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Custom Robo V2
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Overview
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Wikipedia Description WIKIPEDIA
The battle system in Custom Robo V2 is very similar to the first game in the series, except it features tag-teaming, which was never used in later 3D Custom Robo titles except for Custom Robo for the GameCube. The gameplay of Custom Robo V2 is divided into two main parts: the over world and Robo battles. During the over world, parts of the game play like any other RPG, meaning that the player can control a character in a free roaming world where other characters follow. The main object of the game is to finish its plot by collecting every Robo, battle part, and other items, while winning every battle that moves the character from one part of the storyline to the next. In Custom Robo battles, the object is to reduce the opponent's hit points from 1000 to 0 by using different Custom Robos, guns, bombs, pods, and dash attacks. Battles begin with both robos being launched out of a Robocannon which is controlled with the control stick. There are six ways your robo can land once shot out of the Robocannon. Custom Robos are arranged in groups that are similar to their abilities. An endurance bar is located above the hit points. Once it runs out the robo gets "downed" which means that it stays fallen for a couple seconds. After it gets up, it goes into "rebirth", where it stays invincible for about 3 seconds.
About Custom Robo V2
Custom Robo V2 is a Role-playing (RPG) game released in 2000 developed by Noise that offers Multiplayer, Single player gameplay from a bird view / isometric, third person perspective playable on Nintendo 64, Wii, Wii U with 0 user ratings averaging 0/100. The game explores themes like Science fiction. If you enjoy Custom Robo V2, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 1
Themes 1
Player Perspectives 2
Game Modes 3
Companies
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Noise
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Publishers
Nintendo
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