Game Info

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Battalion Wars
Rating: 72.8
GC
Game

Battalion Wars

Released: Sep 19, 2005
Series:
Battalion Wars
Genres:
Real Time Strategy (RTS) Squad Management Strategy Tactical
Themes:
Warfare
Perspectives:
Third person
Game Modes:
Single player

Overview

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Description from IGDB IGDB

A global conflict has reached a stalemate in the console version of the Game Boy Advance series Advance Wars. The evil Kaiser Vlad, seeking to take advantage of the standoff, has assembled an army of shock troops, forcing The Western Frontier and the Tundran Territories to ally and fight back. Battalion Wars is a real-time strategy game that lets you control teams of soldiers and vehicles and lead them through more than 20 missions, using a variety of weapons and tactics.

Storyline IGDB

For decades, the neighboring countries of the Western Frontier and the Tundran Territories have been locked in an uneasy ceasefire, with only a small Demilitarized Zone separating the two nations. However, this fragile peace is disrupted when Tundra launches a misguided pre-emptive strike on the Frontier that escalates into a global war.

Wikipedia Description WIKIPEDIA

The game features only a single-player campaign, played from a third-person perspective, in which players take control of a variety of units that form a battalion, to complete a series of missions. Gameplay features a mixture of elements from both third-person shooters and real-time tactics games. In each mission, players complete a series of objectives, both primary and secondary, earning a rank depending on the final score they achieve, much like in Advance Wars, determined in three categories - Power is determined by how many enemy units were destroyed in the mission; Technique is determined by how many of the player's units survived; and Speed is determined by how long it took the player to complete a mission, against the mission's Par time. While the campaign's missions focus primarily on controlling forces from one of the game's four factions, bonus missions are unlocked if the player achieves an average score for a set of missions, allowing them to take control of troops from one of the other four factions. For each mission, the player is given a variety of units to utilise, including infantry, armoured vehicles, and aircraft (with the exception of Air Transports), in which the number and types that can be used vary between missions; more troops can be earned as reinforcements depending on the player's progress in a mission or from capturing POW camps and helipads. While one single unit is controlled fully by the player, whom the camera focuses primarily on, the rest are given orders by the player that range from following them, moving to a location, holding ground, or guarding another unit, to attacking enemy units and structures. Players can give orders to the whole battalion, a company of the same units, or individual units, allowing for flexibility and strategic planning for upcoming engagements, depending on a given situation (i.e. defending a location). While the camera is focused on the player's unit, it can be freely switched between an over-the-shoulder viewpoint, to a battlefield overview viewpoint. The in-game HUD comprises a mini-radar that denotes the location of objectives, and units - friendly, allies, and hostile - along with the battalion bar at the bottom, which lists the units and the number in a company that the player has. In addition to the HUD, the player can also pause the game to review Mission Logs, Objectives, and view the map of the mission's battlefield, allowing them to locate the position of units and current objectives. Units featured in the game are based on those from the Advance Wars series, though Battalion Wars features unique units, including: light and heavy recon units; a wider variety of infantry units that cover basic riflemen, to units specialised against particular units (i.e. anti-air), and long-range mortar companies; "battlestation" tanks; and "stratodestroyer" aircraft. Units function similarly to their counterparts in Advance Wars, though with some differences. Infantry units can use cover to reduce the threat of enemy fire, can man mounted gun emplacements, and can be healed individually by collecting first aid kits dropped by eliminated enemy infantry. Furthermore, some objectives require players to take control of certain points (represented as flags), which only infantry can capture. Vehicle and air units, along with their primary weapons and abilities, have manned machine guns that work autonomously against enemy units, and can be repaired by picking up jerry cans dropped by destroyed enemy vehicles. With the exception of ground vehicles, players gain additional controls when taking full control of an infantry unit, allowing them to jump over obstacles and dodge enemy fire by rolling to the side, while taking control of an air unit allows them to adjust its altitude in order to avoid enemy fire.

