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Cthulhu
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2053. Across the globe, the occult threat grows ever more blatant, and strange, incomprehensible events multiply. As the Earth's surface resources dwindle, powerful corporations turn to the uncharted depths of the oceans, unaware of the ancient horror they are about to awaken. In this tense Lovecraftian thriller, you play Noah, tasked with investigating the mysterious disappearance of miners in the depths of the Pacific Ocean. With the help of your AI companion, Key, explore the vast, labyrinthine prison of R'lyeh—an ancient, sunken city of cyclopean proportions—and resist the creeping madness caused by Cthulhu's influence. At its core lies a secret that could shatter your understanding of reality. Face nightmares and cosmic abominations that will push your sanity to its limits. Journey through a futuristic reinterpretation of Lovecraft's mythos and uncover the legendary sunken city of R'lyeh. But beware: the deeper you descend, the more your mind succumbs to Cthulhu's relentless influence. Dive into the darkness with Key, your AI companion. Follow leads, gather scattered clues, and sharpen your detective skills to solve immersive and complex puzzles. Uncover hidden truths and look beyond appearances to choose your path to resolving the case. Every mystery offers branching routes and secret passages waiting to be discovered. As an agent of Ancile, a secret division of Interpol specializing in occult affairs, you are thrust into a gripping story with complex characters, brought to life through cinematic storytelling. Immerse yourself in a first-person investigative horror adventure with a rich, branching narrative, where your choices and understanding will shape Noah’s fate in this nightmarish world. Powered by Unreal Engine 5, Cthulhu: The Cosmic Abyss features mind-bending environments that defy the laws of physics, pushing the boundaries of immersive storytelling to new heights.
Description from IGDB IGDB
Wikipedia Description WIKIPEDIA
Initial gameplay of Call of Cthulhu: Dark Corners of the Earth comprises unarmed escape and evasion together with investigative exploration, although first-person shooter (FPS) style combat is introduced later on. As with most survival horror video games, ammunition is limited and must be conserved carefully for situations when it will really be indispensable, occasionally requiring the player to avoid combat even when armed. The game as a whole is heavily scripted and very linear, with only one path through the chapters from start to finish, in contrast with some earlier survival horror games such as the original Alone in the Dark (which itself was inspired by the Mythos). The game features no heads-up display (HUD). Instead, condition of the player character is relayed through the sound cues of his heartbeat and breathing, which become more pronounced when wounded, and color draining from the screen with loss of blood and strength. Specific injuries are also indicated visually and aurally: for example, a broken leg causes the character to limp while making appropriate noises, while a broken arm makes aiming more difficult. The health system was designed as a more realistic take on character injury than other games of its genre in that different wounds, including poisoning and bleeding, require different remedies, such as a splint for a broken leg. The inventory screen shows the character's injuries (displayed on his character model) and all carried items. The player's character gradually loses sanity when he looks directly at upsetting aspects of the game world. The character's mental degradation can lead him to hearing hallucinations and visions, which manifest as graphical anomalies and sound distortion, and changes in control sensitivity. If the character becomes too unsettled, results may include his permanent insanity or suicide, and a game over. The sanity can be restored through finding areas of sanctuary or defeating enemies. The areas marked with the Elder Signs serve as sanctuaries against the enemies and as save points. To enhance its replayability value, the game features a system whereby players can gain Mythos Points, supposed to reflect a level of gained knowledge. Such points can be used to unlock in-game bonuses, such as additional information and items. Most of the ranged weapons are based on real firearms with the exception of a Yithian directed-energy weapon introduced at the end of the game. The player character can also perform a melee attack with a crowbar or with a gun if all ammunition for it has been used up. The game features a realistic combat system: due to lack of HUD, the player has to count shots manually to know when the gun goes empty. There is also no artificial on-screen targeting reticle; instead, the player must aim through the iron sights on the weapons themselves, but sustained aiming tires the character and drops accuracy. The shooting system is unique in that fired rounds go exactly where the gun's barrel is pointing. For example, if the player character readies a reloaded weapon and the player pulls the trigger before the character animation has finished, the round will be discharged in the direction the gun was pointing when the shot was fired.
About Cthulhu
Cthulhu is a Point-and-click, Puzzle, Racing, Role-playing (RPG), Shooter game released in 2018 that offers Single player gameplay from a first person perspective playable on PC (Microsoft Windows) with 0 user ratings averaging 0/100. The game explores themes like Horror, Indie, Thriller. If you enjoy Cthulhu, you might also like similar games in our database of 45,000+ titles.
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Платформы 1
Genres 5
Themes 3
Player Perspectives 1
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