Game Info
↑ Back to top
Kingdom: New Lands
Series:
Genres:
Themes:
Perspectives:
Game Modes:
Game Engines:
Overview
↑ Back to topDescription from Steam STEAM
Check out this upcoming game! About the Game Tales spread of far off isles with mysteries waiting to be discovered. Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands. Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival -- for not just the greedy creatures block your way but even the environment itself can defeat you. Kingdom: New Lands asks you to puzzle things out on your own. You'll come across items, NPCs, and mysterious statues to help you but you'll have to figure out just how exactly they'll aide you in building and defending your Kingdom. Kingdom: New Lands is about exploration, discovery, survival and that awesome feeling that you get, when you figure something out, on your own. When multiple pieces all of a sudden come together to form a whole – a basis for a new strategy or an understanding how something in the world of Kingdom: New Lands truly works. It is about tenacity and overcoming obstacles – even when they seem to be unsurmountable. Pulling through, against all odds. Rebuilding and recovering. And that huge internal high-five when you succeed. It is about figuring out how best to manage your little Kingdom and tie everything together in a fashion where the game doesn’t play you – you play the game. It’s also beautiful, tranquil, melancholy, frantic, stressful and wonderful. It delivers a spectrum of emotions that combine into a unique experience. It's a minimalist strategy game where you need to discover the rules of how the world behaves before you can rule effectively. It's also a little bit whimsical, it's pretty, and it can be frustrating but it won't hold your hand. Kingdom: New Lands features: ● One ruler, their horse, and a bag of coins ● Greedy creatures trying to take your coins and crown every night (stop them!) ● Loyal subjects who will help build, attack and defend your Kingdom ● Multiple upgrades for your homestead, different unit types to attack and defend, and secrets littered throughout the land ● Beautiful soundtrack that has received two honorable mentions from the Independent Games Festival Be brave, ruler, and fight to the bitter end, lest these New Lands conquer you instead.
Description from IGDB IGDB
"Tales spread of far off isles with mysteries waiting to be discovered. Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands. Kingdom: New Lands builds upon the award-winning gameplay and mystery of Kingdom by introducing an abundance of new content to the IGF-nominated title while maintaining the simplicity and depth that legions of monarchs have come to experience and enjoy. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival -- for not just the greedy creatures block your way but even the environment itself can defeat you. Be brave, ruler, and fight to the bitter end, lest these New Lands conquer you instead."
Storyline IGDB
Wikipedia Description WIKIPEDIA
Kingdom: New Lands is a 2D side-scrolling strategical and roguelike game. The player character is a monarch mounted upon a steed, who must build a kingdom and defend it at night from monsters called the Greed. At the same time, they must progress between five procedurally generated islands by repairing a ship, with each island being more difficult than the last. The monarch begins with two villagers and a small number of coins. To build the kingdom, the monarch must recruit subjects and give them jobs, such as builders that construct defenses, or archers that attack the Greed and hunt rabbits for coins. Coins can be spent to hire new villagers found at camps outside the kingdom, or used to construct walls and repair useful buildings. Recruited subjects can be given jobs if the monarch spends coins to buy equipment, but if the villagers are attacked by the Greed, they lose their tools and become beggars. Monarchs must keep the constantly increasing waves of Greed at bay, in order to prevent them from stealing the monarch's crown and causing a game over.
About Kingdom: New Lands
Kingdom: New Lands is a Base Building, Roguelike / Roguelite, Strategy game released in 2016 developed by Licorice, Noio that offers Single player gameplay from a side view perspective playable on Linux, Mac, Nintendo Switch with 84 user ratings averaging 75.9/100. The game explores themes like Fantasy, Indie, Medieval. If you enjoy Kingdom: New Lands, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
↑ Back to topAdditional Information
Платформы 7
Genres 3
Themes 3
Player Perspectives 1
Game Modes 1
Companies
↑ Back to topDevelopers
Licorice
No description available
Noio
No description available
Publishers
Raw Fury
No description available
Keywords
↑ Back to topScreenshots
↑ Back to top