Game Info

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Overwatch
Rating: 81.8
Switch PC PS4 XOne
Game

Overwatch

Released: May 24, 2016
Series:
Overwatch
Genres:
Arcade MOBA Role-playing (RPG) Shooter Squad Management Strategy Tactical
Themes:
Comedy Science fiction
Perspectives:
First person Third person
Game Modes:
Multiplayer
Game Engines:
Proprietary Engine

Overview

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Description from IGDB IGDB

Join the fight for the future in the world of Overwatch and choose your hero from a diverse cast of soldiers, scientists, adventurers, and oddities. Bend time, defy physics, and unleash a dizzying array of extraordinary powers and weapons. Engage your enemies in iconic locations from around the globe in the ultimate team-based shooter.

Storyline IGDB

Soldiers. Scientists. Adventurers. Oddities. In a time of global crisis, an international task force of heroes banded together to restore peace to a war-torn world: OVERWATCH. It ended the crisis and helped to maintain peace in the decades that followed, inspiring an era of exploration, innovation, and discovery. But after many years, Overwatch's influence waned, and it was eventually disbanded. Overwatch is gone… but the world still needs heroes.

Wikipedia Description WIKIPEDIA

Both games in the Overwatch series are team-based hero shooters. Players select a hero character from a large roster (50 by the start of 2026), divided among three class types. These are: Tanks, who have higher health and generally meant to help protect their teammates from damage, but are larger and easier to hit; Damage, who act as the team's offensive leads; and Support, who heal, provide buffs for teammates, or de-buff the opposing team. Players are generally free to change to different heroes while inside their spawn room during the course of a match in response to the current tactics employed by other players. As of the development of Overwatch 2, a standard game features one tank player, two damage players and two support players, a change from having two of each class in its predecessor. Players choose their class before the match, and can only pick characters within that class for the duration of the game. There are different styles of game modes, however, that allow players to choose characters from any class throughout the game. Each hero has a skill kit that includes a primary attack, active skills that require a cooldown period before they can be used again, passive skills that remain active at all times, and an Ultimate skill that can only be used once they fill their Ultimate meter either by damaging opponents, mitigating damage, healing teammates or by passively generating it over time. An update in 2025 saw each hero receive a total of four unique abilities known as perks. Each hero has two minor and two major perks; minor perks consist of smaller changes to a hero's kit, while major perks are intended to affect the match more significantly. At the beginning of each match, all heroes are set to level 1 for each player. As the match progresses, players can individually level up their respective heroes, minor perks are unlocked at level 2, and major perks are unlocked at the maximum level 3. When perks become available, players may only select one of each type of perk; a selected perk becomes irreversibly attached to the current hero for the remainder of the match. If a player switches to another hero mid-match, the previously selected hero retains their level and perk progress. Game types of Overwatch are split between standard matches, competitive play, and arcade modes. Standard matches have matchmaking based loosely on the player's skill level as measured by the game. Competitive mode uses more strict matchmaking based on a player's current rank on the competitive ladder, with their rank increasing or decreasing when they win or lose a game, respectively. Arcade modes do not use matchmaking and are generally more experimental modes compared to standard and competitive modes. Standard and competitive game modes are randomly selected at the start of each match, and are objective based, requiring teams to control a fixed objective point for a duration of time, or escort a payload to a target zone before match time expires. These modes include: Assault (introduced in Overwatch): Also known as 2 Capture Points (or 2CP), Assault has the attacking team tasked with capturing two target points in sequence on the map, while the defending team must stop them. Assault-style maps were removed from main gameplay rotation after Overwatch 2 released but available in the game's arcade mode. It is still available in the game's custom game