Game Info

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Dungeon Siege II
Rating: 79.2
PC
Game

Dungeon Siege II

Released: Aug 16, 2005
Series:
Dungeon Siege
Genres:
Role-playing (RPG) Squad Management
Themes:
Fantasy
Perspectives:
Third person
Game Modes:
Multiplayer Single player

Overview

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Description from Steam STEAM

It’s been a generation since you vanquished the evil that plagued the Land of Ehb, and now…a new menace has awakened. In Dungeon Siege II, the sequel to the best-selling RPG from Gas Powered Games, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai’s trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man. And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew. What fate will befall the Second Age of Man? The time for judgment is nigh.

Description from IGDB IGDB

It’s been a generation since you vanquished the evil that plagued the Land of Ehb, and now…a new menace has awakened. In Dungeon Siege II, the sequel to the best-selling RPG from Gas Powered Games, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai’s trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man. And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew. What fate will befall the Second Age of Man? The time for judgment is nigh.

Wikipedia Description WIKIPEDIA

Unlike Dungeon Siege, Dungeon Siege II takes a more varied approach to its gameplay. The original game was criticized for being too automated and lacking replay value. Developer Gas Powered Games improved the old system into a more versatile one that incorporates additional elements of strategy. By default, the new system turns off much of the original game's combat automation and requires players to click once for each individual attack of their selected character. For players who liked the combat system of the previous version, the new system can be made to behave more like it. Clicking on a monster and holding the right mouse button makes the character continuously attack until the monster dies. There are options that allow the player's characters to automatically defend themselves and/or automatically continue to attack their targets, much like in the old system. In the original Dungeon Siege, the four character specialties (also known as classes) differed only in the items and spells they were allowed to use. In Dungeon Siege II, each specialty (Melee, Ranged, Nature Magic, Combat Magic) has a unique set of skills, that determines a character's particular strengths. For example, melee-oriented characters can get better at using a shield to defend their allies or they can improve their two-handed weapon skills to more effectively attack opponents. As in the original game, multi-classing (distributing experience and skills to more than one class) is possible, but it is best to do so with caution. A character learning skills in too many different areas may find themselves spread too thin and unable to perform any role effectively. In the expansion pack for Dungeon Siege II, "Broken World", two new character classes have been introduced. These classes are multi-class characters: the Fist of Stone being a multi-class of Melee and Nature Magic, and the Blood Assassin being a multi-class of Ranged and Combat Magic. These new classes have been given their own specialised skill trees in addition to the others, allowing them to multiclass more easily without being at as much of a disadvantage. For example, the Fist of Stone is able to cause small earthquakes when attacking to keep up with the damage output of a pure melee character, and the Blood Assassin is able to cause targets to hemorrhage blood to keep up with the damage output of a pure ranged character (as they multi-class, they cannot upgrade their weaponry as often and would otherwise be weaker in combat). Another change in Dungeon Siege II is the addition of the Hero Powers system. Powers are special abilities that characters can use when normal attacks do not suffice; they include abilities like invincibility for the entire party and the power to summon a lightning strike that damages all enemies in the area. They are acquired when certain skills are trained to a certain level. Each power has 3 levels, each requiring more skill points to get. Powers increase in potency as characters level. Like its predecessor, Dungeon Siege II is a party-based role-playing game. Players can have up to four characters in a party under the first difficulty setting (Mercenary), five characters in Veteran difficulty, and six in Elite difficulty. Aside from being able to recruit non-player characters (NPCs) that function much like the player's own character, players can also buy pets that grow after being fed items. However, unlike its predecessor, the hirable NPCs have unique personalities and can converse with the player and each other at certain points in the game; they even have their own personal side quests. Pets start off with a basic attack (and spell if applicable), gain a Power upon reaching the third level of growth, and finally gain an emanation upon becoming Mature. Emanations are special pet-only auras that provide beneficial effects to friendly characters within range (such as increased mana regeneration). The magic system in Dungeon Siege II remains largely unchanged. Combat Mages and Nature Mages still have access to separate spell lines that increase in power as the character levels. However, combat and nature magic are much more distinct from each other than in Dungeon Siege. Combat magic focuses on causing massive amounts of damage and weakening enemies with curses, while nature magic focuses more on healing, summoning and strengthening party members with embrace and wrath enchantments. Parties are limited to a maximum of two concurrent buffs. Pets' spells count towards this buff limit, but their emanations (see above) do not. Weapon enhancement spells, used by the Fist of Stone and Blood Assassin characters introduced in the expansion, also do not count towards this limit. Each enemy may only have one debuff placed on it at a time. All negative effects count towards this limit, including curses and stuns. Dungeon Siege II's "game over" system is similar to that in many other role-playing games. When a character loses enough health, they usually fall into a state of unconsciousness. The character falls to the ground, unable to move, and must wait for their health to slowly regenerate itself or wait for magical healing from another character. If a character is hit hard enough by an enemy, or if an enemy is persistent in attacking an unconscious character, the character may eventually be killed. Once death occurs, the character can no longer be healed and must be resurrected by another character or by a special Necromancer NPC in town. If the entire party is slain, the party may choose to continue by respawning back in town without their equipment. Their equipment is left on their corpses. The party must then find a way to retrieve its fallen equipment, either by venturing back to the characters' corpses or by having them summoned to town by a Necromancer NPC for a monetary charge.

