Game Info

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Stellaris
Rating: 78.7
Linux Mac PC PS4 PS5 XOne XBS
Game

Stellaris

Released: May 9, 2016
Genres:
Real Time Strategy (RTS) Strategy
Themes:
4X (explore, expand, exploit, and exterminate) Procedural Generation Science fiction
Perspectives:
Bird view / Isometric
Game Modes:
Multiplayer Single player
Game Engines:
Clausewitz Engine

Overview

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Description from Steam STEAM

Get ready to explore, discover and interact with a multitude of species as you journey among the stars. Forge a galactic empire by sending out science ships to survey and explore, while construction ships build stations around newly discovered planets. Discover buried treasures and galactic wonders as you spin a direction for your society, creating limitations and evolutions for your explorers. Alliances will form and wars will be declared. Like all our Grand Strategy games, the adventure evolves with time. Because free updates are a part of any active Paradox game, you can continue to grow and expand your empire with new technologies and capabilities. What will you find beyond the stars? Only you can answer that. DEEP AND VARIED EXPLORATION Every game begins with a civilization that has just discovered the means to travel between stars and is ready to explore the galaxy. Have your science ships survey and explore anomalies, leading you into a myriad of quests, introducing strange worlds with even stranger stories and discoveries that may completely change your outcome. STUNNING SPACE VISUALS With characteristically complex unique planets and celestial bodies, you will enter a whirlwind of spectacles in a highly detailed universe. INFINITE VARIATION OF SPECIES AND ADVANCED DIPLOMACY Through customization and procedural generation, you will encounter infinitely varied races. Choose positive or negative traits, specific ideologies, limitations, evolutions or anything you can imagine. Interact with others through the advanced diplomacy system. Diplomacy is key in a proper grand strategy adventure. Adjust your strategy to your situation through negotiation and skill. INTERSTELLAR WARFARE An eternal cycle of war, diplomacy, suspicions and alliances await you. Defend or attack with fully customizable war fleets, where adaptation is the key to victory. Choose from an array of complex technologies when designing and customizing your ships with the complex ship designer. You have a multitude of capabilities to choose from to meet the unknown quests that await. ENORMOUS PROCEDURAL GALAXIES Grow and expand your empire with thousands of randomly generated planet types, galaxies, quests and monsters lurking in space. PLAY THE WAY YOU WANT Customize your Empire! The characters you choose, be it a murderous mushroom society or an engineering reptile race, can be customized with traits like ethics, type of technology, form of preferred space travel, type of habitat, philosophies and more. The direction of the game is based on your choices. FREE UPDATE HISTORY

Description from IGDB IGDB

Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Each new adventure holds almost limitless possibilities.

Wikipedia Description WIKIPEDIA

Stellaris is a real-time strategy game with 4X and grand strategy elements, taking place on a map of a procedurally generated galaxy with individual star systems acting as two-dimensional tiles similar to previous Paradox releases. Players take the role of a single FTL-capable civilization, referred to as an empire, with the goal of exploring and claiming systems, colonizing habitable planets, and expanding their economy to outcompete rival civilizations progressively encountered through first contact events. The relative power of empires is evaluated on three factors – military strength, technological progress, or economic power – allowing players to either specialize in a single area or maintain a balanced approach. The ultimate goal is to either ally with or defeat every other empire in the game while surviving a number of external "crises" threatening the entire galaxy. Star systems can only be traversed via a web of faster-than-light routes called hyperlanes, while habitable planets hold populations of an empire's citizens – represented by "pops" and pop groups – and can be built up with buildings and districts that produce resources or other passive effects as long as there are enough pops to fill the available jobs. A large part of Stellaris's main gameplay is determined by the design of the player's empire, with templates dictating both visual and mechanical effects and the player being free to either select from developer-made pre-set empires or create their own. Players can customize the unique "traits" of their starting species, an "origin" representing the pre-FTL history of their civilization, the starting head of state, a selection of two to three "ethics" representing the core philosophy of their empire, and an "authority" and two "civics" representing the internal structure of their government and society. Ethics are chosen from a total of eight options along four mutually exclusive axes, allowing the player to either select moderate versions of three ethics or a fanatical version of one and a moderate version of another, while authorities in the base game consist of democratic, oligarchic, dictatorial, or imperial options representing the system of election for new rulers. The Utopia expansion would add a Gestalt Consciousness ethic, overriding other ethic choices and granting access to new authorities representing either a biological Hive Mind or an artificial intelligence network, as well as a large number of new civics and a megacorporation authority. The game begins on January 1, 2200 AD, upon the player empire's discovery of the hyperlane network. The default campaign length is 300 in-game years, divided into 100-year earlygame, midgame, and endgame segments dictating certain events and modifiers. The economy of a player's empire throughout the game is primarily based on five main resources: energy credits, minerals, food, consumer goods, and alloys, each having a primary purpose to contribute to the player's economy. There are also Strategic resources that are used to make advanced buildings, weapons, defenses, and can also be used to endorse edicts. Edicts also can cost Unity which can be obtained by supporting factions within your empire or by constructing buildings that create Unity producing jobs. Advancement in Stellaris is achieved through technologies and traditions which progressively scale in cost for the player to achieve, but provide better features for the player as the game continues. Edicts are used to boost and passively upgrade empires, which can cost Strategic resources, energy, or Unity to maintain. There are also mid-game crises which can occur, such as a crusade by a marauder empire or an invasion by nanomachines from an extragalactic cluster. Later in the game, larger crisis events occur that have galaxy-wide implications—for example, an awakening of dormant sentient AI, another version of this which works more diplomatically, or an invasion by extra-dimensional or extra-galactic forces, these being either randomly chosen or selected by the player at the start of the game. Paradox hoped that this feature would address a common late-game problem in 4X style games; whereby one faction is so powerful that their eventual victory is inevitable, resulting in frustrating gameplay. Subsequent expansions have added multiple ways for empires to become a crisis faction themselves by researching dangerous technologies that imperil the entire galaxy: harvesting stars for energy, rewriting the laws of physics, genetically engineering enormous space monsters, or artificially turning every star in the galaxy into a red giant. Expansions also offer empires the path to take one of several "ascension paths", which radically alter the inhabitants of a player's empire. These include advanced genetic engineering, cybernetic augmentation, psionic powers, or mind uploading; machine empires have their own ascension paths. Some civics within the game radically change how to play the game. For example, "genocidal" civics may not initiate diplomacy and sometimes act like early-game crises, or the Feudal Society civic, which makes vassalization of other empires a priority.

