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Knights of Legend
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Overview
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Knights of Legend is set in the fantasy land of Ashtalarea. The evil Pildar has captured the ruler of the land, known as the Duke, and a warrior named Seggallion, who has fought and defeated Pildar in the past. The player controls a party of adventurers whose quest is to rescue the prisoners, and eventually vanquish Pildar. The player can create a party of adventurers, choosing between the traditional races of humans, dwarves, and elves, as well as a new race called Keldar, who possesses the power of flight. The game world is explored from top-down perspective. Turn-based combat takes place on separate screens. The combat system in the game is quite complex, including various types of attacks, parrying and dodging, as well as the possibility of targeting individual body parts of enemies. The player also selects commands for a defensive round, trying to anticipate the opponent's move.
Storyline IGDB
Wikipedia Description WIKIPEDIA
The game is mostly tactical, with role-playing elements. The classic races of dwarves, elves and humans available for players to make up their party of adventurers. The game also adds a novel race called "Kelder" or "Kelderheit" that has the power of flight. On the role-playing side, characters can converse with the inhabitants of towns, learn about local lore, purchase equipment, and pay to get trained in different skills. Quest-givers in various towns direct players to specific locations of the larger world surface, which lead to pre-made battlefields where an item is set to be retrieved to complete the mission. There are also random combat encounters when traveling outside towns. On the tactical side, each combat round comprises planning thrusts, parries and jumps. The actions of each character (player and monster) are set prior to the combat round. The "foresight" may reveal the set actions of slower characters (who select actions for the round first). After all character choices are set, the combat round is then executed with the pre-selected actions. Additionally, combat incorporates the concept of extensive use of fatigue. Fatigue reduces a character's effectiveness and will cause them to pass out if it reaches zero. Each quest site battlefield has a tactical feel similar to later tactical role-playing games and the Jagged Alliance series: visibility is limited to what each character can actually see. In order to save current game progress, the player's character must be resting at an inn.
About Knights of Legend
Knights of Legend is a Role-playing (RPG), Squad Management, Turn-based game released in 1989 developed by Origin Systems that offers Single player gameplay from a bird view / isometric perspective playable on Apple II, Commodore C64/128/MAX, DOS with 0 user ratings averaging 0/100. The game explores themes like Fantasy. If you enjoy Knights of Legend, you might also like similar games in our database of 45,000+ titles.
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Платформы 3
Genres 3
Themes 1
Player Perspectives 1
Game Modes 1
Companies
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Origin Systems
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Origin Systems
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