About Battalion Wars

Battalion Wars is a Real Time Strategy (RTS), Squad Management, Strategy, Tactical game released in 2005 developed by Kuju Entertainment that offers Single player gameplay from a third person perspective playable on Nintendo GameCube with 16 user ratings averaging 72.8/100. The game explores themes like Warfare. If you enjoy Battalion Wars, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: September 19, 2005
IGDB Rating: 72.8/100 (16)
Rating Count: 16
IGDB ID: 3797

Details

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Additional Information
IGDB Rating: 72.8/100 (16 votes)
Release Date: September 19, 2005
IGDB ID: 3797
Series: Battalion Wars
Additional Series: Famicom Wars
Платформы 1
GC
Genres 4
Real Time Strategy (RTS) Squad Management Strategy Tactical
Themes 1
Warfare
Player Perspectives 1
Third person
Game Modes 1
Single player

Companies

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Developers
Kuju Entertainment

No description available

Publishers
Nintendo

No description available

Keywords

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game 38048 play 21097 player 17513 feature 15873 base 15453 use 15100 take 14371 time 14243 enemy 12654 fight 12555 set 12525 series 12332 unique 11942 power 10813 include 10330 weapon 8610 control 8462 follow 8376 ability 8197 friend 6991 attack 6701 unlock 6510 collect 6447 element 6328 full 6113 complete 5898 strategy 5823 allow 5778 team 5676 back 5559 work 5542 give 5523 person 5466 survive 5386 lead 5334 force 5284 long 5276 war 5113 real 5094 order 4874 map 4839 version 4816 move 4755 point 4738 switch 4713 gain 4471 variety 4345 mission 4259 shoot 4212 type 4175 side 4092 light 3920 progress 3887 evil 3883 form 3853 single 3841 ally 3773 focus 3761 tactic 3575 list 3530 small 3459 console 3429 let 3371 destroy 3359 earn 3324 plan 3270 advance 3104 location 3098 reach 2990 number 2947 range 2888 require 2775 strategic 2731 company 2670 shooter 2669 certain 2555 hold 2515 seek 2501 additional 2497 army 2447 fire 2425 fully 2368 final 2346 man 2206 depend 2190 boy 2156 pick 2153 determine 2125 real-time 2097 campaign 2094 perspective 2056 defend 2040 in-game 1960 wide 1946 addition 1906 unit 1856 threat 1848 bonus 1810 adjust 1793 faction 1771 grind 1770 launch 1669 view 1667 avoid 1662 capture 1658 jump 1656 strike 1655 speed 1651 battlefield 1609 drop 1557 advantage 1541 peace 1529 situation 1509 whole 1488 machine 1465 vary 1454 heal 1416 rest 1399 objective 1390 gun 1376 achieve 1361 country 1349 aid 1337 conflict 1335 rank 1333 individual 1323 freely 1301 soldier 1297 air 1275 position 1237 guard 1203 cover 1198 score 1190 heavy 1175 structure 1137 basic 1133 current 1126 dodge 1120 hostile 1102 obstacle 1065 separate 1009 territory 971 represent 970 zone 964 friendly 928 roll 906 assemble 877 global 866 lock 853 locate 821 nation 816 vehicle 786 primarily 750 technique 742 function 735 tank 729 upcoming 722 eliminate 713 bar 687 reduce 686 troop 686 review 670 transport 661 camp 658 western 655 camera 641 mini 623 repair 602 difference 601 mount 584 particular 543 primary 529 decade 522 bottom 501 neighbor 415 category 411 frontier 409 armour 395 log 364 overview 358 shock 357 pause 355 average 298 anti 290 secondary 268 kit 255 fragile 246 comprise 243 shoulder 234 escalate 213 mixture 208 disrupt 206 exception 203 individually 193 similarly 187 long-range 168 flag 155 engagement 152 con 146 infantry 146 aircraft 128 counterpart 114 reinforcement 114 utilise 110 tundra 92 flexibility 91 hud 79 viewpoint 78 radar 69 uneasy 67 specialise 64 mortar 55 battalion 44 par 39 denote 33 jerry 33 altitude 26 stalemate 24 pow 18 misguide 17 rifleman 14 kaiser 12 standoff 12 emplacement 9 demilitarize 3

Screenshots

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