Game Info

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Monster Kingdom: Jewel Summoner
N/A
PSP
Game

Monster Kingdom: Jewel Summoner

Released: Feb 23, 2006
Genres:
Role-playing (RPG) Squad Management Strategy Turn-based
Themes:
Fantasy
Perspectives:
Bird view / Isometric Third person
Game Modes:
Multiplayer Split screen

Overview

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Description from IGDB IGDB

There was a time when mankind and monsters coexisted in peace, but The Great Disaster put an end to that era. The world changed radically, with all the planet's monsters disappearing in an instant, leaving behind only jewels that radiated tremendous energy.

Wikipedia Description WIKIPEDIA

Jewel Summoner takes place in a third-person perspective with a top-down view. The player character's avatar moves around a static world map and can enter 3D dungeons. Inside dungeons, the player's movement will activate random battles against wild monsters; battles are represented in a split-screen format. Dungeons also contain save points that can be used to restore the health of the party. The player can have a party of up to three characters, and each member has a maximum of three monsters that can be summoned from storage receptacles, called jewels, to fight against enemies. Battles are turn-based and each monster has access to several attacks that it can execute each turn. Monsters do not have individual health bars; their controlling character's health is used instead. Enemy monsters can be recruited by weakening them in battle and then capturing them within a jewel. There are over 100 different types of monster in the game, and each possesses traits in the forms of "elements" that dictate its strengths and weaknesses. The element system is similar to a game of "rock-paper-scissors"; for instance, water-elemental monsters have an advantage over fire-based monsters, and fire-based monsters have an advantage over ice-based ones. A monster can only be captured within a jewel that represents the same element. Monsters earn experience in battle and subsequently level up, learn new abilities, and evolve into different creatures. Jewel Summoners can also influence their monsters' growth by fusing them with specially refined items and pieces of quartz, or by increasing their stats with "Ability Points" earned in battle. In combat, each Jewel Summoner can bring out one monster at a time. Every turn, each monster (both enemy and ally) can activate one attack or elemental ability. Each monster initially has four slots available for abilities. Monsters can quickly learn abilities of their own element type, but can also pick up abilities from other elements. A fire dragon, for instance, can learn snow-based attacks. Using an ability requires the expenditure of a monster's "Jewel Points", a mana-like energy of which each creature has only a finite amount. When a monster's Jewel Points are depleted, it becomes inaccessible to the character and another monster must be selected to fight. Monsters can return to battle when their Jewel Points have been restored at a save point. Jewel Summoner has two options for multiplayer, using the PSP's "ad-hoc" local wireless feature. Players can trade monsters with each other or fight 1-on-1 battles. The game also includes a browser mode that players can use to connect to the Internet and download wallpapers and game trailers.

About Monster Kingdom: Jewel Summoner

Monster Kingdom: Jewel Summoner is a Role-playing (RPG), Squad Management, Strategy, Turn-based game released in 2006 developed by Gaia that offers Multiplayer, Split screen gameplay from a bird view / isometric, third person perspective playable on PlayStation Portable with 0 user ratings averaging 0/100. The game explores themes like Fantasy. If you enjoy Monster Kingdom: Jewel Summoner, you might also like similar games in our database of 45,000+ titles.

Basic Info
Release Date: February 23, 2006
IGDB ID: 42890

Details

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Additional Information
Release Date: February 23, 2006
IGDB ID: 42890
Платформы 1
PSP
Genres 4
Role-playing (RPG) Squad Management Strategy Turn-based
Themes 1
Fantasy
Player Perspectives 2
Bird view / Isometric Third person
Game Modes 2
Multiplayer Split screen

Companies

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Developers
Gaia

No description available

Publishers
Sony Computer Entertainment

No description available

Keywords

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game 38048 world 21802 player 17513 new 16891 character 16396 feature 15873 base 15453 use 15100 take 14371 time 14243 battle 13420 enemy 12654 fight 12555 own 11404 system 10915 experience 10848 different 10679 combat 10402 include 10330 turn 9475 level 9243 control 8462 ability 8197 item 8079 monster 7516 place 7453 attack 6701 change 6378 element 6328 dungeon 6051 bring 5858 end 5784 person 5466 mode 5317 great 5034 call 4960 Learn 4930 map 4839 move 4755 point 4738 creature 4539 leave 4474 turn-base 4449 type 4175 available 4020 form 3853 ally 3773 return 3757 party 3696 multiplayer 3665 increase 3426 earn 3324 option 3294 several 3090 access 3054 enter 3040 member 2798 require 2775 3d 2767 dragon 2732 contain 2660 strength 2625 put 2443 fire 2425 trade 2411 stats 2410 store 2249 pick 2153 recruit 2060 perspective 2056 planet 2018 select 2004 piece 1992 growth 1957 similar 1886 screen 1823 restore 1799 random 1777 summon 1758 influence 1756 local 1748 evolve 1747 movement 1701 health 1691 view 1667 capture 1658 wild 1609 advantage 1541 peace 1529 water 1522 instead 1461 energy 1386 era 1342 individual 1323 quickly 1319 amount 1298 connect 1170 top-down 1104 represent 970 weakness 967 elemental 965 initially 949 rock 933 possess 895 trait 852 activate 819 download 818 ice 727 split 726 disappear 692 bar 687 maximum 663 internet 621 format 595 execute 575 slot 574 avatar 573 refine 564 world map 532 paper 498 disaster 481 mana 471 mankind 459 snow 445 fuse 372 instance 356 weaken 291 instant 265 browser 229 storage 224 deplete 210 subsequently 206 trailer 192 coexist 174 dictate 172 jewel 157 specially 142 wallpaper 139 static 135 inaccessible 105 scissor 96 save point 93 tremendous 92 wireless 69 radically 62 finite 46 radiate 31 quartz 16 expenditure 9

Screenshots

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