Game Info

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Raiding Party
N/A
PC
Game

Raiding Party

Released: Dec 10, 2024
Genres:
Action Base Building Roguelike / Roguelite Role-playing (RPG) Squad Management
Themes:
Fantasy Indie Post-apocalyptic

Overview

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Description from Steam STEAM

Save Nature. Save Humanity. Save Yourself. Build your Raiding Party Discover and hire a wide variety of followers along your journey. Party members gain experience from combat and level up, with certain followers evolving into a veteran form at max level. Losing party members in combat may result in the player gaining new positive and negative traits. Customize your Character Complete missions and kill enemies to gain experience and level up your character. New attribute and discipline points are awarded as you gain levels. Spend attribute points on the Power, Speed, Resilience, and Awareness player attributes to improve your character statistics and combat performance. Each attribute is tailored towards a specific play style. For example, Power is geared towards melee combat builds, while Awareness is more beneficial for ranged combat builds. Spend discipline points on the four discipline skill trees: Melee, Ranged, Physical, and Magic, to learn new and enhance existing abilities. Utilize Vehicle Fire Support Equip your Longship, Airship, and Spaceship with a wide variety of weapon systems, and utilize your vehicle to provide fire support for your party in unique, mobile tower defense gameplay. Explore the World Map Explore the world of Severance, a post-apocalyptic, war-torn hellscape reduced to a smoldering shadow of planet earth’s former glory. Shaped by the cataclysmic effects of a sixth mass extinction event, nature has completely disappeared and humanity is on the brink of total collapse. Collect new Weapons, Gear, and Items As you explore mission environments and kill enemies, you will collect over 100+ weapons, gear, and items to aid you on your journey. Battle the Forces of Darkness Confront the nightmarish evils that haunt the dark corners of the world of Severance.

Description from IGDB IGDB

Raiding Party is a roguelite action rpg with horror gameplay elements. You play as the Wastelander, a retired agent who is ordered to retrieve an ancient AI device. Recruit, train, and lead a raiding party of elite warriors against an evil empire as you discover the AI can help save humanity.

Wikipedia Description WIKIPEDIA

Assassin's Creed Valhalla is an action role-playing video game structured around several main story arcs and numerous optional side-missions, called "World Events". The player takes on the role of Eivor Varinsdottir (), a Viking raider, as they lead their fellow Vikings against the Anglo-Saxon kingdoms. The player has the choice of playing Eivor as either female or male (voiced by Cecilie Stenspil and Magnus Bruun respectively), or letting the game alternate between the two at key moments in the story (with the female avatar depicting Eivor's life and the male avatar depicting the physical appearance of the Isu Odin, due to his connection with Eivor). The player is also able to customize Eivor's hair, beard, war paint, clothing, armor, and tattoos. The variety of weapons available to the player has been expanded to include weapons such as flails and greatswords. Combat has been changed to allow dual-wielding of almost any weapon, including shields, and every piece of gear that the player collects is unique. The Eagle Vision mechanic of previous titles returns in the form of "Odin Sight". The player's companion animal is a raven named Sýnin (Old Norse for "insight") who can be used to scout the nearby areas, much like previous avian companions had done in Assassin's Creed Origins and Odyssey, and other parts of the game world from afar before Eivor engages in combat. There is more focus on the stealth aspects for both traversing the game world and in combat. The "social stealth" concept from earlier Assassin's Creed games returns: Eivor can hide from enemies not only in stationary environmental objects but can pull down the hood and slip into certain crowds to use them as cover. Eivor can feign death, use her raven to distract guards, and can access a hidden blade for near-instantaneous assassinations. Most of the game's enemies, through specific combinations of approaches, tactics, and weapon selection, are able to be assassinated through a single attack, with the notable exception of bosses, but still can be defeated through numerous other routes. Valhalla has a familiar structure of main story missions and a number of optional side-missions. While the main storyline in past Assassin's Creed games typically moved linearly through the main sections of the game world, Valhalla has the player often returning to the main settlement and back to areas previously visited as information about the new areas of England is learned by the Vikings through reconnaissance or from contacts. Not all missions require violent ends, with some that can be resolved through diplomatic means. Player choices through conversation or gameplay options will affect the characters and their political alliances with other non-player characters. The game also relies less on a traditional leveling system and instead focuses more on the selection of skills through skill trees selected by the player as Eivor advances through the game. The difficulty posed by enemies is rated based on the player's collection of skills. The development team aimed to introduce a wider range of enemy archetypes to Valhalla than in previous titles as they wanted the player to be continually surprised by the game even after playing for tens of hours. Narrative director Darby McDevitt said that the game has 25 unique enemy archetypes, and each "has a unique way of challenging the player." Enemies can also use objects in the environment to their advantage. Some enemies are also capable of adapting to the player's actions and combat and finding ways to defend themselves. Enemies can also show personality during combat. While some might be intimidated by Eivor and fight more defensively, others might be more aggressive in their approach. Conquest Battles, a feature introduced to the series in Odyssey, return in the form of "Assaults" which see the player lead armies to attack fortresses. "Raids" are smaller engagements where the player leads a raiding party to attack a target and secure resources for their settlement. The player is able to build a raiding party by recruiting non-player characters to assist with these. The player is able to create a Viking mercenary, or Jomsviking, that can be recruited by other players to act as a non-playable character within those games; the player gains additional in-game rewards for successful missions that their Jomsviking takes part in. As part of the game's first season of DLC content, an expanded "River Raids" game-mode was introduced which offers replayable raiding locations in new regions of England not reachable in the main map. The game also sees the return of player settlements, which have been absent from the series since Assassin's Creed IV: Black Flag. However, where previous player settlements offered passive gameplay bonuses, the settlement in Valhalla takes on a renewed importance. Game director Ashraf Ismail described this as being "[because] a lot of what you're doing in the game world is, at the end of the day, going to feed into the settlement so that it can grow, it can flourish." Quests start and finish in the settlement and the player is able to direct the construction of certain types of buildings, which in turn provide benefits for gameplay. To build these structures, the player needs to lead the Vikings on raids to collect resources. As with Odyssey, the player is able to explore romance options for Eivor, including same-sex relations. Though the use of naval transport has returned, naval combat has been dialed back. Eivor's longship acts more as a means of travel when performing raids and for escaping after land combat, rather than being used in combat with other naval vessels. In addition to these, the player can engage in a variety of activities such as; hunting, fishing, brawls with other Vikings, drinking contests, and flyting challenges, which Ubisoft described as "Viking rap battle[s]", in addition to an original dice game called "Orlog" and Cairn construction.

