Game Info

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Disciples II: Dark Prophecy
Rating: 78.2
PC
Game

Disciples II: Dark Prophecy

Released: Jan 24, 2002
Series:
Disciples
Genres:
Base Building Role-playing (RPG) Squad Management Strategy Turn-based strategy (TBS)
Themes:
Crafting & Gathering Fantasy Zombie
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player

Overview

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Description from IGDB IGDB

Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevandaar (also referred to as 'The Sacred Lands'). The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves'). The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves.

Wikipedia Description WIKIPEDIA

Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevendaar (also referred to as 'The Sacred Lands'). The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves'). The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves. Each playable race's Capital City is protected by an extremely powerful guardian, who is nearly impossible to defeat except with a very strong hero. The Capital City is the only city capable of building structures. Other cities may only upgrade themselves to allow them to mount larger defense forces. Battles consist of confrontations between a hero's squad (which can take up to five other Warriors, bearing in mind that some large creatures such as dragons take up the space of two units) and an enemy squad. High praise is given to the excellent graphics and animations in these battles. At the end of the battle, the winning side receives experience points. All surviving units receive the same amount of XP. If sufficient XP is accumulated by a unit, it may then upgrade to another, determined by the type of structures in the Capital. If no next-level structures have been built, the unit does not level up and does not receive any more experience until the structure is built. The only exception is if the unit is at the end of the "upgrade tree", in which case it will remain the same unit but gain small increases to health, attack damage, and accuracy stats. At the beginning of a campaign, the player may select his or her class (warrior, mage, or guildmaster). Each class has advantages and disadvantages. For example, a mage player may cast the same spell twice in a single turn, while a guildmaster has the ability to carry out more types of spying/assassination assignments. Besides player classes, the game also features five types of heroes (or leaders): Warrior, Mage, Ranger, Rod Bearer, and Thief. The first three differ only slightly, as they are all combat leaders. The Rod Bearers are the only leaders capable of claiming resources on the map. Thieves may perform special actions on enemy armies and cities. Spellcasting may only be done outside of battles and requires the use of mana to both research and cast a spell. There are four types of mana (life, runic, death, and infernal) with the fifth type (grove) added for the Rise of the Elves expansion. Each race's spells are mainly reliant on their corresponding mana type (e.g. Empire -> life mana), although other mana types are required for higher-level spells. Grove mana is only required for Elven spells. Only one spell may be researched per turn, and a spell may only be cast once per turn (twice if the player is a mage class). Also, a mage player researches spells at half the normal cost. During the single-player campaigns, the player may transfer one leader and five artifacts (including potions and one-shot spells) to the next level. At the end of a campaign, an option is given to save the player's top leader in a file for use in custom or multiplayer games.

About Disciples II: Dark Prophecy

Disciples II: Dark Prophecy is a Base Building, Role-playing (RPG), Squad Management, Strategy, Turn-based strategy (TBS) game released in 2002 developed by Strategy First that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on PC (Microsoft Windows) with 54 user ratings averaging 78.2/100. The game explores themes like Crafting & Gathering, Fantasy, Zombie. If you enjoy Disciples II: Dark Prophecy, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: January 24, 2002
IGDB Rating: 78.2/100 (54)
Rating Count: 54
IGDB ID: 6542

Details

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Additional Information
IGDB Rating: 78.2/100 (54 votes)
Release Date: January 24, 2002
IGDB ID: 6542
Series: Disciples
Платформы 1
PC
Genres 5
Base Building Role-playing (RPG) Squad Management Strategy Turn-based strategy (TBS)
Themes 3
Crafting & Gathering Fantasy Zombie
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player

Companies

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Developers
Strategy First

No description available

Publishers
Infogrames

No description available

Stardock

No description available

Keywords

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game 38048 player 17513 new 16891 feature 15873 use 15100 story 14536 take 14371 action 13662 battle 13420 explore 12690 enemy 12654 set 12525 experience 10848 power 10813 combat 10402 include 10330 build 9952 turn 9475 level 9243 life 8747 ability 8197 powerful 7251 fantasy 6850 attack 6701 hero 6580 defeat 6547 full 6113 begin 5973 strategy 5823 land 5816 upgrade 5814 end 5784 allow 5778 save 5646 give 5523 survive 5386 lead 5334 force 5284 main 5210 large 5148 city 5126 war 5113 high 5081 call 4960 part 4896 map 4839 special 4776 point 4738 creature 4539 gain 4471 shoot 4212 type 4175 add 4173 human 4139 side 4092 strong 4050 single 3841 resource 3768 focus 3761 multiplayer 3665 search 3645 class 3554 small 3459 death 3432 increase 3426 option 3294 state 3213 kingdom 3187 space 3185 graphic 3143 spell 3105 several 3090 next 3085 warrior 3009 require 2775 win 2774 cast 2772 dragon 2732 damage 2649 pack 2635 rise 2603 army 2447 bear 2423 race 2422 stats 2410 receive 2372 protect 2311 playable 2204 determine 2125 top 2105 campaign 2094 defense 2017 select 2004 remain 2001 horde 1991 mind 1946 addition 1906 carry 1865 unit 1856 involve 1790 faction 1771 empire 1757 management 1706 consist 1695 health 1691 perform 1595 claim 1567 advantage 1541 animation 1535 artifact 1458 finally 1436 expansion 1431 leader 1394 mountain 1322 fictional 1319 research 1313 amount 1298 example 1281 cost 1245 custom 1237 divide 1205 structure 1137 careful 1058 mage 1058 case 1048 squad 1041 potion 1032 normal 1014 undead 928 refer 885 guardian 852 elf 750 revolve 695 clan 651 capable 650 thief 614 mount 584 constant 558 capital 530 extremely 501 demonic 483 legion 472 mana 471 file 462 sacred 460 impossible 450 transfer 430 accumulate 425 surroundings 400 ranger 359 resource management 354 mainly 345 spy 343 differ 342 correspond 308 slightly 307 besides 282 confrontation 272 thieve 261 excellent 247 neutral 219 praise 205 exception 203 accuracy 191 assassination 165 assignment 165 fledge 146 damn 145 rod 135 disciple 134 sufficient 125 infernal 101 disadvantage 100 dominant 99 skeletal 62 grove 58 procure 55 runic 44 bearer 42 upgrade tree 33 reliant 19

Screenshots

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