Game Info

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Secret of Evermore
Rating: 79.4
SNES
Game

Secret of Evermore

Released: Oct 17, 1995
Genres:
Role-playing (RPG)
Themes:
Fantasy Historical Medieval Science fiction
Perspectives:
Bird view / Isometric Third person
Game Modes:
Single player

Overview

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Description from IGDB IGDB

Secret of Evermore is another famous RPG developed and released by Square in 1995. A day at the movies for a young boy & his dog turns into an adventure that spans across several different time periods and locations, on their journey they discover the Secret of Evermore and find their way home. Produced by the North American branch of Square, Evermore's soundtrack would be the first major work by Jeremy Soule, the famed Elder Scrolls composer.

Storyline IGDB

In Dr. Sidney Ruffleberg's old, decaying mansion, a boy and his dog stumble upon a mysterious machine. By sheer accident they are propelled into Evermore, a one-time utopia that now has become a confounding and deadly world. A world of prehistoric jungles, ancient civilizations, medieval kingdoms and futuristic cities. During his odyssey, the boy must master a variety of weapons, learn to harness the forces of alchemy, and make powerful allies to battle Evermore's diabolical monsters. What's more, his dog masters shape-changing to aid the quest. But even if they can muster enough skill and courage, even if they can uncover the mysterious clues, they can only find their way home by discovering the Secret of Evermore.

Wikipedia Description WIKIPEDIA

Secret of Evermore takes many of its interface and gameplay aspects from Secret of Mana. The game consists mostly of an aerial view setting, where the boy and his dog negotiate the terrain and fend off hostile creatures. The player may choose to control either the boy or the dog, with the other being controlled by the game's artificial intelligence. Both characters can find refuge in caves or a town, where they can regain their hit points or purchase restorative items and equipment. Upon collecting enough experience points in battle, either character can increase in level with improved stats such as strength and evasion. Options including changing equipment or casting alchemy spells; checking status can be performed quickly by rotating through the game's Action Ring system. Combat takes place in real-time. Located below the player's hit points is a percentage gauge that determines the amount of damage done to an enemy, as well as how far the player can run. Swinging a weapon or running causes the gauge to fall to 0%. It then quickly recharges, allowing the character to attack at full strength or to run at full sprint once it is full. The gauge may also fill up to allowing the player to use charged attacks with equipped weapons. The protagonist wields four different styles of weapons throughout the game: sword, spear, axe, and toward the end of the game, bazooka. Repeated use of them can increase their skill levels to a maximum of three, unlocking a new charged attack and increased range and power with each level; for instance, spears at a high enough level may be thrown at an enemy across the screen, while the swords and axes can cut swathes of destruction around the boy's vicinity. The sword, axe, and spear get replaced with a more powerful variant in each realm, resetting their skill levels. Most swords, axes, and spears can cut through vegetation, while some weapons are required to break rocks and other barriers. In the four worlds of Secret of Evermore, the in-game currency changes. The shopkeepers in Prehistoria exchange talons; in Antiqua, gemstones; in Gothica, gold coins; in Omnitopia, credits. There are individuals in each region who offer to convert the player's money to the local currency. In either of the game's two marketplaces (in Antiqua and Gothica, respectively), the storekeepers offer to trade in goods instead of money. Certain goods, such as rice, spices, and tapestries, can be bought using the local currency, but others must be exchanged for other goods. Most vendors only specialize in one type of good, and some rare items require an extensive amount of trading to obtain.

About Secret of Evermore

Secret of Evermore is a Role-playing (RPG) game released in 1995 developed by SquareSoft USA that offers Single player gameplay from a bird view / isometric, third person perspective playable on Super Nintendo Entertainment System with 46 user ratings averaging 79.4/100. The game explores themes like Fantasy, Historical, Medieval. If you enjoy Secret of Evermore, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: October 17, 1995
IGDB Rating: 79.4/100 (46)
Rating Count: 46
IGDB ID: 1359

Details

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Additional Information
IGDB Rating: 79.4/100 (46 votes)
Release Date: October 17, 1995
IGDB ID: 1359
Платформы 1
SNES
Genres 1
Role-playing (RPG)
Themes 4
Fantasy Historical Medieval Science fiction
Player Perspectives 2
Bird view / Isometric Third person
Game Modes 1
Single player

Companies

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Developers
SquareSoft USA

No description available

Publishers
Square

No description available

Keywords

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game 38048 world 21802 player 17513 develop 17064 new 16891 character 16396 release 15455 use 15100 adventure 14593 make 14384 take 14371 time 14243 action 13662 battle 13420 find 12717 enemy 12654 set 12525 system 10915 experience 10848 power 10813 way 10761 different 10679 combat 10402 include 10330 skill 9888 turn 9475 level 9243 get 8930 weapon 8610 choose 8556 control 8462 item 8079 monster 7516 quest 7463 place 7453 powerful 7251 journey 7086 discover 7020 style 6795 attack 6701 unlock 6510 collect 6447 change 6378 secret 6119 full 6113 end 5784 allow 5778 run 5583 work 5542 day 5439 force 5284 good 5205 city 5126 real 5094 high 5081 mysterious 5064 Master 5026 Learn 4930 point 4738 creature 4539 variety 4345 uncover 4344 offer 4231 type 4175 home 4136 ancient 4009 equipment 3851 fill 3842 ally 3773 town 3590 fall 3450 increase 3426 old 3418 young 3362 option 3294 american 3225 kingdom 3187 break 3132 spell 3105 location 3098 several 3090 improve 2938 range 2888 shape 2801 require 2775 cast 2772 sword 2685 damage 2649 strength 2625 certain 2555 soundtrack 2550 north 2500 realm 2471 protagonist 2447 trade 2411 stats 2410 equip 2395 enough 2329 produce 2275 buy 2268 purchase 2223 boy 2156 determine 2125 cause 2114 region 2113 real-time 2097 deadly 2087 in-game 1960 hit 1954 screen 1823 local 1748 rare 1723 money 1707 consist 1695 view 1667 obtain 1652 gold 1608 perform 1595 major 1525 machine 1465 instead 1461 cut 1456 wield 1363 throw 1345 aid 1337 individual 1323 quickly 1319 amount 1298 square 1255 scroll 1230 destruction 1224 civilization 1179 charge 1130 hostile 1102 clue 1075 check 1039 period 1038 cave 1034 specialize 987 rock 933 aspect 932 branch 890 terrain 878 interface 868 locate 821 coin 776 status 771 famous 691 dog 684 span 667 maximum 663 extensive 637 harness 635 ring 605 exchange 597 replace 575 movie 574 mostly 556 artificial 526 currency 515 futuristic 488 repeat 480 mana 471 courage 462 credit 454 intelligence 431 composer 389 alchemy 378 mansion 378 elder 361 instance 356 swing 347 fend 341 jungle 339 regain 337 odyssey 331 decay 321 spear 317 reset 316 artificial intelligence 315 stumble 312 variant 307 accident 285 barrier 281 gauge 280 axe 268 respectively 263 rotate 263 convert 244 in-game currency 213 negotiate 211 refuge 202 aerial 193 sprint 144 vendor 140 spice 132 recharge 128 ancient civilization 123 marketplace 107 shopkeeper 101 prehistoric 96 evasion 95 utopia 93 propel 92 sheer 92 tapestry 91 diabolical 73 gemstone 68 percentage 68 famed 66 muster 58 vegetation 56 vicinity 41 rice 34 bazooka 32 restorative 28 talon 22 confound 17 swathe 12 evermore 10 sidney 4 storekeeper 4 medieval 0

Screenshots

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