Game Info

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Rise of Nations
Rating: 82.4
Mac PC
Game

Rise of Nations

Released: May 20, 2003
Series:
Rise of Nations
Genres:
Base Building Real Time Strategy (RTS) Role-playing (RPG) Strategy Turn-based Turn-based strategy (TBS)
Themes:
Crafting & Gathering Fantasy Historical Non-fiction Warfare
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player

Overview

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Description from Steam STEAM

Rise of Nations Rise of Nations is a real-time strategy game that spans all history. Start with a single city in the Ancient Age; gather resources; build an infrastructure; research technologies; construct Wonders of the World such as the Pyramids and the Eiffel Tower; and expand your military might across the world, conquering hostile nations with bombers, battleships, and tanks—all over your lunch hour! In Rise of Nations there are: 18 Nations—each with special abilities and unique military units. Over a hundred military units operating on the ground, sea, and air— from Hoplites to Frigates to Helicopters. Over two dozen buildings with upgrades and technologies that will take your nation from a small City to an Information Age society. 14 Wonders of the World—the Terra Cotta Army, the Taj Mahal, the Eiffel Tower. Each gives your nation special bonuses. More than a dozen map types, ranging from the Amazon Rainforest to the Himalayas to the Nile Delta. Conquer the World campaign—a linked series of dozens of scenarios. The Extended Edition includes: Rise of Nations Rise of Nations: Thrones and Patriots New in the Extended Edition: Improved Visuals Improved water Improved textures Full-screen anti-aliasing Full Steamworks Integration Multiplayer with ranked matches (ELO) Achievements Trading Cards Cloud saves

Description from IGDB IGDB

Combining the deep tactical elements of turn-based strategy games with the rapid gameplay of real-time strategy, Rise of Nations puts you in command of one of 18 civilizations over the course of thousands of years of history.

Wikipedia Description WIKIPEDIA

The core of Rise of Nations's gameplay centers around the concept of "territory". The area near the player's settlements is considered their territory, and players may only construct buildings within their territory or that of an ally (with the exception of the Lakota). A nation's borders can be expanded by the creation and expansion of cities and forts, a technology tree, and obtaining access to certain rare resources. Other technologies and resources cause enemy units within a nation's borders to suffer attrition over time, which can eventually destroy an unsupplied invasion force. Citizens in Rise of Nations gather resources, or build or repair damaged buildings. All of the six resource types in Rise of Nations are infinite in supply. Any of the game's nations can be played during any age, regardless of that nation's fate throughout actual history. Each of the 18 civilizations in Rise of Nations has 4 to 8 unique units. Some unique units are based on units that those nations would have, if they were not destroyed in real-life. For example, the Native American nations (the Aztecs, Maya, and Inca) have unique units in the Modern and Information ages which resemble real-world Iberian-South American guerrillas. There are 4 end conditions: capture, territorial superiority, wonder victory, or score victory. Gameplay focuses heavily on creating a balance between offense, defense, and economy. Generalship is also needed in this game like most RTS games; this includes a knowledge of the troops and what they are good at fighting. For example, pikemen are better than cannon at killing cavalry. Terrain plays a major part in this game and knowing the terrain is an important asset in battle. Generals can also be created from a fort to aid an army. Five tactical formations are also available, including the ability to compress or expand the line of battle. When a formation is chosen, the selected units automatically reposition themselves accordingly, typically with faster moving units in the front and slower moving, vulnerable units in the rear. In a manner similar to chess, slight strategic mistakes early in the game can turn into major tactical problems later on. For example, if a player starts with the nomad setting where no city is built at the start, it is wise to scout for an area that has resources before building a city, for without resources building units and structures is difficult and the player will lose. A single-player campaign, Conquer the World, is included in the game. It is comparable to the board game Risk, except that attacks are resolved with a real-time battle, which can last as long as 90 minutes depending upon the scenario. The player can also purchase reinforcements or bonus cards and engage in diplomacy with other nations. Bonus cards and reinforcement cards must be deployed from the Map screen. If the Player attacks a Nation's capital from the Map screen and wins, all of the territory belonging to that Nation come under the control of the Player and that Nation is eliminated. The campaign starts at the Ancient Age and progresses slowly over the course over the campaign to end at the Information Age (present day). During a battle it may be possible to advance to the next available age and upgrade units for the battle. Rise of Nations uses an Elo rating system to rank players.

