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SpellForce 3
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Overview
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SpellForce 3 - The perfect blend between RTS and RPG! It is the year 518. The rebellion of the renegade mages, known as the Mage Wars, has been quashed by the Crown. However, it was a Pyrrhic victory: Whole regions have fallen into anarchy, refugees roam the lands in search of shelter, and a mysterious, deadly plague called the “Bloodburn” has arisen and is spreading rapidly. In times like these people cling to any sign of hope they can find. The Purity of Light, led by a charismatic man called Rondar Lacaine, claims that mages are the source of all misfortune – and that only the second coming of Aonir, the father of all gods, will return Eo to its former splendor. The story takes place before the acclaimed SpellForce: The Order of Dawn. Features: Innovative Mix : Unique gameplay blending RTS and RPG naturally together Create & Customize : Create your own hero and choose between distinct skill trees Build to Fight : Raise your own army and fight epic mass battles Epic Storyline : Immerse yourself in a rich world - Unravel the secrets behind the current situation in Nortander. Explore Eo, a fully-realized world filled with interesting characters and heart-wrenching stories. Make new friends - assemble your party from a diverse cast of companions that not only complement your skills in interesting ways but also have an impact on the narrative. Manage their skills and equipment to ensure victory on the battlefield. Choose your side : Strengthen and command one of three factions – Elves, Orcs and Humans. Prepare your troops and fight the mother of all battles. Play strategically, taking advantage of terrain, troop formations, visibility, scouting, etc. Experience an epic tale : Enjoy a fully-voiced 30+ hour campaign on your own or with friends in the campaign coop mode. Face opponents of all skills in the online battles. Multiplayer : Strong multiplayer component with various modes - Compete against each other in the PvP and Domination mode or play cooperative either together on one faction or classic where everybody plays a faction. Reforced Edition Features: Enhanced campaign experience Improved RTS mechanics and reworked RTS faction (Humans, Orcs and Elves) designs, introduced in the expansions Fallen God & Soul Harvest Updated Skilltrees with new spell mechanics introduced in the expansions Improved Questflow Improved loot distribution for a smoother progression Reworked crafting RTS AI Balance overhaul Complete rework of the hub for minimizing downtimes Complete purge of campaign/quest logic issues Improved Coop Mode Visually and functionally enhanced User Interface used in the expansions Full Gamepad Support for controls and UI A new skirmish map “Bitter Canyon” set in a mountainous environment Journey Mode: An additional game mode similar to the original SpellForce’s “Free Game Mode”, providing more than 20 hours of unique content and a lot of replay value. Can be played in Coop! Journey Skirmish: Play PvP skirmish matches against other players with your journey heroes Arena Mode: An additional endless game mode where you start with a fresh character, fight against waves of monsters, and buy loot and spells from merchants to compete with other players in the leaderboards which can also be played in Coop Improved Mod Support and mod support for the new Journey and Arena modes. Create your own Journey or arena maps and share them with the community.
Description from IGDB IGDB
Storyline IGDB
"It is the year 518, before the Convocation. The rebellion of the four royal houses against the crown of Nortander instigated by a renegade mage has been quashed by the Queen with the help of a loyal house, but it was a Pyrrhic victory; the war has devastated the country and public order has broken down in many regions, where the law of the strongest now reigns. As if that wasn’t enough, the Queen was seriously injured in the last battle of the war and has been lying in a coma ever since, so the supreme commander of the royal forces is now in charge of state affairs either until she awakens or dies, in which case her niece will step up as her successor. The Lord Marshal rules with an iron fist in his attempt to restore stability to the country and has, among other things, used magic, which is prohibited in Nortander unless under exceptional circumstances. But there is a glimmer of light in these dark times. There are growing signs that Aonir, the Godfather, has returned to Eo. Increasing numbers of people are looking to Aonir as the only God, and pray he will lead Nortander to another golden age. Although your father was one of the rebel mages, as a member of the royal army you have remained loyal to the Queen. Will you uphold your responsibilities toward Nortander?"
