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Command & Conquer: Generals
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Overview
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Storyline IGDB
Generals takes place in the near future where the United States and China co-operate to fight against the Global Liberation Army (GLA), a terrorist organization based in Central Asia. In chronological order, the campaign is played through the Chinese, GLA and then the United States perspectives respectively. China: A military parade in Beijing is attacked by GLA forces, culminating in the detonation of a stolen Chinese nuclear warhead and the beginning of the GLA's incursion inside China's borders. The Chinese mobilize to stall and contain the GLA, but in the process lose the Three Gorges Dam and the Hong Kong Convention and Exhibition Center. Now on the offensive, the Chinese attack GLA strongholds, arriving at the terror cell's main headquarters in Dushanbe. Utilizing nuclear weapons, the Chinese put an end to the GLA's offensive. GLA: Despite losses to China, the GLA maintains its presence across Central Asia and the Middle East. In efforts to revive itself, the GLA raid UN convoys and incite riots in Astana. However, the United States enters the war and a GLA renegade sides with the Chinese with the intention to destroy the organization. The GLA retaliate by attacking the Baikonur Cosmodrome, and uses the platform to launch devastating toxin attacks at highly populated cities. USA: The United States sends its forces to the Middle East, Hindu Kush and then Kazakhstan to finally put an end to the GLA. Despite losses incurred from GLA attacks and ambushes, the USA are able to push the GLA back to their final stronghold in Akmola Region. With Chinese support, the USA destroys the last GLA stronghold, ending the GLA's reign of tyranny.
Wikipedia Description WIKIPEDIA
Command & Conquer Generals operates in a similar manner to that of other titles in the series - players construct bases and train units from these, acquiring resources on one of the game's maps to fund this, and then defeat their opponents by eliminating their bases and armies. Various units types are available for training, ranging from infantry to ground vehicles and aircraft, each focuses on specific roles (e.g. anti-vehicle), while base structures are divided between unit production, support facilities, and defensive counter-measures. Success in the game relies upon making the most out of mixing units, utilizing their advantages while countering their disadvantages with other units, in order to win against opponents - for example, rifle infantry are useful for countering anti-vehicle infantry, but need to rely on tanks to counter anti-infantry vehicles. Units that survive and manage to kill other units gain "veterancy" points, earning chevrons when they level up, effectively improve their abilities and making them more powerful; at the highest level, it also grants the ability to repair any damage when out of combat. Training can be queued at production structures and units sent to rally points designated by the player, with the ability to research upgrades to improve certain units. In addition, players can also deploy superweapons which can decimate an opponent's forces, though must wait for a cooldown period to end before they can use it again. Factions in the game function similar in how they operate, but maintain differences in units and strategies: The United States rely on high-tech weaponry, such as military drones, lasers, and a dominant air force to deal with opponents, and are able to use supply units to airdrop infantry into occupied buildings, alongside flash grenades, to clear them out. In addition, they can improve power plants, their defensive structures link together to deal with enemy units, and they collect more supplies than the other two factions, but units are more expensive to produce. China relies on stronger tank and artillery units, and can use hackers to claim buildings or produce additional funds by stealing money from bank account online. In addition, their troop transports can detect stealth units, while their tanks and infantry can incur horde bonuses when grouped together. However, their power plants can cause damage to surrounding units and buildings when destroyed, they maintain a weaker air force, and require large armies to make horde bonuses work effectively. The Global Liberation Army rely on cheap units and terrorist-styled guerrilla warfare to overcome opponents, in which several vehicle units can be upgraded by salvaging parts from defeated enemy vehicles (infantry can also claim this for funds), using specialized infantry units to create ambushes and considerable damage. In addition, they do not require power for base structures, and any buildings that are destroyed will be automatically rebuilt if the enemy fails to destroy a tunnel entrance that is left behind. However, they must use builder units to collect supplies, with several needed to ensure funds are steady, and cannot build air units; this is compensated by having more anti-air units than the other two factions. Generals functions differently to other titles in the series, in that base construction relies on dedicated builder units rather than a central construction building, but with the added ability of being able to construct buildings anywhere on the map. Resources are restricted to supply docks that have a limited amount for collection, with each faction able to construct units or buildings that provide continual resources as long as they are not destroyed. In addition, players can also make use of "Generals Powers" - a unique set of bonuses that can be purchased upon earning experience points during the game, which can confer additional abilities such as support powers (e.g. airstrikes), improvements to certain units, or access to additional units for construction.
About Command & Conquer: Generals
Command & Conquer: Generals is a Base Building, Real Time Strategy (RTS), Role-playing (RPG), Stealth, Strategy, Tactical game released in 2003 developed by EA Pacific that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Mac, PC (Microsoft Windows) with 236 user ratings averaging 80.4/100. The game explores themes like Science fiction, Warfare. If you enjoy Command & Conquer: Generals, you might also like similar games in our database of 45,000+ titles.
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Платформы 2
Genres 6
Themes 2
Player Perspectives 1
Game Modes 2
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EA Pacific
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Aspyr Media
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Electronic Arts
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