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Europa Universalis III
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Overview
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Europa Universalis III Complete includes the original Europa Universalis III as well as the expansions In Nomine and Napoleons Ambition Europa Universalis III delves deeply into the areas of exploration, trade, warfare and diplomacy. This epic strategy game lets players take control of a nation and guide it through the ages to become a great global empire. Unparalleled in its depth and historical accuracy, Europa Universalis III gives the player unprecedented freedom in how they choose to rule their nation from an impressive choice of over 250 historically accurate countries. Players can enjoy over 300 years of game play by starting at ANY date between 1453 and 1820. Nation building is flexible: decide your own form of government, the structure of your society, trade politics and much more. The possibilities are endless. The great people and personalities of the past are on hand to support you. Take history in your hands and call personalities like Sir Isaac Newton, Wolfgang Amadeus Mozart or René Descartes to your court. A lush topographic map in full 3D allows for a rich and complete world view, and contains more than 1700 provinces and sea zones. Lead any one of more than 250 countries that originally existed during the game's extensive time span. Have more than a thousand historical leaders and over 4000 historical Monarchs at your disposal. Manage more than 100 individual unit troops to secure as much power as possible. Co-operative multiplayer mode allows several players to work together to control a single nation. Customize your game: Europa Universalis III gives you the chance to customizeand mod practically anything your heart may desire. Join the constantly growing and incredibly talented Paradox modding community! In Nomine includes the following features: New Missions Countries will now have specific missions tied to actual historical events which players may complete for bonuses. Players are not required to complete these missions; however, these features will give players who want defined goals a more structured path. New Decision System World leaders will now have a better overview of the decisions needed to shape the future of their country. They will also have expanded control over the future of their countries on both the provincial and national level. Rebels with a Cause Rebels with specific goals and abilities will rise to challenge players every step of the way. These 'rebels with a cause' will all have their own unique grievances and can be negotiated with or completely eradicated, at the player's discretion. Religious Tolerance Religious tolerance now depends on the ideas and decisions taken by world leaders, adding a new layer of strategy. Political and religious dissidents can be handled in a number of effective ways, from excommunicating wayward rulers to organizing crusades. Features included in Napoleon's Ambition: Expanded Timeline The expanded timeline includes new content such as new leaders, rulers, advisor wars, countries and national ideas as well as dozens of new units for more tactical choices. Historical Options With hundreds of new events, players will be able to see their rulers, leaders and advisors appear on accurate historical dates. Improved Interface The new trading mode for the map displays all goods that will be produced in each respective province, including the value of the goods. This means the ledger will have more pages, including information about colonies and leaders. Enhanced Trading System The new trading system will let players to automatically send merchants to specific trading centers. Players can choose the trading centers they most want to focus on, and the game will automatically take care of the necessary trading actions. This system also includes a new rule for overseas trade where players will have to use war or diplomacy to give merchants access markets.
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Wikipedia Description WIKIPEDIA
Players begin the game by choosing what date they would like to start their campaign and which country they would like to play as. Forms of government include various kingdoms, republics, theocracies, and tribal governments. Players can influence a nation's society and values by adjusting "sliders" such as free trade and mercantilism, and may hire court advisors such as Wolfgang Amadeus Mozart. As the game advances, players can pick "national ideas" such as liberté, égalité, fraternité, which give specialized bonuses. The game has over 300 playable countries, including giants like Ming China, regional powers like Bohemia and Kazan, and smaller nations like the Maldives. There are no formal victory conditions in the game. The world map includes some 1,700 provinces and sea zones. Many provinces in the Americas, Africa, and Oceania are not owned by any country, allowing for colonization. Economics in the early modern era is simulated by taxes and production income from provinces, as well as trade. National merchants compete in "centers of trade" such as Venice and Lübeck, and nations focused on trading income (e.g., Holland) enjoy significant advantages. Nations which mint too much currency, or are over-reliant on gold mining, are penalized by inflation. Relations between countries can be impacted by diplomatic actions such as royal marriages, insults, alliances, and trade embargoes. Players are able to gain control over other countries peacefully through personal unions and vassalage. Early international institutions such as the Holy Roman Empire, the Papal Curia, and the Shogunate are simulated in some depth. Every country has its own culture and religion. Rulers have control over armies, navies, and mercenaries they recruit. Combat is abstract, with no direct control over battles. Military tradition is necessary for recruiting good generals and admirals. Aggression (seizing provinces without a rightful claim) impacts a country's international infamy. The game is historically detailed; one can play the "grand campaign" starting in 1453 or 1399, but any date before the French Revolution (1821 with the Napoleon's Ambition expansion) is a valid starting point as well, with historical leaders and countries appropriately updated. Major events such as the War of the League of Cambrai are playable this way. The game may be played single-player or multiplayer, with players controlling different countries; every non-human country is controlled by its own AI.
About Europa Universalis III
Europa Universalis III is a Real Time Strategy (RTS), Strategy game released in 2007 developed by Paradox Interactive that offers Co-operative, Multiplayer gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 50 user ratings averaging 78.6/100. The game explores themes like Historical, Modding, Warfare. If you enjoy Europa Universalis III, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
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Themes 3
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Game Modes 3
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Paradox Interactive
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Paradox Interactive
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