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The Sims 2: University
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Overview
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The Sims 2: University adds a new "Young Adult" life stage for Sims 2 characters, and a new "College Town" environment tailored to all their young adult fears and desires. When characters complete their teenage years, they'll now have the choice to move away from home, and into a dorm room at the university. To aid in this exciting but sometimes challenging transition, first-year students are required to live in the dorms, but if they do well there, they can eventually move into off-campus housing. The dorms are an excellent place to learn about college life and meet other students, however, so young adult Sims will want to make the most of their time there. Dorm rooms are small and standardized, but the dorms themselves are large and bustling with an array of NPC characters, providing the player's scholarly Sim with all sorts of potential companionship, from friends and study partners to rivals and love interests. Once they've met some other characters and learned their way around campus, students may wish to move into a place of their own, or into a group house with other students. To do so, they'll need to earn some extra rent money, by picking up a part-time job, or perhaps hustling pool at the local hangout. Many Sims 2 players may look back upon (or forward to) their college years as a time of social growth as well as scholarly dedication, and this expansion pack is also designed to account for the extracurricular aspects of collegiate life. Sorority and fraternity houses are excellent places to throw wild parties and truly cut loose, especially when they're equipped with the proper party-oriented objects. Characters can take turns doing inverted chug-a-lugs on the "Juice Barrel," for example, or engage in relaxed contemplation around the "Bubble Blower" apparatus. Opportunities to blow off steam abound, in fact, as young adult Sims can take part in pillow fights, toga parties, musical jam sessions, foot-bag circles, and even buck naked "streaking" runs. As in the real world, hard work (and play) at college can lead to fresh perspectives and new opportunities. While progressing through school, studious Sims can earn an additional "want" slot. They'll also have a one-time opportunity to change their overall life aspiration. If they manage to keep their sanity and study hard enough, young adult Sims will eventually graduate to full adulthood, where they can truly reap the fruits of their collegiate efforts. College graduates can access new career paths, such as "paranormal," "science," and "show biz," each with its own appropriate ultimate reward object at the top of the ladder.
Wikipedia Description WIKIPEDIA
The Sims 2: University introduces higher education to the life simulator sandbox gameplay of The Sims 2. A "young adult" lifestage is introduced between the "teenager" and "adult" life stages, specifically for university students; teenage Sims can age into young adults by being sent to university, or new Sims can be created directly as young adults. Young adult Sims possess characteristics between teenagers and adults, such as being able to woohoo but not become pregnant or impregnate other Sims, and are able to get engaged but not married. They are restricted to living on campus, where they can live in large dormitory residences, Greek houses, or stand-alone homes; University's dormitories are the first time in the Sims series where player Sims are able to live with Sims not controlled by the player, known as "dormies". The portrayal of higher education in University is drawn from higher education in the United States, incorporating both realistic elements of the American college experience and "superficially stereotypical" ones drawn from media portrayals. Multiple elements of the game censored potentially mature real-world themes, such as replacing alcoholic beverages with "juice kegs". The core gameplay of the expansion pack revolves around completing university semesters. Players must maintain a Sim's class performance in one of eleven majors. The primary mechanisms for maintaining and improving one's grades are attending class, studying, and writing assignments and term players; more unorthodox methods include "influencing" other Sims to complete one's assignments and woohooing with professors. Four new career tracks were introduced in the expansion pack: Artist, Natural Scientist, Paranormal, and Show Business. Access to these career tracks is gated by completion of a university degree. These career tracks are higher-paying than those offered in the base game, while simultaneously having shorter work schedules and placing less strain on a Sim's motives. Other newly introduced elements of University also depend on attendance and graduation, such as new social interactions, being hired at higher career levels, and gaining new want slots, an element of gameplay where Sims can set short-term goals and receive rewards for fulfilling them. Several non-player characters are introduced in University, in addition to the dormies who serve as roommates for player Sims. These characters can be interacted with like normal Sims, including the option to befriend or romance them. Most NPCs introduced in the expansion pack are based around its theme, including sports team mascots (a "good" llama mascot and an "evil" cow mascot from a rival college), professors, and streakers, who randomly appear and run nude through the room. Over 125 objects were added to the game in University. Items introduced by the expansion pack include kegs described as "juice kegs", recreational objects such as pool tables and musical instruments, and home décor themed around psychedelia and high fantasy. The expansion pack-exclusive careers also introduce new "career rewards", objects Sims can acquire after reaching a certain career level. University career rewards of note include the Paranormal reward, which can bring deceased Sims back to life, and the Natural Science reward, a "cowplant" based on Audrey II from Little Shop of Horrors; the cowplant can eat Sims, turning them into a "milk" that extends the lifespan of any Sim that drinks it by five days. University was the first game in the Sims series to introduce occult life states, where previously "human" Sims can be turned into supernatural creatures. The Resurrect-O-Nomitron, a phone line to the Grim Reaper that can bring Sims back from the dead, has the option to bring Sims back as zombies. Zombies have distorted facial features, a distinctive blue skin tone, and altered personalities; they move by shambling and are unable to walk or run normally, and thought bubbles containing brains regularly appear above their heads. Zombies do not age or die of natural causes, and although able to woohoo, they are sterile.
About The Sims 2: University
The Sims 2: University is a Sandbox, Simulator, Turn-based game released in 2005 developed by Maxis that offers Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 31 user ratings averaging 79.9/100. The game explores themes like Comedy, Romance, Zombie. If you enjoy The Sims 2: University, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
Genres 3
Themes 3
Player Perspectives 1
Game Modes 1
Companies
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Maxis
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Publishers
Aspyr Media
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Electronic Arts
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