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Fallout 2
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Overview
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Fallout® 2 is the sequel to the critically acclaimed game that took RPG'ing out of the dungeons and into a dynamic, apocalyptic retro-future. It's been 80 long years since your ancestors trod across the wastelands. As you search for the Garden of Eden Creation Kit to save your primitive village, your path is strewn with crippling radiation, megalomaniac mutants, and a relentless stream of lies, deceit and treachery. You begin to wonder if anyone really stands to gain anything from this brave new world. Mastering your character's skills and traits for survival, Fallout® 2 will challenge you to endure in a post-nuclear world whose future withers with every passing moment...
Description from IGDB IGDB
Storyline IGDB
In 2241, the primitive Arroyo suffers the worst drought on record. Faced with the calamity, the village elder asks the direct descendant of the Vault Dweller, referred to as the Chosen One, to perform the quest of retrieving a Garden of Eden Creation Kit (GECK) for Arroyo. The GECK is a device that can create thriving communities out of the post-apocalyptic wasteland.[3] The player, assuming the role of the Chosen One, is given nothing more than the Vault Dweller's jumpsuit, a RobCo PIPBoy 2000 handheld device, a Vault 13 water flask, a spear and some cash to start on his mission.
Wikipedia Description WIKIPEDIA
Fallout 2 is a role-playing video game. The player begins by selecting one of three pre-made characters, or one with player-customized attributes. The protagonist, known as the Chosen One, has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. Each statistic may range from one to ten, provided their sum does not exceed 40. Two other statistics set during character creation are skills and, optionally, traits. All 18 skills are learned abilities, their effectiveness determined by a percentage value. Their initial effectivenesses are determined by the primary statistics, but three can be tagged and given a 20% boost. Traits are character qualities with both a positive and negative effect; the player can pick up to two from a list of sixteen. During gameplay, the player can gather experience points through various actions. For gathering experience points, the player will level up and may increase their skills by a set number of points. Every three (or four with the Skilled trait) levels, the player can optionally grant themselves a special ability, or perk. There are 69 perks (plus ten "special" perks which can only be obtained through specific means), and each has prerequisites that must be met. For example, "Pickpocket", which makes it much easier to steal from people by removing the debuffs from pickpocketing them in their line of sight and from stealing larger items, requires the player to be level fifteen, have an agility of eight, and have a steal skill of 80%.
About Fallout 2
Fallout 2 is a Open World, Puzzle, Role-playing (RPG), Squad Management, Turn-based game released in 1998 developed by Black Isle Studios that offers Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 827 user ratings averaging 89.3/100. The game explores themes like Comedy, Post-apocalyptic, Science fiction. If you enjoy Fallout 2, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
Genres 5
Themes 4
Player Perspectives 1
Game Modes 1
Companies
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Black Isle Studios
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Publishers
Bethesda Softworks
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Interplay Entertainment
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MacPlay
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