modes. Since Season 2, Assault-style maps are available in Arcade Mode daily routines. Escort (introduced in Overwatch): The attacking team is tasked with escorting a payload to a certain delivery point before time runs out, while the defending team must stop them. The payload vehicle moves along a fixed track when any player on the attacking team is close to it, increasing in speed if multiple attackers are present, but will stop if a defending player is nearby; should no attacker be near the vehicle, it will start to move backwards along the track. Passing specific checkpoints will extend the match time and prevent the payload from moving backwards from that point. Hybrid (Assault/Escort) (introduced in Overwatch): The attacking team has to capture the payload (as if it were a target point from Assault) and escort it to its destination, while the defending team tries to hold them back. Control (introduced in Overwatch): Each team tries to capture and maintain a common control point until their capture percentage reaches 100%. This game mode is played in a best-of-three format. Control maps are laid out in a symmetric fashion so no team has an intrinsic position advantage. Push (introduced in Overwatch 2's launch): Each team attempts to secure control of a large robot that pushes one of two barriers to the opposing team's side of the map, whilst being escorted by at least one team member, stopping when enemy players are nearby, similar to the payload movement system in Escort. The team that pushes the payload fully to the other side, or furthest into the enemy territory before the time runs out, wins the match. Flashpoint (introduced in Overwatch 2 in 2023): Similar to Control, each team attempts to capture and maintain a common control point until their capture percentage reaches 100%. This game mode takes place on significantly larger maps with five separate control points, which take a shorter amount of time to capture as compared to a standard Control map. A central control point is always activated first; after it is secured by one team, the remaining four are activated in a random order. The first team to secure three control points wins. Clash (introduced in Overwatch 2 in 2024): Clash maps feature symmetrical maps with five control points. Teams initially vie for control of the central point, with the winning team progressing to the next control point, towards the opponent's base. Opponents can push back by winning control points and shifting the next point away from their base. If a team captures the point closest to the opponent's base, they win. Otherwise the match plays out until one team wins control five times. Arcade modes may include variations of the above modes with experimental rules, and can also include modes like Deathmatch and Capture the Flag. Other common arcade modes include: Elimination (introduced in Overwatch in 2016): Two teams face off in a series of rounds, attempting to wipe out the other team; once a player is killed they remain out of the game until the next round, though they can be revived by Mercy's 'Resurrect' ability. If no team has won a round by a certain time, then the winners are decided by the team that can first take a neutral control point. Players cannot change heroes until the next round. Some of these can be played in "lockout" mode, in which the heroes selected by the winning team for a round are "locked" and cannot be selected in future rounds. Total Mayhem (introduced in Overwatch): A game mode similar to the base team-versus-team matches, but where all heroes have double health, and all cooldowns are significantly reduced, allowing players to use abilities and ultimates more often, typically creating chaotic matches. Mystery Heroes (introduced in Overwatch): Also based on team-versus-team matches, players are randomly assigned a hero when the match starts, with the character changing upon each death. Stadium (introduced in Overwatch 2 in 2025): Stadium maps are played in a best-of-seven (in Competitive Play) or best-of-five (in Unranked) format. During each round, players earn in-game currency that then can be used between rounds to purchase improvements for their chosen hero. These rounds are played on different maps of varying game modes, featuring Control, Push and Clash. Stadium also allows players to play from a third-person camera to aid with certain improvement combinations. A recent update added Payload Race as a mode, where the players have to escort a payload to the final destination while preventing the opposing team from doing the same. Players also can use tools built into the game to create custom game types, sharable with other players using an alphanumeric code.

