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HeroQuest
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Overview
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The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.
Wikipedia Description WIKIPEDIA
The game is played on a grid representing the interior of a dungeon or castle, with walls segmenting the grid into rooms and corridors. One player assumes the role of the evil wizard character (Morcar/Zargon), and uses a map taken from the game's quest book to determine how the quest is to be played. The map details the placement of monsters, artifacts, and doors, as well as the overall quest the other players are embarking upon. Quests vary and include scenarios such as escaping a dungeon, killing a particular character, or obtaining an artifact. The evil wizard first places the entry point on the map, usually a spiral staircase, although on some quests the players enter via an external door or begin in a specific room. The map may also specify a wandering monster. This is a monster that may enter the game if a player is unlucky while searching for treasure. The remaining players select their character from the four available. If both the Wizard and Elf are chosen then the wizard chooses a spell set first, then the Elf chooses a set and the Wizard gets the remaining two sets. If only one of them is chosen, he will freely take the amount of spell sets specified for that character (one for the Elf or three for the Wizard). The players may also start the quest with items collected on previous quests, such as extra weapons, armor, and magic items. The game begins with the gamemaster reading the quest story from the perspective of Mentor, to set the scene for the game about to be played. Starting with the player to the left of the evil wizard, the game begins. During a Hero's turn, the player can move before or after performing one of the following actions: attack, cast a spell, search for traps and secret doors, search for treasure. In the British original, heroes can be in competition and even attack each other, whereas this is forbidden in the North American localization.
About HeroQuest
HeroQuest is a Card & Board Game, Grid-Based, Role-playing (RPG), Squad Management, Strategy, Turn-based game released in 1991 developed by 221B Software Development that offers Multiplayer, Single player gameplay from a bird view / isometric, third person perspective playable on Acorn Archimedes, Amiga, Amstrad CPC with 0 user ratings averaging 0/100. The game explores themes like Fantasy. If you enjoy HeroQuest, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
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Платформы 8
Genres 6
Themes 1
Player Perspectives 2
Game Modes 2
Companies
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221B Software Development
No description available
Publishers
Gremlin Graphics Software Ltd.
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Krisalis Software
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