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Command & Conquer: Tiberian Sun
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Overview
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The Second Tiberium War begins in this legendary sequel to the original Command & Conquer. With his forces stronger than ever, arch villain and leader of The Brotherhood of Nod - Kane - is pitched in an epic battle against the world's war machine - the Global Defense Initiative. Now you must orchestrate the fate of mankind. Fight on Dynamic Battlefields. Nature itself provides tactical opportunities - destroyable and deformable terrain, forest fires, treacherous ice fields and many more surprises that help or hinder your strategies. Exciting New Strategies and Units. Jump Jet Infantry, Hover Tanks, Tunneling APCs, Hunter Seekers, Laser Fences, Mechanized Battle Units and many more. The "Veterancy" Factor. Units can become faster and stronger as they gain combat experience. New Kinetic Battlefields. Flying shrapnel, shock waves and crashing debris are just a few of the exciting new technologies developed to enhance the in-game experience. The mood and attitude of the battlefield comes alive like never before - covert night missions, searchlights and new defenses intensify the thrill and excitement. Then take the battle further in Firestorm, the official expansion pack for the game . Includes all-new campaign missions, cinematics, and units to decide the future of mankind.
Description from IGDB IGDB
Storyline IGDB
While the game is set only twenty years after its predecessor, the world of Tiberian Sun is much different. The lethal Tiberium continues to infect the world at an ever-increasing rate which has made most of the Earth uninhabitable for human beings. To survive, GDI has moved to the arctic regions of the world while NOD has set up camp underground. The game’s story is driven by the difference in goals between GDI and NOD. As GDI strives to maintain world peace and discover the root cause of Tiberium, NOD is hell-bent on achieving world domination. The story is complicated by the apparent loss of Kane, NOD’s leader, at the end of the first Tiberian War which has thrown the Brotherhood into leaderless disarray, but do not count them out just yet as NOD has created through genetic mutation via Tiberium a set of ultra-powerful units that more than compensate for the clan’s lack of organization.
Wikipedia Description WIKIPEDIA
Tiberian Sun sees players taking on opponents by building bases, gathering resources, creating armies, and then defeating their opposition by wiping out their units and either capturing or destroying their bases. Gameplay functions similar to the 1995 game, though both playable factions in the games received significant changes to balance out units but retaining notable differences with new structures and units for each - GDI rely on heavy strategic attacks, with new technologies including special defensive walls and units that can traverse bodies of water; Nod rely on unconventional, fanatical methods of attacks, with new technologies including deployable units for defensive purposes and units that can burrow under the ground and emerge behind enemy defences. The game operates on a new isometric game engine featuring varying level terrain to give the impression of a true 3D environment, and dynamic lighting that simulates day/night cycles and special effects such as ion storms. Some buildings and armored units are rendered with voxels, although infantry is still rendered as sprites. Tiberium, the game's sole resource required to fund construction of structures and units, now consists of two types - the standard green tiberium, and a more valuable blue tiberium - while bridges in the game that are destroyed can be repaired by using a faction's engineer unit on a special hut building connected to the bridge. Crates can be found that convey bonuses such as extra credits, or healing a set number of damaged units. While the game features network and online multiplayer modes, the game's campaign mode allows players to choose one of two factions who conduct missions across three different theatres of war - North America, Europe, and North Africa. Each faction's campaign features different missions, though a number of these include optional side missions which can be undertaken, and if completed confer a bonus that reduces its difficulty, ranging from additional units, to a reduction in enemy units.
About Command & Conquer: Tiberian Sun
Command & Conquer: Tiberian Sun is a Base Building, Real Time Strategy (RTS), Strategy game released in 1999 developed by Westwood Studios that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on PC (Microsoft Windows) with 163 user ratings averaging 82.3/100. The game explores themes like Crafting & Gathering, Science fiction, Warfare. If you enjoy Command & Conquer: Tiberian Sun, you might also like similar games in our database of 45,000+ titles.
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Платформы 1
Genres 3
Themes 3
Player Perspectives 1
Game Modes 2
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Westwood Studios
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Electronic Arts
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