About Rise of Nations

Rise of Nations is a Base Building, Real Time Strategy (RTS), Role-playing (RPG), Strategy, Turn-based, Turn-based strategy (TBS) game released in 2003 developed by Big Huge Games that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 184 user ratings averaging 82.4/100. The game explores themes like Crafting & Gathering, Fantasy, Historical. If you enjoy Rise of Nations, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: May 20, 2003
IGDB Rating: 82.4/100 (184)
Rating Count: 184
IGDB ID: 848

Details

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Additional Information
IGDB Rating: 82.4/100 (184 votes)
Release Date: May 20, 2003
IGDB ID: 848
Series: Rise of Nations
Платформы 2
Mac
PC
Genres 6
Base Building Real Time Strategy (RTS) Role-playing (RPG) Strategy Turn-based Turn-based strategy (TBS)
Themes 5
Crafting & Gathering Fantasy Historical Non-fiction Warfare
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player

Companies

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Developers
Big Huge Games

No description available

Publishers
Microsoft Game Studios

No description available

Keywords

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game 38048 world 21802 play 21097 player 17513 new 16891 base 15453 use 15100 take 14371 time 14243 battle 13420 enemy 12654 fight 12555 set 12525 series 12332 unique 11942 system 10915 create 10589 include 10330 build 9952 turn 9475 know 8866 life 8747 choose 8556 control 8462 ability 8197 year 6795 come 6746 attack 6701 element 6328 full 6113 start 6004 strategy 5823 upgrade 5814 end 5784 give 5523 day 5439 force 5284 long 5276 good 5205 city 5126 real 5094 part 4896 map 4839 special 4776 move 4755 late 4742 lose 4740 deep 4732 turn-base 4449 type 4175 combine 4088 available 4020 ancient 4009 area 4006 progress 3887 single 3841 ally 3773 resource 3768 focus 3761 last 3746 multiplayer 3665 tactic 3575 fast 3536 gather 3533 small 3459 destroy 3359 engage 3347 early 3299 tactical 3273 fate 3253 american 3225 kill 3118 advance 3104 next 3085 access 3054 improve 2938 range 2888 hour 2849 win 2774 strategic 2731 expand 2666 damage 2649 rise 2603 card 2580 certain 2555 command 2550 history 2451 army 2447 put 2443 trade 2411 present 2369 conquer 2315 possible 2308 edition 2289 line 2225 purchase 2223 depend 2190 match 2154 cause 2114 age 2098 real-time 2097 campaign 2094 technology 2030 defense 2017 course 2015 victory 2015 balance 2005 select 2004 hundred 1997 difficult 1962 modern 1957 similar 1886 unit 1856 screen 1823 bonus 1810 grind 1770 rare 1723 tower 1703 core 1697 capture 1658 obtain 1652 achievement 1569 center 1529 major 1525 water 1522 important 1492 expansion 1431 information 1343 aid 1337 sea 1337 rank 1333 research 1313 tree 1312 example 1281 air 1275 thousand 1271 board 1250 slow 1210 scenario 1194 score 1190 knowledge 1186 civilization 1179 risk 1149 structure 1137 hostile 1102 supply 1091 military 1081 eventually 1070 creation 1067 problem 1026 consider 977 territory 971 minute 949 construct 937 link 925 general 905 condition 900 terrain 878 invasion 828 nation 816 infinite 813 concept 802 automatically 799 operate 791 society 765 wonder 752 tank 729 front 722 slowly 715 eliminate 713 south 709 troop 686 cloud 671 span 667 heavily 641 citizen 638 rat 633 economy 629 suffer 621 repair 602 settlement 599 real world 583 throne 561 extend 535 capital 530 mistake 493 belong 475 deploy 465 asset 409 amazon 407 typically 399 regardless 393 resolve 386 actual 384 border 383 formation 381 manner 374 wise 370 native 362 diplomacy 360 cannon 339 anti 290 scout 256 chess 254 rapid 222 resemble 222 vulnerable 212 exception 203 ches 191 texture 179 helicopter 164 accordingly 157 fort 152 offense 143 integration 140 infrastructure 138 slight 115 reinforcement 114 pyramid 111 nomad 90 battleship 82 guerrilla 81 cavalry 76 bomber 72 cloud save 71 comparable 65 rear 63 delta 61 superiority 56 real-time battle 48 lunch 47 frigate 43 maya 39 territorial 37 rainforest 36 native american 32 reposition 32 patriot 27 aztec 26 ranked match 25 attrition 22 iberian 21 nile 18 compress 14 inca 9 eiffel 6 lakota 5 himalaya 0

Screenshots

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