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Age of Empires II: The Conquerors
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Overview
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Age of Empires II: The Conquerors Expansion is the official add-on to the award-winning, best-selling real-time strategy game Age of Empires II: The Age of Kings. Focusing on legendary leaders, The Conquerors will challenge veterans and novices to wage war on an epic scale with all-new civilizations, unique units and technologies, and campaigns based on infamous conquerors such as Attila the Hun, El Cid and Montezuma. Age of Empires II: The Conquerors is the first expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay. A Sega Dreamcast version for both the original game and the expansion were announced, but were cancelled for unknown reasons.
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Wikipedia Description WIKIPEDIA
The Conquerors introduced various new gameplay features and tweaks, including the new game modes Defend the Wonder, King of the Hill, and Wonder Race. Additional maps, some based on real-life geographic locations, and new winter and tropical terrain textures were also included. In-game, infantry are now able to garrison in battering rams, protecting the infantry while increasing the ram's speed and attack, while ships are now able to use formations for more effective fighting. The graphics are left unchanged, but five new civilizations have been added: the Aztecs, Huns, Koreans, Mayans, and Spanish. In addition to new units, the in-game upgrade lines have been extended to provide more unit choices. The Aztecs and Mayans lack the ability to train cavalry units, which is partially balanced by the fact that they start with Eagle Warrior infantry units, who have many of the advantages that cavalry have. Both civilizations also lack access to gunpowder units. The Huns are also unique in that they do not build houses to support their population, from the start being only limited by the fixed population limit of the game. Micromanagement is made easier by an improved scripted artificial intelligence of villagers and siege weapons. Villagers will now automatically commence gathering resources if they have completed the construction of a resource-gathering site. Wall construction has also been improved: when assigning two or more villagers, they evenly spread out instead of working on the same segment. Similarly, if multiple farmers are sent to one farm, the surplus will start cultivating adjacent farms instead of idling. Mangonels and onagers will not automatically fire if their attack is likely to harm friendly units. Additionally, a button has been added to the mill, which allows farms to be paid for in advance, so that when an existing one is exhausted, it will automatically be replanted without requiring manual input from the player. Chat commands have been introduced in order to communicate more effectively with allied computer players.
About Age of Empires II: The Conquerors
Age of Empires II: The Conquerors is a Base Building, Real Time Strategy (RTS), Role-playing (RPG), Strategy game released in 2000 developed by Ensemble Studios that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Dreamcast, Mac, PC (Microsoft Windows) with 115 user ratings averaging 82.7/100. The game explores themes like 4X (explore, expand, exploit, and exterminate), Crafting & Gathering, Fantasy. If you enjoy Age of Empires II: The Conquerors, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 4
Themes 6
Player Perspectives 1
Game Modes 2
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Ensemble Studios
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Microsoft
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