Wikipedia Description WIKIPEDIA
SpellForce 3 is a role-playing video game with real-time strategy game elements. Usually, players control a character they created and up to three companions, each with different abilities. Like many role-playing games, these characters can be customized by equipping them with different items such as weapons, armor and jewelry which influence their various abilities and effectiveness in battle. Some maps require players to construct a base of operations and specialized buildings to gather resources and recruit units to defeat larger groups of enemies or fulfill certain tasks. The game features a story-driven campaign and a skirmish mode which allows players to fight battles on the game's maps without previously playing through the campaign mode. Both modes can be played alone or with other players online. In skirmish mode, players can share responsibilities of managing a single race with others. Players can create their own character in campaign mode, customizing appearance and gender. They can also choose three different skill trees, depending on the chosen fighting style. All player-created characters have a fourth skill tree called "Leadership" which contains skills related to the real-time strategy parts of the game. Each character has five attributes (strength, dexterity, intelligence, willpower and constitution) which influence what weapons, armor and items they can use as well their health, focus, damage, block and critical strike chances. During the campaign, a number of other characters (companions) can be recruited . All characters gain experience points by killing enemies and completing quests, regardless of whether they were involved in combat or the quest. Experience points allow players to unlock improvements for their character and companions, such as learning new skills, improving attributes and unlocking advanced equipment. The game uses an isometric perspective that players can rotate to display the environment. Depending on the map, players control a single character or a group. The mouse, along with hotkeys, can be used for actions such as selecting enemies to attack or skills to use. Alternatively, selecting an enemy and holding a certain key will slow down the game and shows a wheel of possible skills to use on the unit. The skill-wheel was added for the first time in the SpellForce series in SpellForce 3 and allows players to quickly select and perform an action. Both the main character and companions have magical talents ("skills") which come in three forms: spells, auras and passive. Spells must be activated and sometimes targeted. They allow players to focus a positive or negative effect, e.g. healing a group of friendly units or damaging a certain enemy. Auras have a positive effect on nearby friendly units or a negative effect on nearby enemy units. Passive skills improve a character's abilities directly, such as increasing damage dealt with a certain weapon or heightened health regeneration. Skills are grouped into "skill trees", requiring players to unlock certain skills first before others. All skills can be upgraded once or twice, with the base skill of each tree having eight possible upgrades. Each companion has a special powerful skill that can only be unlocked by completing a side quest. Spells and auras must be "equipped" before they can be used in battle. Players are limited to three spells and/or auras, and must strategically choose which spells or auras to equip. Skills are depicted as pictograms below each character's portrait in the upper left corner of the screen and can be accessed by clicking on them. The game displays potions and equipped items in a slot next to the skills slot. The game features a World Map from which players can travel to certain locations. When entering a map, the player can choose which companions to accompany them, which influences some quests. Up to three companions can be selected, although sometimes a map requires a certain companion to play. On each map, several "Godstones" allow the player's units to teleport and to revive the player character and companions. Maps that allow the player to control an army are separated into sectors. The main character or a companion are required to create outposts to expand their territory. This concept was made popular in Z. Resources are limited in each sector and transported by automatic horse carriages between several sectors. The carriages can be attacked by enemies. Unlike in most real-time strategy games, workers are limited in each sector and cannot be controlled directly; instead, they are assigned to a building. Controlled sectors must be next to each other, otherwise resources will not be shared. Because the number of workers is limited for each sector and the number and level of outposts also determines the number of units the player can make, expansion is required to build, harvest resources and create more units. All army units have strengths and weaknesses, meaning they are stronger when fighting certain enemies and more susceptible to damage from others. Players can choose a race to control when entering a map with real-time strategy elements. There are three races to choose from: elves, humans and orcs, down from six in the first game and nine (bundled in three factions) in the second game. Elves favor defense, including strong buildings and outposts that can defend themselves. Orcs favor fast expansion and brute force. Humans favor defense and offense equally. Advanced units and buildings require the player to find blueprints or buy them from merchants.
About SpellForce 3
SpellForce 3 is a Base Building, Real Time Strategy (RTS), Role-playing (RPG), Squad Management, Strategy game released in 2017 developed by Grimlore Games, THQ Nordic that offers Co-operative, Multiplayer gameplay from a bird view / isometric perspective playable on PC (Microsoft Windows) with 23 user ratings averaging 68.1/100. The game explores themes like Crafting & Gathering, Dark Fantasy, Fantasy. If you enjoy SpellForce 3, you might also like similar games in our database of 45,000+ titles.
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Платформы 1
Genres 5
Themes 4
Player Perspectives 1
Game Modes 4
Companies
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Grimlore Games
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THQ Nordic
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Publishers
THQ Nordic
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