Game Info

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The Bureau: XCOM Declassified
Rating: 58.2
Mac PC PS3 360
Game

The Bureau: XCOM Declassified

Released: Aug 6, 2013
Series:
XCOM
Genres:
Role-playing (RPG) Shooter Squad Management Strategy Tactical
Themes:
Fantasy Historical Science fiction
Perspectives:
Third person
Game Modes:
Single player
Game Engines:
Unreal Engine 3

Overview

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Description from Steam STEAM

The year is 1962 and the Cold War has the nation gripped by fear.  A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.  As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.

Description from IGDB IGDB

The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.

Wikipedia Description WIKIPEDIA

The Bureau: XCOM Declassified is a tactical shooter played from a third-person perspective. In the game, the player assumes control of Agent William Carter, a field agent who has to defend the US from a hostile extraterrestrial force known as the Outsiders. The Bureau's headquarters serves as the game's hub space where Carter can interact with other people of interest. Using a dialogue tree, players can select different conversation options when talking to non-playable characters. Players also recruit agents in the headquarters and choose one of four different classes for them—commando, engineer, recon, and support. Each class has different abilities and weapons. For instance, the commando class specializes in direct offensive abilities and rifles, while the engineer class relies on landmines and automatic turrets. Players also choose the recruit's background from six possible options; each provides a minor perk that enhances the recruit's combat efficiency. Recruits can be further customized with different faces and uniforms. In mission areas, players are accompanied by only two recruited agents; other agents stay at the base or are dispatched to secondary tasks. To combat the alien enemies, the player uses human and alien firearms, ranging from pistols and grenades to scatter laser and laser rifle. In order to flank enemies and avoid being shot by them, players can hide behind and switch between cover. If a cover is effective, a blue holographic shield is shown, otherwise a red shield is shown. Since ammunition is limited, players look for resupply in different ammo stashes or pick up new weapons by exploring each mission area. Players can assign commands to two companions who are controlled by artificial intelligence (AI). By entering the battle focus mode, in which time slows down nearly to a halt, players can instruct the companions to move to different positions, hide behind cover, target an enemy, or use a skill. In the console versions, commands are issued via a radial wheel, whereas in the PC version, commands are shown as a flat row of options for players to select. In the battle focus mode, the area of effects and the percentage of success of each attack, and the health status of the squad members, are displayed. Actions can be chained together to create combo attacks though special abilities usually have a cooldown time (abilities cannot be activated for a certain period of time after being used). An agent will become permanently unconscious or die if Carter is unable to revive the agent. Players explore each mission area to find documents and audio recordings that provide insight about the game's world. Carter and his squad members gain experience points by completing missions and secondary tasks. The experience points allow the player character and their squad members to level up and gain new abilities. New options in the game's branching skill tree would also become available for players to unlock. The upgrade choices are binary—unselected choices are locked forever. Some of these upgrades include alien powers such as cloaking, levitation (which ascends enemies hiding between cover), and pulse wave (which knocks down enemies). Backpacks can be collected to boost the passive perks.

About The Bureau: XCOM Declassified

The Bureau: XCOM Declassified is a Role-playing (RPG), Shooter, Squad Management, Strategy, Tactical game released in 2013 developed by 2K Marin that offers Single player gameplay from a third person perspective playable on Mac, PC (Microsoft Windows), PlayStation 3 with 101 user ratings averaging 58.2/100. The game explores themes like Fantasy, Historical, Science fiction. If you enjoy The Bureau: XCOM Declassified, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: August 6, 2013
IGDB Rating: 58.2/100 (101)
Rating Count: 101
IGDB ID: 244

Details

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Additional Information
IGDB Rating: 58.2/100 (101 votes)
Release Date: August 6, 2013
IGDB ID: 244
Series: XCOM
Платформы 4
Mac
PC
PS3
360
Genres 5
Role-playing (RPG) Shooter Squad Management Strategy Tactical
Themes 3
Fantasy Historical Science fiction
Player Perspectives 1
Third person
Game Modes 1
Single player

Companies

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Developers
2K Marin

No description available

Publishers
2K Games

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 new 16891 character 16396 base 15453 use 15100 time 14243 action 13662 battle 13420 find 12717 explore 12690 enemy 12654 set 12525 series 12332 experience 10848 power 10813 different 10679 create 10589 combat 10402 include 10330 skill 9888 level 9243 know 8866 weapon 8610 choose 8556 control 8462 ability 8197 powerful 7251 year 6795 attack 6701 unlock 6510 collect 6447 secret 6119 begin 5973 face 5920 complete 5898 choice 5875 upgrade 5814 allow 5778 person 5466 lead 5334 mode 5317 people 5301 force 5284 war 5113 hide 5103 mysterious 5064 call 4960 order 4874 version 4816 special 4776 move 4755 point 4738 switch 4713 gain 4471 together 4411 mission 4259 shoot 4212 human 4139 available 4020 area 4006 support 3943 focus 3761 effect 3604 tactic 3575 class 3554 look 3552 console 3429 option 3294 provide 3276 tactical 3273 customize 3211 space 3185 enter 3040 limit 2924 range 2888 task 2855 show 2829 member 2798 shooter 2669 die 2593 certain 2555 command 2550 enhance 2518 protect 2311 possible 2308 interact 2247 companion 2209 playable 2204 direct 2165 pick 2153 top 2105 recruit 2060 perspective 2056 defend 2040 select 2004 interest 2001 unit 1856 stay 1854 health 1691 avoid 1662 ai 1615 mine 1609 humanity 1591 serve 1580 field 1520 alien 1514 dialogue 1497 combo 1488 talk 1482 red 1404 wave 1389 tree 1312 fear 1290 position 1237 target 1214 background 1210 slow 1210 boost 1206 cover 1198 investigate 1165 shield 1157 display 1138 hostile 1102 supply 1091 trigger 1078 squad 1041 period 1038 success 1022 scatter 1001 specialize 987 assume 949 chain 942 forever 896 branch 890 blue 861 assign 857 lock 853 activate 819 nation 816 status 771 accompany 764 skill tree 736 issue 732 conversation 725 agent 695 perk 682 pull 669 passive 667 rely 581 government 552 grip 551 engineer 531 artificial 526 revive 511 audio 469 hub 451 ascend 403 unable 397 offensive 394 dispatch 388 permanently 377 rifle 375 knock 371 firearm 370 instance 356 effective 333 artificial intelligence 315 minor 314 grenade 311 laser 302 turret 295 otherworldly 294 pistol 291 flat 287 wheel 287 automatic 271 secondary 268 ammunition 263 headquarter 259 ammo 246 insight 246 efficiency 245 document 226 row 210 backpack 157 pulse 155 con 146 binary 130 cloak 127 uniform 125 non-playable characters 124 halt 123 extraterrestrial 108 flank 98 outsider 97 covert 89 stash 87 unconscious 83 cold war 79 commando 78 xcom 71 instruct 70 percentage 68 cool-down 57 bureau 44 carter 28 holographic 25 levitation 14 radial 11 unselected 5 communism 3 declassify 3

Screenshots

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