Game Info

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Xak III: The Eternal Recurrence
N/A
PCE-CD
Game

Xak III: The Eternal Recurrence

Released: Sep 30, 1994
Series:
Xak
Genres:
Role-playing (RPG) Strategy
Themes:
Fantasy Historical
Perspectives:
Bird view / Isometric Side view
Game Modes:
Single player

Overview

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Description from IGDB IGDB

Ratok, a descendant of the Duel bloodline, receives a distress message from Farland Castle... For the longest time, the world has been split into three, fairy, demon, and human, mainly for the purposes of having the demons sealed off... Yet somehow, the demons have found a way to enter the human world to launch an invasion. One by one, the human world's kingdoms fall to an unforgiving reign of terror. Ratok is informed of the situation by a dying man's last breath after Farland Kingdom fell, its king slaughtered mercilessly. Thus begins Ratok's journey to prevent the demons from realizing their dreams of conquest... Journey with Ratok, as he quests with his legendary Xak Sword to repel the demon invasion, make plenty of interesting and humorous allies/friends along the way, and discover his true identity as well as that of his father's (whose gone missing for quite some time)...

Wikipedia Description WIKIPEDIA

Xak III is a classic dungeon crawl, in that the game proceeds by the player finding his way through labyrinthine maps, defeating opposing monsters on the way. In each map, keys, NPCs and other objects have to be found to gain entrance to the room where a boss dwells. After defeating the boss, the player can proceed towards the next map, where the structure repeats. Various sub-quests involving NPCs are present, most of them obligatory. Combat is in real-time. The player's character walks around on the game maps, as well as the monster characters. Each character has an attack and defense rating, different for each of its four sides. Moreover, Latok's ratings change depending on whether he is attacking or defending. As Latok or a monster takes damage or wards off an attack, the character is pushed backwards. This combat system requires some manual dexterity, especially during boss fights—bosses are generally several times larger than Latok himself. Latok advances in power through a classic leveling system. He starts from experience level 50, where Xak II (and The Tower of Gazzel) ended. Moreover, there are several shops scattered through the game where Latok can buy stronger swords, armours and shields. Gold, the game's currency, and experience points are awarded for killing monsters that wander the map.

About Xak III: The Eternal Recurrence

Xak III: The Eternal Recurrence is a Role-playing (RPG), Strategy game released in 1994 developed by Micro Cabin that offers Single player gameplay from a bird view / isometric, side view perspective playable on Turbografx-16/PC Engine CD with 0 user ratings averaging 0/100. The game explores themes like Fantasy, Historical. If you enjoy Xak III: The Eternal Recurrence, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: September 30, 1994
IGDB ID: 37606

Details

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Additional Information
Release Date: September 30, 1994
IGDB ID: 37606
Series: Xak
Платформы 1
PCE-CD
Genres 2
Role-playing (RPG) Strategy
Themes 2
Fantasy Historical
Player Perspectives 2
Bird view / Isometric Side view
Game Modes 1
Single player

Companies

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Developers
Micro Cabin

No description available

Publishers
NEC Home Electronics

No description available

Keywords

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game 38048 world 21802 player 17513 character 16396 make 14384 take 14371 time 14243 find 12717 fight 12555 system 10915 experience 10848 power 10813 way 10761 different 10679 combat 10402 level 9243 go 7710 monster 7516 quest 7463 journey 7086 discover 7020 friend 6991 attack 6701 defeat 6547 various 6407 change 6378 dungeon 6051 start 6004 begin 5973 end 5784 boss 5549 long 5276 large 5148 real 5094 map 4839 point 4738 key 4635 gain 4471 classic 4400 human 4139 side 4092 strong 4050 ally 3773 last 3746 fall 3450 kingdom 3187 kill 3118 advance 3104 several 3090 next 3085 enter 3040 require 2775 sword 2685 damage 2649 king 2648 die 2593 demon 2542 true 2455 dream 2454 legendary 2396 receive 2372 present 2369 buy 2268 man 2206 depend 2190 real-time 2097 defend 2040 defense 2017 interest 2001 room 1946 NPC 1920 involve 1790 object 1716 shop 1715 tower 1703 launch 1669 gold 1608 castle 1520 situation 1509 award 1448 miss 1328 walk 1296 push 1241 shield 1157 structure 1137 scatter 1001 father 998 purpose 937 prevent 926 crawl 863 invasion 828 wander 797 seal 739 realize 730 split 726 plenty 699 iii 668 rat 633 boss fight 631 fairy 622 dungeon crawl 609 oppose 609 generally 604 thus 600 duel 519 identity 518 especially 516 currency 515 reign 495 repeat 480 message 475 fell 473 terror 464 unforgiving 420 armour 395 sub 371 conquest 359 manual 354 wand 353 mainly 345 proceed 330 breath 315 humorous 279 slaughter 270 somehow 212 repel 211 descendant 196 entrance 196 dwell 172 inform 167 ward 161 backwards 129 dexterity 129 bloodline 116 labyrinthine 112 distress 109 mercilessly 27 demon invasion 18 obligatory 15 found 0

Screenshots

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