About Dungeon Siege II

Dungeon Siege II is a Role-playing (RPG), Squad Management game released in 2005 developed by Gas Powered Games that offers Multiplayer, Single player gameplay from a third person perspective playable on PC (Microsoft Windows) with 77 user ratings averaging 79.2/100. The game explores themes like Fantasy. If you enjoy Dungeon Siege II, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: August 16, 2005
IGDB Rating: 79.2/100 (77)
Rating Count: 77
IGDB ID: 9269

Details

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Additional Information
IGDB Rating: 79.2/100 (77 votes)
Release Date: August 16, 2005
IGDB ID: 9269
Series: Dungeon Siege
Платформы 1
PC
Genres 2
Role-playing (RPG) Squad Management
Themes 1
Fantasy
Player Perspectives 1
Third person
Game Modes 2
Multiplayer Single player

Companies

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Developers
Gas Powered Games

No description available

Publishers
Microsoft Game Studios

No description available

Take-Two Interactive

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.

Keywords

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game 38048 world 21802 play 21097 player 17513 new 16891 character 16396 base 15453 use 15100 make 14384 take 14371 time 14243 battle 13420 find 12717 enemy 12654 set 12525 role 12250 unique 11942 own 11404 system 10915 experience 10848 power 10813 way 10761 different 10679 combat 10402 include 10330 skill 9888 turn 9475 level 9243 get 8930 know 8866 weapon 8610 choose 8556 ability 8197 item 8079 monster 7516 quest 7463 place 7453 friend 6991 year 6795 attack 6701 hero 6580 change 6378 element 6328 dungeon 6051 start 6004 begin 5973 magic 5965 complete 5898 strategy 5823 land 5816 upgrade 5814 allow 5778 save 5646 back 5559 give 5523 day 5439 force 5284 long 5276 good 5205 see 4996 call 4960 Learn 4930 original 4831 version 4816 special 4776 move 4755 lose 4740 point 4738 keep 4499 leave 4474 gain 4471 best 4424 grow 4154 side 4092 ancient 4009 area 4006 evil 3883 equipment 3851 hand 3789 ally 3773 focus 3761 party 3696 effect 3604 town 3590 class 3554 small 3459 fall 3450 death 3432 increase 3426 old 3418 right 3405 option 3294 provide 3276 fate 3253 able 3231 state 3213 break 3132 kill 3118 spell 3105 access 3054 reach 2990 improve 2938 magical 2931 limit 2924 range 2888 member 2798 require 2775 developer 2754 sword 2685 easy 2662 damage 2649 sequel 2646 pack 2635 god 2625 strength 2625 die 2593 certain 2555 command 2550 hold 2515 additional 2497 army 2447 train 2431 hard 2363 final 2346 enough 2329 again 2312 possible 2308 wait 2288 buy 2268 continue 2247 line 2225 man 2206 earth 2194 determine 2125 cause 2114 age 2098 recruit 2060 defend 2040 occur 2035 select 2004 remain 2001 difficulty 1976 difficult 1962 growth 1957 hit 1954 previous 1932 NPC 1920 sell 1914 addition 1906 similar 1886 opponent 1847 entire 1824 introduce 1798 grind 1770 acquire 1761 summon 1758 moment 1734 massive 1716 health 1691 strike 1655 perform 1595 venture 1571 personality 1553 curse 1548 blood 1536 generation 1514 click 1482 instead 1461 vary 1454 distinct 1451 finally 1436 expansion 1431 personal 1426 heal 1416 wield 1363 approach 1337 melee 1335 individual 1323 tree 1312 freely 1301 amount 1298 example 1281 thousand 1271 awaken 1248 corner 1225 ago 1218 target 1214 slow 1210 stun 1187 nature 1177 shield 1157 unlike 1143 mouse 1142 basic 1133 charge 1130 stone 1124 spread 1110 eventually 1070 mage 1058 slay 1055 button 1050 tear 1038 normal 1014 separate 1009 value 1006 strengthen 957 cross 945 friendly 928 count 927 century 925 pet 915 mercenary 908 consume 874 spawn 868 elite 864 automatically 799 legacy 786 skill tree 736 function 735 plague 731 tide 720 slowly 715 buff 705 flow 663 maximum 663 blow 661 assassin 651 easily 645 weak 629 oppose 609 incorporate 603 embrace 598 predecessor 589 pure 580 particular 543 wasteland 541 distribute 538 veteran 517 enhancement 497 weaponry 488 lack 475 legion 472 mana 471 lightning 467 league 464 retrieve 440 siege 440 unable 397 replay 382 resist 364 vanquish 356 differ 342 rebellion 342 scar 339 menace 338 circle 335 default 331 orient 328 shake 321 non-player 316 resurrect 315 continuously 305 persistent 298 millennium 297 plain 294 automate 293 weaken 291 mature 286 necromancer 286 fist 277 aside 265 negative 264 heir 238 wrath 227 largely 221 effectively 212 versatile 206 stretch 201 corpse 198 brilliant 191 gas 186 replay value 182 output 168 regenerate 162 enchantment 159 aura 158 behave 156 cataclysm 156 crusader 150 converse 149 party-base 141 specialty 140 thin 136 fed 131 earthquake 125 judgment 124 tyrannical 118 eradicate 117 caution 115 abomination 110 submit 107 regeneration 106 disadvantage 100 automation 99 beckon 94 anew 93 unconscious 83 befall 78 beneficial 76 testament 72 heed 66 specialise 64 criticize 62 tremble 58 unchanged 55 farthest 40 concurrent 33 invincibility 33 nigh 33 monetary 32 potency 31 applicable 24 unchain 21 suffice 12 unconsciousness 10 wane 10 ascendance 4 emanation 4 hemorrhage 2

Screenshots

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