Game Info
↑ Back to top
Xak III: The Eternal Recurrence
Series:
Genres:
Themes:
Perspectives:
Game Modes:
Overview
↑ Back to topDescription from IGDB IGDB
Ratok, a descendant of the Duel bloodline, receives a distress message from Farland Castle... For the longest time, the world has been split into three, fairy, demon, and human, mainly for the purposes of having the demons sealed off... Yet somehow, the demons have found a way to enter the human world to launch an invasion. One by one, the human world's kingdoms fall to an unforgiving reign of terror. Ratok is informed of the situation by a dying man's last breath after Farland Kingdom fell, its king slaughtered mercilessly. Thus begins Ratok's journey to prevent the demons from realizing their dreams of conquest... Journey with Ratok, as he quests with his legendary Xak Sword to repel the demon invasion, make plenty of interesting and humorous allies/friends along the way, and discover his true identity as well as that of his father's (whose gone missing for quite some time)...
Wikipedia Description WIKIPEDIA
Xak III is a classic dungeon crawl, in that the game proceeds by the player finding his way through labyrinthine maps, defeating opposing monsters on the way. In each map, keys, NPCs and other objects have to be found to gain entrance to the room where a boss dwells. After defeating the boss, the player can proceed towards the next map, where the structure repeats. Various sub-quests involving NPCs are present, most of them obligatory. Combat is in real-time. The player's character walks around on the game maps, as well as the monster characters. Each character has an attack and defense rating, different for each of its four sides. Moreover, Latok's ratings change depending on whether he is attacking or defending. As Latok or a monster takes damage or wards off an attack, the character is pushed backwards. This combat system requires some manual dexterity, especially during boss fights—bosses are generally several times larger than Latok himself. Latok advances in power through a classic leveling system. He starts from experience level 50, where Xak II (and The Tower of Gazzel) ended. Moreover, there are several shops scattered through the game where Latok can buy stronger swords, armours and shields. Gold, the game's currency, and experience points are awarded for killing monsters that wander the map.
About Xak III: The Eternal Recurrence
Xak III: The Eternal Recurrence is a Role-playing (RPG), Strategy game released in 1994 developed by Micro Cabin that offers Single player gameplay from a bird view / isometric, side view perspective playable on Turbografx-16/PC Engine CD with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Historical. If you enjoy Xak III: The Eternal Recurrence, you might also like similar games in our database of 45,000+ titles.
Basic Info
Details
↑ Back to topAdditional Information
Платформы 1
Genres 2
Themes 2
Player Perspectives 2
Game Modes 1
Companies
↑ Back to topDevelopers
Micro Cabin
No description available
Publishers
NEC Home Electronics
No description available
Keywords
↑ Back to topScreenshots
↑ Back to top