About Stellaris

Stellaris is a Real Time Strategy (RTS), Strategy game released in 2016 developed by Paradox Development Studio that offers Multiplayer, Single player gameplay from a bird view / isometric perspective playable on Linux, Mac, PC (Microsoft Windows) with 258 user ratings averaging 78.7/100. The game explores themes like 4X (explore, expand, exploit, and exterminate), Procedural Generation, Science fiction. If you enjoy Stellaris, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: May 9, 2016
IGDB Rating: 78.7/100 (258)
Rating Count: 258
IGDB ID: 11582

Details

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Additional Information
IGDB Rating: 78.7/100 (258 votes)
Release Date: May 9, 2016
IGDB ID: 11582
Платформы 7
Linux
Mac
PC
PS4
PS5
XOne
XBS
Genres 2
Real Time Strategy (RTS) Strategy
Themes 3
4X (explore, expand, exploit, and exterminate) Procedural Generation Science fiction
Player Perspectives 1
Bird view / Isometric
Game Modes 2
Multiplayer Single player

Companies

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Developers
Paradox Development Studio

No description available

Publishers
DMM GAMES

No description available

Paradox Interactive

No description available

Keywords

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game 38048 world 21802 play 21097 video 18734 player 17513 develop 17064 new 16891 character 16396 base 15453 adventure 14593 story 14536 take 14371 time 14243 publish 13338 find 12717 explore 12690 unique 11942 system 10915 way 10761 create 10589 build 9952 skill 9888 get 8930 choose 8556 control 8462 monster 7516 quest 7463 journey 7086 discover 7020 attack 6701 change 6378 full 6113 begin 5973 choice 5875 strategy 5823 design 5376 lead 5334 free 5186 large 5148 war 5113 event 5044 interactive 4957 studio 4936 part 4896 deep 4732 want 4676 key 4635 encounter 4611 meet 4550 type 4175 grow 4154 travel 3992 form 3853 development 3412 engage 3347 exploration 3323 customize 3211 space 3185 advance 3104 manage 3090 enter 3040 reach 2990 treasure 2954 task 2855 star 2849 mean 2833 universe 2677 expand 2666 strange 2608 await 2584 hold 2515 ready 2505 history 2451 race 2422 trade 2411 fully 2368 update 2260 continue 2247 interact 2247 diverse 2156 send 2134 detail 2132 region 2113 defend 2040 generate 2034 forge 2032 technology 2030 planet 2018 victory 2015 specific 1977 unknown 1805 introduce 1798 adjust 1793 body 1763 empire 1757 evolve 1747 ship 1703 completely 1623 alien 1514 generation 1514 situation 1509 vary 1454 randomly 1426 complex 1398 science 1326 thousand 1271 stun 1187 civilization 1179 stage 1168 possibility 1133 answer 1126 highly 1070 alliance 1058 active 1054 lurk 1021 galaxy 969 outcome 960 discovery 943 direction 931 unexpected 930 station 904 cycle 896 imagine 866 spin 865 trait 852 array 839 infinite 813 society 765 wonder 752 eternal 739 specie 739 adaptation 635 prefer 634 designer 601 construction 588 newly 588 evolution 585 engineer 531 procedural 479 explorer 462 warfare 458 capability 457 bury 454 fleet 430 positive 395 variation 380 diplomacy 360 multitude 341 galactic 283 celestial 273 proper 266 anomaly 265 negative 264 myriad 257 limitless 248 enormous 242 interstellar 231 mushroom 228 declare 197 colonize 194 limitation 185 paradox 185 philosophy 157 grand strategy 150 procedural generation 135 free update 100 negotiation 99 habitat 90 suspicion 87 murderous 85 survey 85 infinitely 81 whirlwind 68 ideology 61 spectacle 56 reptile 31 galactic empire 30 ethic 28 space travel 26 characteristically 3

Screenshots

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