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Halo Wars
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Overview
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Halo Wars is a real-time strategy (RTS) video game developed exclusively for the Xbox 360 console, in which players command armies from a bird's-eye view of the battlefield. The game focuses on military combat, but contains streamlined resource management and base construction elements. It was designed with the Xbox 360 controller in mind; for example, the A button is used for selecting units. A single tap of the button selects one unit, while a double tap selects all units of the same type. The d-pad navigates to current battles and cycles through bases, while the right analog stick adjusts the camera angle. A radial menu is used for base construction. Halo Wars features a story-based, military campaign game mode that can be played alone or cooperatively over the Xbox Live service. A plotless multiplayer option, called "skirmish mode", lets players compete against human or computer-controlled opponents. The game features two factions the players can control: the human United Nations Space Command (UNSC) as Captain Cutter, Sergeant Forge, or Professor Anders, and the alien Covenant as the Prophet of Regret, the Arbiter, or an unnamed Brute Chieftain. Each faction has different units, strengths, and special abilities. There are three selectable "Leaders" for each side; the chosen leader allows the use of specific units and upgrades during play. While Covenant Leaders appear on the battlefield as units, human leaders do not. Combat in Halo Wars is balanced by a "rock-paper-scissors" system. In general, ground vehicles are effective in combat against infantry, infantry are effective against aircraft, and aircraft are effective against vehicles. Most units have a unique special ability; for example, human Marines throw grenades, while the "Warthog" vehicle can run over enemies. Humans have access to their ship, the Spirit of Fire, and its special abilities, such as a powerful coilgun called a M.A.C. (Magnetic Accelerator Cannon). Covenant units are generally weaker than their UNSC counterparts, but can use inexpensive and powerful defensive shield generators to add protection to their bases. Players establish their armies by building and expanding bases; these are used to train units and to allocate resources to the research of upgrades and technologies. There are a limited number of potential locations for bases on each scenario or map, making base fortification and defense a priority. A player is defeated if all of their bases are destroyed and either their army gets destroyed as well or 60 seconds passes without them building a new base. Units are trained, buildings upgraded, and special abilities activated using resources known as "supplies". Players can find supplies on the battlefield, or generate them by building supply structures at bases. Greater numbers of these buildings produce more supplies. Some structures and upgrades become available only after the player achieves a certain "tech level". The UNSC can achieve multiple tech levels through the construction of reactors, with some actions requiring up to level four; the Covenant builds a single temple that allows three upgrades of tech level. The Covenant has one fewer tech level, and each upgrade is more expensive. Destruction of a temple results in the loss of all tech until the temple is rebuilt. Each base has a limited amount of space, so players must balance their resource buildings with other facilities, such as those used to create military units. The number of units a player can deploy is restricted, though certain upgrades ease this limit.
About Halo Wars
Halo Wars is a Base Building, Real Time Strategy (RTS), Strategy game released in 2009 developed by Ensemble Studios that offers Co-operative, Multiplayer gameplay from a bird view / isometric perspective playable on Xbox 360 with 138 user ratings averaging 74.4/100. The game explores themes like Crafting & Gathering, Science fiction, Warfare. If you enjoy Halo Wars, you might also like similar games in our database of 45,000+ titles.
Basic Info
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Платформы 1
Genres 3
Themes 3
Player Perspectives 1
Game Modes 3
Companies
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Ensemble Studios
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Publishers
Microsoft Game Studios
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