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Darkwood
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Overview
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Darkwood provides a new perspective on survival horror. Scavenge and explore the rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light. Survival horror from a top-down perspective that is terrifying to play. No hand holding or quest markers. Test your skills and figure things out on your own! By day explore the randomly generated, ever-sinister woods, scavenge for materials, craft weapons and discover new secrets. By night find shelter, barricade, set up traps and hide or defend yourself from the horrors that lurk in the dark. Gain skills and perks by extracting a strange essence from mutated fauna and flora and injecting it into your bloodstream. Watch out for unexpected consequences… Make decisions that impact the world of Darkwood, its inhabitants and the story you experience. Meet eerie characters, learn their stories and decide their fate. And remember - don’t trust anyone. As nights go by, the lines between reality and nightmarish fantasies begin to blur. Are you ready to step into Darkwood?
Description from IGDB IGDB
Darkwood is a unforgiving survival horror with a procedurally generated, open world. By blending RPG, roguelike and adventure elements together with a challenging difficulty, Darkwood aims to please players craving for a deep and rewarding experience. The fear of unknown is powerful. Your senses will be deceived by Darkwood's surreal terrors. No answer will be given to you for free, yet somewhere in the woods lies the truth, an explanation to what has happened in this godforsaken place. By day, explore the randomly generated woods, scavenge for materials and weapons, discover secrets, solve mysteries and talk, trade with or kill the various inhabitants of Darkwood. By night, return to your hideout, barricade, set up traps and hide or defend yourself from the horrors that lurk in the dark.
Wikipedia Description WIKIPEDIA
The game is played from a top down perspective. It features a semi-open world, with the player unlocking new areas as the storyline progresses. It also features a crafting system, a day/night cycle, trading and non-player character (NPC) interaction, a skill system, stealth and combat, as well as multiple storyline branches which alter several aspects of the world. During daytime, the player can explore the world and scavenge for supplies at several locations scattered around each biome as well as spend this time repairing doors or barricades around the hideout and crafting new items and upgrades at the workbench. During the day, the player can also "cook" Hallucinogens at his stove to gain access to various skills, any beneficial skill that the player chooses requires a detrimental skill to also be chosen. During the night, the player cannot leave the hideout and must defend against possible intruders until morning. Planning a defensive strategy is key and players have the opportunity to lay traps and barricade doors or windows to slow down any intruders. Should the player survive the night, they will gain reputation with the trader which can be used to trade for more expensive items. If the player dies during the night, they will wake up in the next morning without receiving any reputation. Should the player die while out scavenging, they will suffer a loss of half their inventory which is then marked on the map for later collection. Higher difficulties have higher penalties for death such as the loss of lives or permanent death. The storyline is shaped based on how the player reacts to the requests and actions of NPCs. Aiding different ones will lead to different endings, and sometimes influences sub-plots relating to several other NPCs. The game switches to a different map in its second chapter, with the previous regions becoming locked and several new gameplay elements and NPCs being introduced. Different characters from the first chapter may appear too, depending on the player's actions. The game features two different main endings, with each character's subplot being defined by other, smaller actions as well as which of these endings the player has achieved. The game is advertised as "being scary without having jump scares".
About Darkwood
Darkwood is a Open World, Roguelike / Roguelite, Role-playing (RPG), Stealth, Strategy, Survival game released in 2017 developed by Acid Wizard Studio that offers Single player gameplay from a bird view / isometric perspective playable on Google Stadia, Linux, Mac with 73 user ratings averaging 82.4/100. The game explores themes like Crafting & Gathering, Horror, Indie. If you enjoy Darkwood, you might also like similar games in our database of 45,000+ titles.
Basic Info
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Платформы 9
Genres 6
Themes 5
Player Perspectives 1
Game Modes 1
Companies
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Acid Wizard Studio
No description available
Publishers
Crunching Koalas
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