About Overwatch

Overwatch is a Arcade, MOBA, Role-playing (RPG), Shooter, Squad Management, Strategy, Tactical game released in 2016 developed by Blizzard Entertainment that offers Multiplayer gameplay from a first person, third person perspective playable on Nintendo Switch, PC (Microsoft Windows), PlayStation 4 with 1131 user ratings averaging 81.8/100. The game explores themes like Comedy, Science fiction. If you enjoy Overwatch, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: May 24, 2016
IGDB Rating: 81.8/100 (1131)
Rating Count: 1131
IGDB ID: 8173

Details

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Additional Information
IGDB Rating: 81.8/100 (1131 votes)
Release Date: May 24, 2016
IGDB ID: 8173
Series: Overwatch
Платформы 4
Switch
PC
PS4
XOne
Genres 7
Arcade MOBA Role-playing (RPG) Shooter Squad Management Strategy Tactical
Themes 2
Comedy Science fiction
Player Perspectives 2
First person Third person
Game Modes 1
Multiplayer

Companies

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Developers
Blizzard Entertainment

No description available

Publishers
Blizzard Entertainment

No description available

Square Enix

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 character 16396 feature 15873 release 15455 base 15453 use 15100 adventure 14593 take 14371 time 14243 action 13662 enemy 12654 fight 12555 set 12525 series 12332 unique 11942 system 10915 power 10813 different 10679 create 10589 include 10330 build 9952 skill 9888 level 9243 know 8866 weapon 8610 choose 8556 control 8462 follow 8376 ability 8197 go 7710 place 7453 help 7417 style 6795 year 6795 attack 6701 hero 6580 unlock 6510 change 6378 start 6004 begin 5973 face 5920 end 5784 allow 5778 team 5676 run 5583 back 5559 person 5466 lead 5334 mode 5317 force 5284 main 5210 free 5186 join 5176 large 5148 war 5113 high 5081 try 4901 order 4874 map 4839 move 4755 lose 4740 point 4738 switch 4713 best 4424 together 4411 multiple 4356 shoot 4212 type 4175 add 4173 side 4092 mystery 4022 available 4020 inspire 3957 support 3943 progress 3887 fill 3842 tactic 3575 class 3554 small 3459 death 3432 increase 3426 development 3412 engage 3347 earn 3324 exploration 3323 provide 3276 future 3254 kill 3118 location 3098 next 3085 decide 3015 reach 2990 task 2855 mean 2833 member 2798 require 2775 win 2774 cast 2772 stop 2755 shooter 2669 easy 2662 damage 2649 rule 2569 ultimate 2561 certain 2555 hold 2515 close 2481 race 2422 receive 2372 present 2369 fully 2368 final 2346 again 2312 protect 2311 update 2260 store 2249 combination 2248 purchase 2223 short 2217 away 2187 diverse 2156 match 2154 pick 2153 defend 2040 generate 2034 tool 2028 course 2015 select 2004 remain 2001 specific 1977 unleash 1972 in-game 1960 hit 1954 room 1946 attempt 1933 similar 1886 opponent 1847 affect 1817 restore 1799 introduce 1798 random 1777 influence 1756 evolve 1747 adventurer 1705 movement 1701 consist 1695 health 1691 track 1683 act 1673 launch 1669 capture 1658 speed 1651 battlefield 1609 mine 1609 advantage 1541 peace 1529 major 1525 season 1505 arcade 1455 vary 1454 randomly 1426 heal 1416 objective 1390 physic 1380 total 1365 era 1342 aid 1337 rank 1333 amount 1298 robot 1298 soldier 1297 push 1241 custom 1237 position 1237 target 1214 divide 1205 experiment 1199 current 1126 eventually 1070 active 1054 shift 1039 period 1038 tear 1038 band 1030 separate 1009 territory 971 zone 964 initially 949 daily 945 discovery 943 common 938 prevent 926 maintain 900 spawn 868 global 866 assign 857 lock 853 fix 852 least 840 array 839 free-to-play 834 previously 832 activate 819 standard 805 round 795 vehicle 786 code 735 tank 729 split 726 lay 711 scientist 707 buff 705 saw 700 reduce 686 perk 682 remove 668 passive 667 maximum 663 hybrid 656 improvement 652 camera 641 assault 630 double 618 oppose 609 generally 604 format 595 predecessor 589 competitive 577 sequence 567 worth 554 mid 541 extend 535 secure 530 primary 529 decade 522 iconic 522 intend 518 clash 513 revive 511 central 496 fashion 490 crisis 482 chaotic 480 bend 458 international 455 versus 432 employ 414 compare 413 extraordinary 401 typically 399 offensive 394 variation 380 roster 379 wipe 377 retain 354 destination 348 teammate 346 meter 335 response 331 defy 316 resurrect 315 minor 314 versu 308 significantly 304 routine 302 recent 297 experimental 290 stadium 284 barrier 281 globe 273 decrease 269 respectively 263 winner 256 kit 255 mayhem 241 loosely 237 measure 236 attach 223 neutral 219 delivery 215 in-game currency 213 mercy 206 ladder 205 innovation 199 respective 195 individually 193 checkpoint 174 escort 172 brawl 170 vie 152 attacker 143 duration 140 backwards 129 team-base 113 matchmaking 109 strict 106 rotation 82 elimination 68 percentage 68 cool-down 57 wan 57 optimistic 51 oddity 47 disband 46 dizzy 44 expire 43 capture the flag 42 5v5 40 furthest 38 mitigate 38 remainder 31 passively 30 flashpoint 17 payload 14 unranked 14 intrinsic 12 irreversibly 12 symmetrical 7 lockout 6 symmetric 0

Screenshots

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