About Raiding Party

Raiding Party is a Action, Base Building, Roguelike / Roguelite, Role-playing (RPG), Squad Management game released in 2024 developed by Skull Splitter Studios that offers playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Indie, Post-apocalyptic. If you enjoy Raiding Party, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: December 10, 2024
IGDB ID: 384980

Details

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Additional Information
Release Date: December 10, 2024
IGDB ID: 384980
Платформы 1
PC
Genres 5
Action Base Building Roguelike / Roguelite Role-playing (RPG) Squad Management
Themes 3
Fantasy Indie Post-apocalyptic

Companies

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Developers
Skull Splitter Studios

No description available

Publishers
Skull Splitter Studios

No description available

Keywords

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world 21802 play 21097 player 17513 new 16891 character 16396 action 13662 battle 13420 explore 12690 enemy 12654 unique 11942 system 10915 experience 10848 power 10813 combat 10402 build 9952 skill 9888 level 9243 weapon 8610 ability 8197 item 8079 help 7417 journey 7086 discover 7020 style 6795 collect 6447 element 6328 magic 5965 complete 5898 dark 5689 save 5646 lead 5334 force 5284 war 5113 event 5044 Learn 4930 order 4874 map 4839 lose 4740 point 4738 gain 4471 variety 4345 mission 4259 environment 4205 ancient 4009 support 3943 evil 3883 form 3853 party 3696 effect 3604 horror 3313 provide 3276 customize 3211 kill 3118 warrior 3009 improve 2938 range 2888 shape 2801 member 2798 certain 2555 enhance 2518 gear 2481 train 2431 fire 2425 equip 2395 earth 2194 darkness 2147 recruit 2060 planet 2018 defense 2017 shadow 2008 specific 1977 wide 1946 spend 1858 empire 1757 evolve 1747 speed 1651 completely 1623 ai 1615 result 1599 humanity 1591 exist 1486 award 1448 total 1365 mobile 1361 aid 1337 melee 1335 utilize 1327 attribute 1314 example 1281 device 1242 corner 1225 nature 1177 former 1146 glory 1117 confront 1112 apocalyptic 1102 physical 1095 tear 1038 raid 1032 roguelite 1028 haunt 899 hire 882 post-apocalyptic 880 performance 865 elite 864 trait 852 vehicle 786 skill tree 736 agent 695 disappear 692 reduce 686 collapse 651 play style 547 wasteland 541 world map 532 veteran 517 tailor 516 mass 509 spaceship 482 tower defense 451 brink 443 retrieve 440 statistic 422 positive 395 max 382 follower 335 extinction 293 negative 264 melee combat 254 retire 207 airship 205 discipline 201 nightmarish 192 awareness 111 cataclysmic 106 resilience 91 ranged combat 86 beneficial 76 evil empire 26 smolder 24 severance 0

Screenshots

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