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The Elder Scrolls III: Bloodmoon
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Overview
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The Elder Scrolls III: Bloodmoon is the second expansion for its RPG of the Year, The Elder Scrolls III: Morrowind for PC. Bloodmoon takes you to the frozen Island of Solstheim where the Empire is establishing a new mining colony - a venture being threatened by the prophecy of the Bloodmoon and rumors of werewolves. You have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Wikipedia Description WIKIPEDIA
Gameplay in Bloodmoon is largely identical to that in Morrowind, with the game functioning as an extension of quests and open-ended locations to explore. In contrast to the first expansion, Tribunal, which added a city separate from the world map consisting of interior cells, Bloodmoon adds an island to the original world map. Players access the Bloodmoon content and questline by asking non-player characters about the "latest rumors", directing them to a ship that transports them to Solstheim, or alternately locating the ship themselves. The expansion is directed towards higher-level characters at or above level 20, with more difficult enemies including wolves, bears, boars, snow goblins, and wood-spirit Spriggans that must be defeated three times before properly killed. The game features several weapon and armor types, including Stalhrim Ice, Nordic Silver and Snow Wolf, with players able to complete a quest that provides access to non-player characters that can exchange weapons and armor from ice and pelts. Bloodmoon introduces the ability for the player to become a werewolf. Encountering a werewolf in combat exposes the player to a disease, Sanies Lupis, for three days, during which the player can choose to seek a cure. If the player is not cured within this period, every night the player experiences a short dream cutscene and transform into a werewolf. This form grants the player the 'Eye of the Wolf' ability, which grants increased strength, agility and speed attributes. However, the player can only use their claws in this state, and is unable to use weapons, armor, magical items or cast spells, and is vulnerable to silver weapons. The player is required to kill at least one player character per night to avoid health loss. If non-player characters witness the player transitioning into a werewolf, all non-player characters in the game world permanently attack the player on sight, in and out of their werewolf state.
About The Elder Scrolls III: Bloodmoon
The Elder Scrolls III: Bloodmoon is a Open World, Role-playing (RPG), Sandbox game released in 2003 developed by Bethesda Game Studios that offers Single player gameplay from a first person, third person perspective playable on PC (Microsoft Windows) with 55 user ratings averaging 82.0/100. The game explores themes like Fantasy. If you enjoy The Elder Scrolls III: Bloodmoon, you might also like similar games in our database of 45,000+ titles.
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Платформы 1
Genres 3
Themes 1
Player Perspectives 2
Game Modes 1
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Bethesda Game Studios
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Bethesda Softworks
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