witch's House MV
The Witch's House MV is a Puzzle, Role-playing (RPG), Survival game released in 2018 developed by Fummy that offers Single player gameplay from a side view perspective playable on Nintendo Switch, PC (Microsoft Windows), PlayStation 4 with 21 user ratings averaging 70.4/100. The game explores themes like Horror, Indie. If you enjoy The Witch's House MV, you might also like similar games in our database of 45,000+ titles.
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Платформы 4
Genres 3
Themes 2
Player Perspectives 1
Game Modes 1
Companies
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Fummy
No description available
Publishers
DANGEN Entertainment
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